Maddy
d613347509
remove(Toxic): remove toxic options
2022-05-24 15:59:54 -04:00
Maddy
a9dbfdd138
Improved auto drive ( #196 )
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* Improved logic to handle changes mid drive. Changed default styles. Split to waypoint and wander into two separate files for readability
* Fixed type to remove the hideous warnings
* Fixes
* wfvaenhiuefcsnhiojmfhnevioshnuefvsihnoijmefmvschnfvecshnfevSC
* iNcLuDeS aLpHaBeTiCaLlY
2022-05-24 15:59:25 -04:00
karifeld
04142b2d98
refactor: Modernized/optimized general code, bug fixing and more ( #226 )
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* refactor: Use self globals
* refactor: Use gui::components
* fix(Vehicle Preview): Addresses #119
Previewed vehicle set to unclimbable
Only preview when hovered on vehicle
* fix(Infinite Clip): Disabling it now works
* fix(No Ragdoll): Disabling it now works
Removed unnecessary calls to natives (0xB128377056A54E2A should be enough)
* fix(Spawn): Wrong footer placement
* fix self globals file name typo
* refactor(Mobile): Clear ped tasks when set conditions are met
Only clear ped tasks if pv_teleport_into bool is true and ped is in a vehicle
* feat(Weapons): Remove current weapon
* refactor: Added missing variable in calls to self globals
* refactor: Utilize usage of ControllerInputs
* fix(Vehicle Fly): uninitialized local variable 'ped' used
* refactor(No Ragdoll, Infinite Clip): Only run on boolean change.
* refactor(Infinite Ammo): Simplified code
* refactor: Utilize ControllerInputs in other areas of code
* refactor: Utilize ControllerInputs in other areas of code
2022-05-22 18:38:45 -04:00
LiamD-Flop
794a84e149
F.A.R.T. Interface ( #104 )
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Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-22 16:38:28 +02:00
Yimura
1bae411588
fix(Toxic): Don't use 0 as player id, make sure it's valid
2022-05-13 14:49:27 +02:00
Yimura
5fd3ef667d
fix(Toxic): Removed unused variable location
2022-05-13 14:21:59 +02:00
Aure7138
6bd9041555
feat(Teleport): Added more teleport to objective ( #185 )
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Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-09 23:00:50 +02:00
MoneyDropLobby
135d3b80ff
feat(Vehicle): Instant into vehicle (globals) ( #181 )
2022-05-09 22:58:53 +02:00
Maddy
1088ec6d4b
feat(Vehicle): Add auto drive ( #182 )
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* Should be working
* Boy am I dumb
* Fixes and added wander and other shit
2022-05-09 14:59:38 +02:00
xM4ddy
0832ae4603
Added variables for common self natives
2022-05-07 18:27:59 -04:00
Mystro
525b4d6459
feat(Player): Added Flying vehicle
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Co-authored-by: LiamD-Flop
2022-05-05 22:51:18 +02:00
LiamD-Flop
0bd7c97337
feat(GUI): Simplifying the gui ( #118 )
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Co-authored-by: Maddy <59680197+xM4ddy@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-04 19:16:40 +02:00
Mystro
93f38b20fc
feat(Toxic): Kick from vehicle ( #165 )
2022-05-04 10:02:29 +02:00
Yimura
e211ddacb5
fix(Mechanic): Spawn Timer
2022-05-03 18:00:09 +02:00
Maddy
b6e2cd5172
fix: Globals, UI and removed super run ( #161 )
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* RGB vehicle feature had broken UI
* Globals updated to 1.59
* Removed super run (ReClass outdated)
2022-05-03 15:02:18 +02:00
Maddy
c56d9194f3
feat(Vehicle): Added rainbow options ( #141 )
2022-05-02 21:32:23 +02:00
Aure7138
be7e00f4f6
fix(Blips): Get blip location by color ( #146 )
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Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-02 21:15:05 +02:00
Maddy
3314208e4e
fix(Max Vehicle): Set tires to bulletproof ( #128 )
2022-03-23 18:45:54 +01:00
Maddy
0efb118349
feat(session): Add Local Weather Options ( #123 )
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Co-authored-by: LiamD-Flop <contact@liamd.me>
2022-03-21 22:06:16 +01:00
Maddy
c659f68ab5
feat(spawn): Add Spawn Maxed Option ( #124 )
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Co-authored-by: LiamD-Flop <contact@liamd.me>
2022-03-21 22:05:13 +01:00
Yimura
d74792ca27
feat(Spawner): Preview vehicle before spawning ( #113 )
2022-03-14 23:31:30 +01:00
Maddy
22b923f54d
feat: remote taze player ( #94 )
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Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-03-08 19:56:14 +01:00
Maddy
cb7c4838cd
feat: remote clear wanted level and remote never wanted ( #93 )
2022-03-08 19:26:28 +01:00
Maddy
c4924c42ab
feat: Added steal outfit, steal identity ( #92 )
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Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-03-08 18:52:00 +01:00
Maddy
9971e8c06b
feat: Added suggestions from #64
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Added:
* Give All Weapons
* No spread
* No recoil
* Force Crosshair
* Weapon Damage Modifier
* Clean Player & Keep Player Clean
* Invisibility
Modified:
* Welcome notification shows the current hotkey to open menu
* Weapons.h has been updated with the most recent weapons
2022-03-02 14:48:53 +01:00
LiamD-Flop
dcdeebf415
feature(GUI): Notifications are gui styled. ( #69 )
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* feature(GUI): Notifications are gui styled.
* feature(GUI): Removed ~r~
2022-03-02 00:21:29 +01:00
LiamD-Flop
94c5710abb
Merge: rework_gui > master
2022-02-28 23:04:56 +01:00
Yimura
0c21b74825
feat(Globals): Simplified code, sorry to anyone who has to update their code
2022-02-22 01:18:49 +01:00
Yimura
80ac68bce2
feat(Notify): Simplified code, using std::string_view
2022-02-21 01:24:27 +01:00
Yimura
c559a84dfd
fix(TriggerScriptEvent): Function definition was incorrect
2022-02-04 18:40:21 +01:00
Yimura
2735ad2b52
fix(Toxic): Bounty event didn't use amount argument
2022-02-04 18:36:15 +01:00
Yimura
5ec1f1df9d
chore: Replace strcat and others with fmt::format
2022-02-02 02:32:30 +01:00
Yimura
69577b3189
fix(MorsMutual): Spawn at mors mutual flag saves it server side
2022-02-01 22:04:56 +01:00
Yimura
37e9e36713
feat(PlayerList): Rewrite of entire player management system
2022-01-31 18:27:35 +01:00
Yimura
4292f71a60
feat(Mobile): Spawn personal vehicle at any distance
2022-01-26 17:27:55 +01:00
Yimura
07d9f83356
fix(Mobile): Kick player out of vehicle before spawning new
2022-01-22 00:06:43 +01:00
Yimura
48a8c3d00a
feat(Util/System): Get rel address of pointer
2022-01-20 14:42:08 +01:00
Yimura
6e9fbcdf09
feat(Mobile): Added teleport into personal vehicle
2022-01-18 02:06:28 +01:00
Yimura
90bce8256d
feat(Util/Notify): Added busy spinner
2022-01-18 02:05:38 +01:00
Yimura
c09df14671
feat(Util/Vehicle): Set vehicle heading and don't continue if we can't get control of vehicle.
2022-01-18 02:03:20 +01:00
Yimura
d6929d4efc
feat(Vehicle): Added trigger LS Customs anywhere
2022-01-14 16:12:30 +01:00
Yimura
8ae34d36e9
feat(Mobile): Don't set spawn at mors flag when despawning vehicle
2022-01-11 19:09:25 +01:00
Yimura
a80fcfb3e3
refactor: Util/Mobile reordering functions
2022-01-10 12:54:05 +01:00
Yimura
04cdf96e80
refactor: TabTeleport moved personal vehicle global to util header
2022-01-09 01:10:38 +01:00
Yimura
780eece778
feat(Teleport): Moved teleport personal vehicel to teleport tab
2022-01-08 23:59:32 +01:00
Yimura
b7a0c39c02
refactor: eVehicleFlags::ACTIVE changed to TRIGGER_SPAWN_TOGGLE
2022-01-08 17:46:58 +01:00
Yimura
9730c50d97
feat(Mobile): Added Mechanic personal vehicle summon
2022-01-08 05:42:36 +01:00
Yimura
1d6fa013de
refactor: Only act on an entity if we have control
2022-01-07 17:00:42 +01:00
Yimura
087a188d2a
feat(OffRadar): Moved to util/mobile
2022-01-07 15:05:47 +01:00
Yimura
62fd92e8bf
feat(Mobile): Added mors mutual insurance fix all vehicles
2022-01-07 13:58:51 +01:00