General improvements (#1693)

* remove(replay): remove replay interface
* fix(context_menu): better console controls
* feat(protections): improve protections
* feat(protections): actually fix parachute crash
* feat(protections): kick rejoin
* feat(context_menu): more context menu stuff
This commit is contained in:
maybegreat48
2023-07-12 17:03:29 +00:00
committed by GitHub
parent c570df8e48
commit f09b1cbda3
36 changed files with 458 additions and 297 deletions

View File

@ -1,12 +1,13 @@
#include "context_menu_service.hpp"
#include "fiber_pool.hpp"
#include "gta/replay.hpp"
#include "gui.hpp"
#include "natives.hpp"
#include "pointers.hpp"
#include "util/misc.hpp"
#include <network/ChatData.hpp>
namespace big
{
context_menu_service::context_menu_service()
@ -228,11 +229,11 @@ namespace big
ControllerInputs::INPUT_VEH_SELECT_NEXT_WEAPON,
ControllerInputs::INPUT_SELECT_NEXT_WEAPON,
ControllerInputs::INPUT_SELECT_PREV_WEAPON,
ControllerInputs::INPUT_WEAPON_WHEEL_NEXT,
ControllerInputs::INPUT_WEAPON_WHEEL_PREV,
ControllerInputs::INPUT_ATTACK,
ControllerInputs::INPUT_ATTACK2,
ControllerInputs::INPUT_SPECIAL_ABILITY,
ControllerInputs::INPUT_VEH_MOUSE_CONTROL_OVERRIDE,
ControllerInputs::INPUT_SNIPER_ZOOM,
};
void context_menu_service::disable_control_action_loop()
@ -248,11 +249,13 @@ namespace big
{
while (g_running)
{
if (g_gui->is_open())
if (g_gui->is_open() || HUD::IS_PAUSE_MENU_ACTIVE()
|| (*g_pointers->m_gta.m_chat_data && (*g_pointers->m_gta.m_chat_data)->m_chat_open))
{
script::get_current()->yield();
continue;
}
if (!g.context_menu.enabled)
{
g_context_menu_service->enabled = false;
@ -261,9 +264,19 @@ namespace big
continue;
}
if (PAD::IS_DISABLED_CONTROL_JUST_RELEASED(0, (int)ControllerInputs::INPUT_VEH_DUCK))
if (PAD::IS_USING_KEYBOARD_AND_MOUSE(0))
{
g_context_menu_service->enabled = !g_context_menu_service->enabled;
if (PAD::IS_DISABLED_CONTROL_JUST_RELEASED(0, (int)ControllerInputs::INPUT_VEH_DUCK))
{
g_context_menu_service->enabled = !g_context_menu_service->enabled;
}
}
else
{
if (PAD::IS_DISABLED_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_AIM) && PAD::IS_DISABLED_CONTROL_JUST_RELEASED(0, (int)ControllerInputs::INPUT_FRONTEND_Y))
{
g_context_menu_service->enabled = !g_context_menu_service->enabled;
}
}
if (g_context_menu_service->enabled)
@ -279,12 +292,20 @@ namespace big
continue;
}
if (PAD::IS_DISABLED_CONTROL_JUST_PRESSED(0, (int)ControllerInputs::INPUT_WEAPON_WHEEL_NEXT))
ControllerInputs next_key = PAD::IS_USING_KEYBOARD_AND_MOUSE(0) ? ControllerInputs::INPUT_WEAPON_WHEEL_NEXT : ControllerInputs::INPUT_SCRIPT_PAD_DOWN;
ControllerInputs prev_key = PAD::IS_USING_KEYBOARD_AND_MOUSE(0) ? ControllerInputs::INPUT_WEAPON_WHEEL_PREV : ControllerInputs::INPUT_SCRIPT_PAD_UP;
ControllerInputs execute_key = PAD::IS_USING_KEYBOARD_AND_MOUSE(0) ? ControllerInputs::INPUT_ATTACK : ControllerInputs::INPUT_FRONTEND_ACCEPT;
PAD::DISABLE_CONTROL_ACTION(0, static_cast<int>(next_key), true);
PAD::DISABLE_CONTROL_ACTION(0, static_cast<int>(prev_key), true);
PAD::DISABLE_CONTROL_ACTION(0, static_cast<int>(execute_key), true);
if (PAD::IS_DISABLED_CONTROL_JUST_PRESSED(0, (int)next_key))
cm->current_option = cm->options.size() <= cm->current_option + 1 ? 0 : cm->current_option + 1;
if (PAD::IS_DISABLED_CONTROL_JUST_PRESSED(0, (int)ControllerInputs::INPUT_WEAPON_WHEEL_PREV))
if (PAD::IS_DISABLED_CONTROL_JUST_PRESSED(0, (int)prev_key))
cm->current_option = 0 > cm->current_option - 1 ? static_cast<int>(cm->options.size()) - 1 : cm->current_option - 1;
if (PAD::IS_DISABLED_CONTROL_JUST_PRESSED(0, (int)ControllerInputs::INPUT_ATTACK) || PAD::IS_DISABLED_CONTROL_JUST_PRESSED(0, (int)ControllerInputs::INPUT_SPECIAL_ABILITY))
if (PAD::IS_DISABLED_CONTROL_JUST_PRESSED(0, (int)execute_key))
{
if (!g_context_menu_service->m_pointer)
{

View File

@ -85,7 +85,7 @@ namespace big
else
g_notification_service->push_warning("Toxic", "Failed to take control of vehicle.");
}},
{"HALT",
{"HALT",
[this] {
if (entity::take_control_of(m_handle))
{
@ -137,18 +137,22 @@ namespace big
for (auto& [_, weapon] : g_gta_data_service->weapons())
WEAPON::REMOVE_WEAPON_FROM_PED(m_handle, weapon.m_hash);
}},
{"KILL",
[this] {
ped::kill_ped(m_handle);
}},
{"RAGDOLL",
[this] {
PED::SET_PED_TO_RAGDOLL(m_handle, 2000, 2000, 0, 0, 0, 0);
}},
{"DANCE",
[this] {
ped::ped_play_animation(m_handle, "mini@strip_club@private_dance@part1", "priv_dance_p1");
ped::ped_play_animation(m_handle, "mini@strip_club@private_dance@part1", "priv_dance_p1", 3.5f, -4.0f, -1, 1);
}},
{"RECRUIT", [this] {
TASK::CLEAR_PED_TASKS(m_handle);
PED::SET_PED_AS_GROUP_MEMBER(m_handle, PED::GET_PED_GROUP_INDEX(self::ped));
PED::SET_PED_RELATIONSHIP_GROUP_HASH(m_handle, PED::GET_PED_RELATIONSHIP_GROUP_HASH(self::ped));
PED::SET_PED_RELATIONSHIP_GROUP_HASH(m_handle, PED::GET_PED_RELATIONSHIP_GROUP_HASH(self::ped));
PED::SET_PED_NEVER_LEAVES_GROUP(m_handle, true);
PED::SET_CAN_ATTACK_FRIENDLY(m_handle, 0, 1);
PED::SET_PED_COMBAT_ABILITY(m_handle, 2);
@ -158,7 +162,7 @@ namespace big
PED::SET_PED_COMBAT_ATTRIBUTES(m_handle, 13, true);
PED::SET_PED_CONFIG_FLAG(m_handle, 394, true);
PED::SET_PED_CONFIG_FLAG(m_handle, 400, true);
PED::SET_PED_CONFIG_FLAG(m_handle, 134, true);
PED::SET_PED_CONFIG_FLAG(m_handle, 134, true);
WEAPON::GIVE_WEAPON_TO_PED(m_handle, RAGE_JOAAT("weapon_microsmg"), 9999, false, false);
WEAPON::GIVE_WEAPON_TO_PED(m_handle, RAGE_JOAAT("weapon_carbinerifle"), 9999, false, true);
TASK::TASK_COMBAT_HATED_TARGETS_AROUND_PED(self::ped, 100, 67108864);
@ -177,19 +181,19 @@ namespace big
[this] {
ped::steal_identity(m_handle);
}},
{"BREAKUP KICK",
[this] {
static player_command* command = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("breakup")));
command->call(ped::get_player_from_ped(m_handle), {});
}},
{"KICK",
[this] {
static player_command* command = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("nfkick")));
static player_command* command1 = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("shkick")));
static player_command* command2 = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("endkick")));
static player_command* command3 = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("desync")));
static player_command* command4 = dynamic_cast<player_command*>(command::get(rage::consteval_joaat("breakup")));
command->call(ped::get_player_from_ped(m_handle), {});
command1->call(ped::get_player_from_ped(m_handle), {});
command2->call(ped::get_player_from_ped(m_handle), {});
command3->call(ped::get_player_from_ped(m_handle), {});
script::get_current()->yield(500ms);
command4->call(ped::get_player_from_ped(m_handle), {});
}},
{"DISARM",
[this] {
@ -218,6 +222,25 @@ namespace big
[this] {
teleport::tp_on_top(m_handle, true);
}},
{"BRING",
[this] {
rage::fvector3 pos = *g_local_player->m_navigation->get_position();
if (PED::IS_PED_A_PLAYER(m_handle))
{
if (auto plyr = g_player_service->get_by_id(NETWORK::NETWORK_GET_PLAYER_INDEX_FROM_PED(m_handle)))
{
teleport::teleport_player_to_coords(plyr, {pos.x, pos.y, pos.z});
}
}
else
{
if (entity::take_control_of(m_handle))
{
ENTITY::SET_ENTITY_COORDS(m_handle, pos.x, pos.y, pos.z, false, false, false, false);
}
}
}},
{"ENFLAME",
[this] {
Vector3 pos = ENTITY::GET_ENTITY_COORDS(m_handle, TRUE);

View File

@ -378,21 +378,9 @@ namespace big
Vector3 campos = CAM::GET_CAM_COORD(m_cam);
Vector3 entpos = ENTITY::GET_ENTITY_COORDS(entity::get_entity_closest_to_middle_of_screen(), 0);
if (*g_pointers->m_gta.m_is_session_started && g_player_service->get_selected()->is_valid()
&& ENTITY::DOES_ENTITY_EXIST(g_pointers->m_gta.m_ptr_to_handle(g_player_service->get_selected()->get_ped())))
{
toxic::blame_explode_coord(g_player_service->get_selected(), m_ground_pos, eExplosionTag::EXP_TAG_ORBITAL_CANNON, 1.f, TRUE, TRUE, 1.f);
if (MISC::GET_DISTANCE_BETWEEN_COORDS(campos.x, campos.y, campos.z, entpos.x, entpos.y, entpos.z, false) < 10)
toxic::blame_explode_coord(g_player_service->get_selected(), entpos, eExplosionTag::EXP_TAG_ORBITAL_CANNON, 1.f, TRUE, TRUE, 1.f);
}
else
{
toxic::blame_explode_coord(*g_pointers->m_gta.m_is_session_started ? g_player_service->get_self() : nullptr, m_ground_pos, eExplosionTag::EXP_TAG_ORBITAL_CANNON, 1.f, TRUE, TRUE, 1.f);
if (MISC::GET_DISTANCE_BETWEEN_COORDS(campos.x, campos.y, campos.z, entpos.x, entpos.y, entpos.z, false) < 10)
toxic::blame_explode_coord(*g_pointers->m_gta.m_is_session_started ? g_player_service->get_self() : nullptr, entpos, eExplosionTag::EXP_TAG_ORBITAL_CANNON, 1.f, TRUE, TRUE, 1.f);
}
toxic::blame_explode_coord(*g_pointers->m_gta.m_is_session_started ? g_player_service->get_self() : nullptr, m_ground_pos, eExplosionTag::EXP_TAG_ORBITAL_CANNON, 1.f, TRUE, TRUE, 1.f);
if (MISC::GET_DISTANCE_BETWEEN_COORDS(campos.x, campos.y, campos.z, entpos.x, entpos.y, entpos.z, false) < 10)
toxic::blame_explode_coord(*g_pointers->m_gta.m_is_session_started ? g_player_service->get_self() : nullptr, entpos, eExplosionTag::EXP_TAG_ORBITAL_CANNON, 1.f, TRUE, TRUE, 1.f);
if (!STREAMING::HAS_NAMED_PTFX_ASSET_LOADED("scr_xm_orbital"))
{

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@ -85,6 +85,8 @@ namespace big
bool block_explosions = false;
int spectating_player = -1;
protected:
bool equals(const CNetGamePlayer* net_game_player) const;

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@ -41,7 +41,7 @@ namespace big
}
catch (const std::exception& e)
{
LOG(WARNING) << "Failed fetching xml vehicles: " << e.what() << std::endl;
LOG(WARNING) << "Failed fetching XML vehicles: " << e.what() << std::endl;
}
}
@ -213,6 +213,7 @@ namespace big
ENTITY::SET_ENTITY_VISIBLE(vehicle_handle, vehicle_node.child("IsVisible").text().as_bool(), false);
ENTITY::SET_ENTITY_INVINCIBLE(vehicle_handle, vehicle_node.child("IsInvincible").text().as_bool());
ENTITY::SET_ENTITY_ALPHA(vehicle_handle, vehicle_node.child("OpacityLevel").text().as_int(), false);
ENTITY::SET_ENTITY_PROOFS(vehicle_handle,
vehicle_node.child("IsBulletProof").text().as_bool(),
vehicle_node.child("IsFireProof").text().as_bool(),
@ -255,19 +256,35 @@ namespace big
attachment_handle = vehicle_attachment(attachment_item, entity_model, position, rotation, offset, vehicle_handle, bone);
else if (type == 3)
attachment_handle = object_attachment(attachment_item, entity_model, position, rotation, offset, vehicle_handle, bone);
if(!attachment_item.child("PtfxLopAsset").text().empty())
if (!attachment_item.child("PtfxLopAsset").text().empty())
{
const char* asset = const_cast<PCHAR>(attachment_item.child("PtfxLopAsset").text().as_string());
STREAMING::REQUEST_NAMED_PTFX_ASSET(asset);
for (int i = 0; i < 35 && !STREAMING::HAS_NAMED_PTFX_ASSET_LOADED(asset); i++)
STREAMING::REQUEST_NAMED_PTFX_ASSET(asset), script::get_current()->yield();
if(STREAMING::HAS_NAMED_PTFX_ASSET_LOADED(asset))
if (STREAMING::HAS_NAMED_PTFX_ASSET_LOADED(asset))
{
GRAPHICS::USE_PARTICLE_FX_ASSET(asset);
GRAPHICS::START_NETWORKED_PARTICLE_FX_LOOPED_ON_ENTITY(const_cast<PCHAR>(attachment_item.child("PtfxLopEffect").text().as_string()), attachment_handle, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 1, 1, 1, 1);
GRAPHICS::START_NETWORKED_PARTICLE_FX_LOOPED_ON_ENTITY(
const_cast<PCHAR>(attachment_item.child("PtfxLopEffect").text().as_string()),
attachment_handle,
0,
0,
0,
0,
0,
0,
1,
0,
0,
0,
1,
1,
1,
1);
STREAMING::REMOVE_NAMED_PTFX_ASSET(asset);
}
}