Yimura
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2f7b8d425b
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feat(Hooks): Added player join and leave hooks
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2022-01-25 02:55:35 +01:00 |
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Yimura
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436db363f4
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fix(NativeHooks): Network Bail replaced with function that does nothing
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2022-01-25 02:52:04 +01:00 |
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Yimura
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666fce169d
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fix(Pointers): GTA Thread Start signature
fixes #47
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2022-01-22 03:27:13 +01:00 |
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Yimura
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07d9f83356
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fix(Mobile): Kick player out of vehicle before spawning new
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2022-01-22 00:06:43 +01:00 |
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Yimura
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e37fc0f156
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fix(NativeHooks): Removed old file that was borked by Visual Studio
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2022-01-21 23:38:49 +01:00 |
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Yimura
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5373905013
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fix(NativeHooks): Hook on inject
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2022-01-21 23:32:57 +01:00 |
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Yimura
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5da0f7bbce
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feat(LsCustoms): No need to set position and heading as the natives are hooked
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2022-01-21 23:14:19 +01:00 |
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Yimura
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0bfb078d9f
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feat(NativeHooking): Added dynamic script native hooking
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2022-01-21 23:13:43 +01:00 |
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Yimura
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ee38e194b7
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feat(Hooks): Split freemode script recovery into 2 different files
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2022-01-21 23:13:10 +01:00 |
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Yimura
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eba692ff37
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feat(Hooking): Added GTA Thread start hook
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2022-01-21 23:11:37 +01:00 |
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Yimura
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49cdac1d3b
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feat(Pointers): Added GTA Thread start signature
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2022-01-21 23:08:00 +01:00 |
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Yimura
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48a8c3d00a
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feat(Util/System): Get rel address of pointer
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2022-01-20 14:42:08 +01:00 |
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Yimura
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c922f4d498
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feat(Settings): Added rebinding of menu toggle
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2022-01-18 02:38:51 +01:00 |
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Yimura
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1ad337492a
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fix(Hotkey): Make inline to make compiler happy
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2022-01-18 02:21:04 +01:00 |
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Yimura
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6e9fbcdf09
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feat(Mobile): Added teleport into personal vehicle
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2022-01-18 02:06:28 +01:00 |
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Yimura
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90bce8256d
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feat(Util/Notify): Added busy spinner
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2022-01-18 02:05:38 +01:00 |
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Yimura
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c09df14671
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feat(Util/Vehicle): Set vehicle heading and don't continue if we can't get control of vehicle.
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2022-01-18 02:03:20 +01:00 |
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Yimura
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d6929d4efc
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feat(Vehicle): Added trigger LS Customs anywhere
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2022-01-14 16:12:30 +01:00 |
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Yimura
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5ae57e75e4
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feat(ImGui): Renamed bitfield and added hotkey
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2022-01-11 19:10:57 +01:00 |
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Yimura
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8ae34d36e9
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feat(Mobile): Don't set spawn at mors flag when despawning vehicle
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2022-01-11 19:09:25 +01:00 |
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Yimura
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a80fcfb3e3
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refactor: Util/Mobile reordering functions
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2022-01-10 12:54:05 +01:00 |
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Yimura
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0fe2c1ad52
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feat(enum): Updated eVehicleFlags
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2022-01-10 12:39:09 +01:00 |
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Yimura
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8d200a484c
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refactor: TabVehicle redesigned GUI elements
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2022-01-09 14:14:14 +01:00 |
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Yimura
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04cdf96e80
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refactor: TabTeleport moved personal vehicle global to util header
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2022-01-09 01:10:38 +01:00 |
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Yimura
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780eece778
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feat(Teleport): Moved teleport personal vehicel to teleport tab
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2022-01-08 23:59:32 +01:00 |
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Yimura
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26b2bca8a2
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feat(Globals): Modified styling of buttons and fields
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2022-01-08 22:30:39 +01:00 |
|
Yimura
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cc39b5060f
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fix(Globals): Globals created at runtime need their cache built
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2022-01-08 20:30:13 +01:00 |
|
Yimura
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a687e6df48
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fix(Globals): Unable to start freeze thread pool
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2022-01-08 19:56:05 +01:00 |
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Yimura
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3ba12dca7f
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fix(PersonalVehicle): Remove old vehicles from list
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2022-01-08 19:54:10 +01:00 |
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Yimura
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0167556de5
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feat(PersonalVehicles): Alphabetic list
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2022-01-08 17:48:46 +01:00 |
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Yimura
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b7a0c39c02
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refactor: eVehicleFlags::ACTIVE changed to TRIGGER_SPAWN_TOGGLE
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2022-01-08 17:46:58 +01:00 |
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Yimura
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f6ba4d8257
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fix(CustomWeapons): Fix Gravity Gun not doing cleanup when failing REQUEST_CONTROL
Fixes #40
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2022-01-08 14:09:00 +01:00 |
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Yimura
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9730c50d97
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feat(Mobile): Added Mechanic personal vehicle summon
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2022-01-08 05:42:36 +01:00 |
|
Yimura
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0a16d73c1d
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refactor(Services): unnecessary global inclusion
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2022-01-08 05:31:24 +01:00 |
|
Yimura
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842bb3617a
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refactor: Move find_script_thread to gta_util
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2022-01-08 01:43:04 +01:00 |
|
Yimura
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1d6fa013de
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refactor: Only act on an entity if we have control
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2022-01-07 17:00:42 +01:00 |
|
Yimura
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087a188d2a
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feat(OffRadar): Moved to util/mobile
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2022-01-07 15:05:47 +01:00 |
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Yimura
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62fd92e8bf
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feat(Mobile): Added mors mutual insurance fix all vehicles
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2022-01-07 13:58:51 +01:00 |
|
Yimura
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5efa31a2f6
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feat(Crossmap): Updated with more accurate crossmap
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2022-01-07 00:36:55 +01:00 |
|
Yimura
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bac623ed8b
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fix(Player): SelectedPlayer struct was a copy and never updated causing the selected player to never update
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2022-01-06 09:26:45 +01:00 |
|
Yimura
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9c4058e9cd
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feat(Debug): Added Script Event Logging
Closes #26
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2022-01-06 08:47:00 +01:00 |
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Yimura
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b357aaac69
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fea(PlayerInfo): Show wanted level and if player pad has god
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2022-01-05 22:14:44 +01:00 |
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Yimura
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d3c5ac2d8a
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Merge pull request #39 from The-Denno/bug_ragdoll
fix(Self): No Ragdoll force ragdolling when disabled
fixes #36
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2022-01-05 21:09:46 +01:00 |
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The-Denno
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54e69e67be
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Update no_ragdoll.cpp
fix(Self): ragdoll sideeffects as mentioned in #36
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2022-01-05 19:23:57 +01:00 |
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Yimura
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6f69601f7c
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fix(Vehicle): Vehicle God mode was not working as intended
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2022-01-05 19:22:21 +01:00 |
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Yimura
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e1872bcc00
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Merge pull request #38 from The-Denno/gui_player_info
feat(PlayerInfo): Added vehicle god mode detection
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2022-01-05 18:54:57 +01:00 |
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Yimura
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bee338e717
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feat(PlayerInfo): Simplified Code and added separators
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2022-01-05 18:51:30 +01:00 |
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Yimura
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68dae39763
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Merge pull request #37 from The-Denno/settings
feat(Settings): Added toggles for script protections
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2022-01-05 18:47:05 +01:00 |
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The-Denno
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4f87d28464
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Update tab_settings.cpp
fix(GUI): using ImGui::TreeNode and ImGui::TreePop in settings.cpp
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2022-01-05 18:43:03 +01:00 |
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The-Denno
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c82d25b24a
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Update player_info.cpp
feat(GUI): added player ped in godmode vehicle detection in player_info.cpp
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2022-01-05 18:31:09 +01:00 |
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