feat(vendor): updated GTAV-Classes (#372)
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@ -53,7 +53,7 @@
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#include "core/globals.hpp"
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#include "gta/natives.hpp"
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#include "CPed.hpp"
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#include "ped/CPed.hpp"
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#include "services/notifications/notification_service.hpp"
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#pragma once
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#include "CAmmoInfo.hpp"
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std::map<eImpactType, const char*> BULLET_IMPACTS = {
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{ eImpactType::DEFAULT_BULLETS, "DEFAULT_BULLETS" },
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#pragma once
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#include "CAmmoInfo.hpp"
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#include "weapon/CAmmoInfo.hpp"
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struct SpecialAmmo
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{
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#pragma once
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#include "CAmmoInfo.hpp"
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#include "CWeaponInfo.hpp"
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#include "weapon/CAmmoInfo.hpp"
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#include "weapon/CWeaponInfo.hpp"
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#include "enums.hpp"
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#include "file_manager.hpp"
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#include "imgui.h"
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#pragma once
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#include "gta/array.hpp"
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#include "CPedFactory.hpp"
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#include "CNetworkPlayerMgr.hpp"
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#include "gta/script_thread.hpp"
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#include "gta/tls_context.hpp"
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#include "ped/CPedFactory.hpp"
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#include "pointers.hpp"
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namespace big::gta_util
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#pragma once
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#include "common.hpp"
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#include "CNetworkPlayerMgr.hpp"
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#include "FriendRegistry.hpp"
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#include "HashTable.hpp"
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#include "gta/fwddec.hpp"
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#include "gta/enums.hpp"
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#include "gta/replay.hpp"
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#include "gta/script_program.hpp"
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#include "base/HashTable.hpp"
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#include "function_types.hpp"
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#include "gta/fwddec.hpp"
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#include "gta/replay.hpp"
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#include "network/CNetworkPlayerMgr.hpp"
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#include "socialclub/FriendRegistry.hpp"
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namespace big
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{
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#include "player.hpp"
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#include "CNetGamePlayer.hpp"
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#include "network/CNetGamePlayer.hpp"
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#include "services/friends/friends_service.hpp"
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namespace big
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#pragma once
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#include "CNetGamePlayer.hpp"
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#include "network/CNetGamePlayer.hpp"
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#include "natives.hpp"
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#include "script.hpp"
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2
vendor/GTAV-Classes
vendored
2
vendor/GTAV-Classes
vendored
@ -1 +1 @@
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Subproject commit d3cb0c38a4763ee585afb8e65745e4049ec6ca16
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Subproject commit 5b14b6b991f5b1397040e95f30bcfbdbea7c2d40
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