refactor!: globals (#717)
* refactor(globals): use macro's for to_json/from_json * refactor(globals): switch from global pointer to global instance
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@ -7,7 +7,7 @@ namespace big
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{
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void looped::weapons_repair_gun()
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{
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bool bRepairGun = g->weapons.custom_weapon == CustomWeapon::REPAIR_GUN;
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bool bRepairGun = g.weapons.custom_weapon == CustomWeapon::REPAIR_GUN;
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if (bRepairGun)
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{
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