18 Commits

Author SHA1 Message Date
aa15032261
d852750810
Added headlight, neon light and custom tire options to LSC. (#332) 2022-07-14 16:16:30 +02:00
aa15032261
15ef1b874d
Added proofs to vehicle menu and improved waterproof feature. (#330)
- Added proofs section to vehicle menu that allows player to control damage bits. 
- Player can now drive or walk underwater with waterproof turned on.
- Added bring closest vehicle feature.
- Vehicle will not deform with collision proof on.
- Improved vehicle menu arrangement.
- Added plate changer in LSC.
- Updated LSC layout.
- Expanded wheel type feature.
- Fixed a bug where the mod section shows repetitive wheel mods.

Fixed issue #331
2022-07-12 16:42:07 +02:00
aa15032261
2d9021f0b8
feat(Personal Vehicle): Added clone personal vehicle feature. (#326) 2022-07-10 00:33:14 +02:00
Yimura
dba617ae9f
refactor: cleaned up service directory structure (#300) 2022-06-30 00:11:54 +02:00
Quentin E. / iDeath
1384bd600d
Add vehicle jump (#290) 2022-06-27 15:42:53 +02:00
Yimura
bb3c4ec0bf
feat(Vehicle): Spawn list takes up entire screen 2022-06-26 00:31:51 +02:00
mentolixite
249f4800f7
feat(vehicle): LSC (Los Santos Customs) tab (#254)
Co-authored-by: mentolixite <mentolixite@pm.me>
2022-06-26 00:14:00 +02:00
Yimura
4e5ff4e366
feat(Detection): Disable sig scanner (#269)
* feat(vendor): Update GTAV-Classes
* feat(Detection): Disable sig scanner
2022-06-03 15:14:26 +02:00
Maddy
a9dbfdd138
Improved auto drive (#196)
* Improved logic to handle changes mid drive. Changed default styles. Split to waypoint and wander into two separate files for readability

* Fixed type to remove the hideous warnings

* Fixes

* wfvaenhiuefcsnhiojmfhnevioshnuefvsihnoijmefmvschnfvecshnfevSC

* iNcLuDeS aLpHaBeTiCaLlY
2022-05-24 15:59:25 -04:00
Maddy
f71c50167f
feat(vehicle): Add turn signals (#239)
* Initial

* Tiny update

* More small fixes

* Run in separate script.

* whoops
2022-05-22 20:00:23 -04:00
karifeld
04142b2d98
refactor: Modernized/optimized general code, bug fixing and more (#226)
* refactor: Use self globals

* refactor: Use gui::components

* fix(Vehicle Preview): Addresses #119

Previewed vehicle set to unclimbable

Only preview when hovered on vehicle

* fix(Infinite Clip): Disabling it now works

* fix(No Ragdoll): Disabling it now works

Removed unnecessary calls to natives (0xB128377056A54E2A should be enough)

* fix(Spawn): Wrong footer placement

* fix self globals file name typo

* refactor(Mobile): Clear ped tasks when set conditions are met

Only clear ped tasks if pv_teleport_into bool is true and ped is in a vehicle

* feat(Weapons): Remove current weapon

* refactor: Added missing variable in calls to self globals

* refactor: Utilize usage of ControllerInputs

* fix(Vehicle Fly): uninitialized local variable 'ped' used

* refactor(No Ragdoll, Infinite Clip): Only run on boolean change.

* refactor(Infinite Ammo): Simplified code

* refactor: Utilize ControllerInputs in other areas of code

* refactor: Utilize ControllerInputs in other areas of code
2022-05-22 18:38:45 -04:00
xM4ddy
f383ac6dc1 Should be working. 2022-05-16 15:33:43 -04:00
xM4ddy
4d5c563f9b Added Vehicle Fly 2022-05-16 02:22:11 -04:00
MoneyDropLobby
135d3b80ff
feat(Vehicle): Instant into vehicle (globals) (#181) 2022-05-09 22:58:53 +02:00
Maddy
1088ec6d4b
feat(Vehicle): Add auto drive (#182)
* Should be working

* Boy am I dumb

* Fixes and added wander and other shit
2022-05-09 14:59:38 +02:00
xM4ddy
0832ae4603 Added variables for common self natives 2022-05-07 18:27:59 -04:00
Mystro
525b4d6459
feat(Player): Added Flying vehicle
Co-authored-by: LiamD-Flop
2022-05-05 22:51:18 +02:00
LiamD-Flop
0bd7c97337
feat(GUI): Simplifying the gui (#118)
Co-authored-by: Maddy <59680197+xM4ddy@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-04 19:16:40 +02:00