feat(Handling): Added around 32 handling properties to modify

This commit is contained in:
Yimura
2021-01-22 02:10:08 +01:00
parent bfe01d19f4
commit ff0866a009
15 changed files with 334 additions and 83 deletions

View File

@ -7,15 +7,15 @@ namespace big
{
CPed* ped = gta_util::get_local_ped();
bool bVehGodMode = ped->m_vehicle == nullptr ? false : (ped->m_vehicle->m_godmode & 0x1) == 0x1;
if (ImGui::Checkbox("Vehicle God Mode", &bVehGodMode))
if (ped->m_vehicle != nullptr)
ped->m_vehicle->m_godmode = bVehGodMode ? 0x1 : 0x0;
ImGui::Separator();
if (ImGui::BeginTabItem("Vehicle"))
{
bool bVehGodMode = ped->m_vehicle == nullptr ? false : (ped->m_vehicle->m_godmode & 0x1) == 0x1;
if (ImGui::Checkbox("Vehicle God Mode", &bVehGodMode))
if (ped->m_vehicle != nullptr)
ped->m_vehicle->m_godmode = bVehGodMode ? 0x1 : 0x0;
ImGui::Separator();
if (ImGui::TreeNode("Speedometer"))
{
static const char* speedo_options[] = { "None", "km/h", "mph" };
@ -39,62 +39,9 @@ namespace big
ImGui::TreePop();
}
if (ImGui::TreeNode("Handling"))
{
CAutomobile* veh = ped->m_vehicle;
ImGui::Separator();
static float fAcceleration = veh == nullptr ? 1.f : veh->m_handling->m_acceleration;
if (ImGui::SliderFloat("Acceleration", &fAcceleration, 0.f, 100.f))
if (veh != nullptr)
veh->m_handling->m_acceleration = fAcceleration;
static float fBrakeForce = veh == nullptr ? 1.f : veh->m_handling->m_brakeforce;
if (ImGui::SliderFloat("Brake Force", &fBrakeForce, 0.f, 100.f))
if (veh != nullptr)
veh->m_handling->m_brakeforce = fBrakeForce;
static float fGravity = veh == nullptr ? 1.f : veh->m_gravity;
if (ImGui::SliderFloat("Gravity", &fGravity, -24.f, 24.f))
if (veh != nullptr)
veh->m_gravity = fGravity;
static float fUpshift = veh == nullptr ? 1.f : veh->m_handling->m_upshift;
static float fDownShift = veh == nullptr ? 1.f : veh->m_handling->m_downshift;
if (ImGui::SliderFloat("Upshift", &fUpshift, 0.f, 100.f))
if (veh != nullptr)
veh->m_handling->m_upshift = fUpshift;
if (ImGui::SliderFloat("Downshift", &fDownShift, 0.f, 100.f))
if (veh != nullptr)
veh->m_handling->m_downshift = fDownShift;
static float fMass = veh == nullptr ? 1.f : veh->m_handling->m_mass;
if (ImGui::InputFloat("Mass", &fMass))
if (veh != nullptr)
veh->m_handling->m_mass = fMass;
static float fTractionCurveMax = veh == nullptr ? 1.f : veh->m_handling->m_traction_curve_max;
static float fTractionCurveMin = veh == nullptr ? 1.f : veh->m_handling->m_traction_curve_min;
if (ImGui::SliderFloat("Traction Curve Max", &fTractionCurveMax, 0.f, 100.f))
if (veh != nullptr)
veh->m_handling->m_traction_curve_max = fTractionCurveMax;
if (ImGui::SliderFloat("Traction Curve Min", &fTractionCurveMin, 0.f, 100.f))
if (veh != nullptr)
veh->m_handling->m_traction_curve_min = fTractionCurveMin;
static float fTractionLoss = veh == nullptr ? 1.f : veh->m_handling->m_traction_loss_mult;
if (ImGui::SliderFloat("Off-Road Traction Loss (lower better)", &fTractionLoss, 0.f, 2.f))
if (veh != nullptr)
veh->m_handling->m_traction_loss_mult = fTractionLoss;
static float fDriveBiasFront = veh == nullptr ? .5f : veh->m_handling->m_drive_bias_front;
if (ImGui::SliderFloat("Drive Bias Front", &fDriveBiasFront, 0.f, 1.f))
if (veh != nullptr)
veh->m_handling->m_drive_bias_front = fDriveBiasFront;
ImGui::TreePop();
}
ImGui::Checkbox("Handling", &g_handling_window);
ImGui::Separator();