201 Commits

Author SHA1 Message Date
gir489
e61dc44a55
Incorporate eThreadState changes (#3558)
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2024-08-23 23:49:11 +02:00
gir489
4046640c1e
Added ownership checks to the delete_vehicle check. (#3552)
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* Added ownership checks to the delete_vehicle check.
* Redesigned delete_vehicle protections.
* Cleaned up code.
* Fixed vehicle repaired/vehicle godmode code not running if the player was offline/did not have a personal vehicle deployed.
* Fixed Chinese being a simp. (Closes #3581)
* GTAV-Classes: bump version
2024-08-17 12:03:26 +02:00
gir489
94f956b50a
Better enemy detection for aimbot (#3527)
* Added better enemy detection to aimbot and triggerbot.

* Fixed aimbot and triggerbot using an unreliable method of determining the target's current vehicle.

* Fixed aimbot and triggerbot trying to go after targets that were untargetable.

* Refactored is_ped_a_friend function.

* Added threat check to aimbot.
2024-08-11 01:11:56 +02:00
Arthur
09b91ca6d7
Add Return Value Support for Script Functions (#3479)
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* Add Return Value Support for Script Functions
* Removed address-of operator on instruction_pointer parameter, as sol is pass-by-value.
* Fixed reset_session_data & start_creator_script
* Added support for Vector3 and updated casting for bool type for proper conversion to Lua boolean
* Updated documentation for scr_function
* Added get_int method and updated param names for script functions
* Fix #3497 graceful landing not saved.
* Added a check in view_lsc to see if the vehicle can accept clan logos first.
* Fixed vehicle clan logo SP bypass not working properly.
* Fixed COPY VEHICLE not giving persist_car_service::spawn_vehicle_json the target's ped so it can copy their clan logo and not ours.
Fixed spawn_vehicle_json calling add_clan_logo_to_vehicle with our logo and not the ped parameter's logo.
* Added Clone Player Car.
* Fixed has_clan_logo check in view_lsc being given the wrong parameter.

---------

Co-authored-by: gir489 <100792176+gir489returns@users.noreply.github.com>
2024-08-06 14:46:48 +02:00
Mr-X-GTA
013b463536
Misc stuff (#3515)
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* feat(hotkeys): add support for mouse buttons
* feat: show message box with version note if pattern scan fails
* feat(exception handler): set destination register to 0 on move instructions
* feat: update r* admin list
* fix: fix spawned vehicle not being deleted when using bring player
* fix: fix exceptions when using bring player
* fix: fix gravity gun not working while requesting control
* fix: dont request control of entities that are not CPhysical
* fix: fix take_control_of not requesting control if timeout is 0
* fix: fix crash when executing commands on all players
* fix: fix cmd executor style being applied to all windows if command is invalid
* fix: fix rare exceptions in esp::draw_player
* fix: fix exceptions when using gravity gun on objects or dying with some models
* fix: fix incorrect reading of m_model_type
2024-08-05 09:15:42 +02:00
gir489
eefd71196c
Removed errant waypoint icons in get_objective_location. (#3509)
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2024-08-03 18:19:43 +02:00
gir489
80af2d7c6a
Refactor how blips work (#3473)
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2024-07-30 22:11:49 +02:00
Mr-X-GTA
19fe45bf9d
fix: fix chat (#3454)
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2024-07-27 21:43:45 +02:00
Arthur
6d77b81343
feat(debug): Add Tunables Tab (#3431)
Added a Tunables tab similar to Globals/Locals that can be used to read and write tunables by inputting their unsigned/signed or hexadecimal hash, as well as their pre-joaat name. It also displays the offset of the given tunable.

Removed the animation players in the Debug tab as the one in the Self tab makes them redundant.
2024-07-26 11:05:47 +02:00
lonelybud
c22314c2c0
fix #3406 & refactor bounds check (#3419)
* Revert "change DragInt to SliderInt (#3378)"

This reverts outfit changes from commit c1f68cb632f2d62d9dd99ef057d6643c6bae7d4d.

* Revert "Redesigned outfit editor (#3376)"

This reverts commit 5b82fc06fad18d7c1a790b749ba41395f359066c.

* fix components text and draw should not be -1
2024-07-24 21:27:06 +02:00
gir489
e08ab4ca80
Project include cleanup (#3404) 2024-07-23 13:40:30 +02:00
Quentin
3a6b354571
feat(debug): dump_entry_points (#3405) 2024-07-23 12:59:17 +02:00
gir489
8d5d5cb73c
Redesigned triggerbot (#3396)
* Redesigned triggerbot to respect the same configuration the user has setup for the aimbot.
Triggerbot will not force fire the player's current weapon instead of just silently spawning a bullet.

* Delay grabbing player velocity until after we've confirmed the target velocity has at least one tick of information to use.

* Fixed some mission peds not being aimbotted/triggerbotted when using only enemies.
Removed unused global.

* Refactored enemy checks to only run the enemy determination code if the user has it enabled.
2024-07-22 10:16:16 +02:00
gir489
5b82fc06fa
Redesigned outfit editor (#3376) 2024-07-18 09:01:26 +02:00
DayibBaba
b90ce402a1
Expand Cmd Executor (#2884)
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Added additional commands to showcase suggestion system.
Added a new util file to operate on strings in a unified manner.
Changed input_text_with_hint component to allow for more flags than one.
Added more player seeking features to player_service such as get_by_name()

* Fixed out of bounds suggestion navigation

* Added suggestions to spawn_vehicle command

* Created command play_animation

* Added suggestion support for multi commands

using a semicolon allows for more commands to fire at once, and is now supported with appropriate suggestions

* Added rotation to teleport_to_location command

* Fixed stupid error & added multiple raw command auto fills

* Added sanity checks to avoid nullpointers

* Added context identifiers to player commands

* Added temporary self inclusion to player commands

Needs translation on the translations repo

* Applied rudamentary reviews

* Experimental proxy globalization

* Fixed argument sensitivity on spawn vehicle

* Scrapped 2 ideas (maybe for future)

* Added true and false suggestions to bool commands

---------

Co-authored-by: Andreas Maerten <24669514+Yimura@users.noreply.github.com>
Co-authored-by: gir489 <100792176+gir489returns@users.noreply.github.com>
2024-07-13 00:26:34 +02:00
Mr-X-GTA
3bffd92839
Bug fixes and improvements (#3324)
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* feat: handle exceptions on jumps correctly
* fix(player_db): fix invite player
* fix: remove old stuff
* fix(script__vm): fix script vm crashes
* remove debug code
* fix(scr_globals): fix globals and locals
2024-07-10 13:43:39 +02:00
maybegreat48
61e8dd2b79
fix(protections): fix the script blocker (#3317) 2024-07-09 17:34:15 +02:00
maybegreat48
61ddba1634
Update for b3258 (#3288)
* fix: update script names
* fix: use original chat sender
* feat(tunables): fix tunable service
* fix: explode patch (thanks @Mr-X-GTA)
* fix: fix compile errors
* fix: use unique_ptr
* Added 1.69 vehicles.
* Added new weather for 1.69 and updated stack sizes.
* Fixed garage.
* Made Unload button a developer-only feature. (Disabled on Release)
* Redesigned Network tab to not be a giant mess.
* Added new json_serializer code from @tupoy-ya.
* chore: correct dependency

------

Co-authored-by: maybegreat48 <email@hostname>
Co-authored-by: Andreas Maerten <24669514+Yimura@users.noreply.github.com>
Co-authored-by: gir489returns <redacted@example.com>
2024-07-03 23:04:06 +02:00
Tessio
fca25336cc
Globals updated 1.69 (#3292) 2024-06-28 18:21:46 +02:00
maybegreat48
4589b87553
Menu revamp (#3274)
* Complete player and network UI redesign, meant to show all features instead of stuffing them into tiny boxes
* Added option to delete player vehicles
* Better clone player (now clones head blend too)
* Better host token spoofing, with an option to enter your own
* Better host token spoofing detection
* Better desync kick prot detections
* A script blocker for the entire session (per-player options will be added later)
* Added option to spoof data/DLC hashes
* Logging framework that allows developers to easily debug false positives
* Major protection improvements
2024-06-27 10:32:17 +02:00
kikkin_yo_azzez
f3cf7b5983
update outfit slot name global (#3280) 2024-06-24 20:36:11 +02:00
sch-lda
8bbab4c765
fix(Chat Filter): also lowercase incoming text (#3225)
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2024-06-05 15:51:35 +02:00
Ryan
4adcc05cf3
Add new spam words (#3204)
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2024-06-02 19:11:40 +02:00
R.K
fe0bcdd7ae
P2905R2 Fix - Refactor rvalue arguments into lvalues for std::make_format_args (#3194)
Co-authored-by: xiaoxiao921 <837334+xiaoxiao921@users.noreply.github.com>
2024-05-29 19:50:59 +02:00
maybegreat48
1cc7532a1e
Harass players and spam killfeed (#3161) 2024-05-21 23:28:52 +02:00
Mr-X-GTA
28aae52e72
Protection improvements (#3146) 2024-05-19 20:26:44 +02:00
HCR-750F
f15cb312e7
feat: Chat translator (#2931) 2024-05-10 21:41:59 +02:00
Mr-X-GTA
9062491f1d
Fix player list crash (#3080)
* Fixed get_rockstar_id returning an incorrect type.
* Added more OOP usage of get_rockstar_id when applicable.
Co-authored-by: gir489returns <gir489returns@outlook.com>
2024-05-09 23:28:11 +02:00
R.K
3d77d92db2
Crash Fixes (?) (#3081) 2024-05-09 23:09:59 +02:00
maybegreat48
29f226b316
Assorted fixes (#3073)
* feat: unstuck more when removing blackscreen
* fix: make kicks more versatile
2024-05-09 11:05:56 +02:00
R.K
1b82c94d4d
Refactor of Player Wanted Level (#3070) 2024-05-08 10:24:00 +02:00
R.K
1066aefa03
Start Script Activity Session Check (#3045) 2024-05-06 22:00:32 +02:00
HCR-750F
a7934ba357
Add more translation keys (#3024) 2024-05-03 17:29:24 +02:00
Quentin
435963d3b6
fix(vehicle): fix repair not working after going in water (#2996) 2024-05-01 23:25:30 +02:00
gir489
3470660b8d
Fixed vehicle extras to match the scripts (#3019) 2024-05-01 23:24:20 +02:00
HCR-750F
f0cd838bb1
refector: Chinese chat spam blacklist (#2994) 2024-04-30 17:55:17 +02:00
gir489
79083e34f0
Fixed commands not working in single player. (#2980)
* Fixed commands not working in single player.

* Code review changes.
2024-04-27 16:10:35 +02:00
Vali
e887ac2eba
Added crash objects to list (#2950)
* Fixed duplicate and added any possibly missing object
2024-04-20 00:14:34 +02:00
gir489
58e1ccf36c
Revert #2857 (#2921) 2024-04-06 23:49:55 +02:00
gir489
5703338d67
Fixed vehicles in preview exploding. (#2908)
* Closes #2905

* Fixed set_mp_bitset being called from vehicle::spawned if the is_networked parameter was false.
2024-04-04 09:43:10 +02:00
gir489
8425cae0f6
Refactor m_rockstar_id into its proper type of a 64-bit signed integer. (#2901) 2024-03-31 21:11:52 +02:00
lonelybud
4e1deb4ef0
fix chat not seen by other players (#2900) 2024-03-31 19:34:41 +02:00
gir489
1f556a8c78
Redesigned the preview system entirely. (#2888) 2024-03-30 18:41:12 +01:00
gir489
21da47f3e5
Fixed gamer_handle_serialize/deserialize using the wrong sizes. (#2886) 2024-03-28 20:15:33 +01:00
gir489
4636ef8346
Unify rlGamerHandle code and fix chat inaccuracies. (#2883) 2024-03-27 21:43:31 +01:00
gir489
6212171fc8
ACTUALLY fixes #2675 this time I swear. (#2879) 2024-03-27 11:33:33 +01:00
DayibBaba
a5a5b07984
Fixed send chat logic (#2874)
Command reports will now only be sent to the command user
2024-03-26 17:28:08 +01:00
maybegreat48
7e7bcb155a
Refactor and fix send chat (#2864)
* feat(chat): refactor and fix send chat
* fix(chat): fixes
* fix(chat): fix team chat

Co-authored-by: DayibBaba <79384354+DayibBaba@users.noreply.github.com>
2024-03-23 17:37:51 +01:00
Andreas Maerten
cba19d0c33
refactor!: Rewrite of the old notification service (#2866)
The main goal was improving the readability of the original code however some ugliness remains.

- Swapped from pointer singleton to instance singleton
- Actually make use of the alpha logic that used to be present
- Added a counter to notifications to indicate if something is being spammed
- Notification timeouts reset if they're sent to the queue again
2024-03-23 00:04:49 +01:00
gir489
3f1921e835
Fixed incorrect typing of crash_objects array to allow the compiler to determine which is best. (#2859) 2024-03-22 09:24:39 +01:00