92 Commits

Author SHA1 Message Date
howdoiusekeyboard
3b366dcd8e
Improve RGB Paint (#347) 2022-07-16 22:55:31 +02:00
aa15032261
76a049b62b
Added seat changer feature. (#346) 2022-07-16 22:37:44 +02:00
aa15032261
36c9835144
Playerlist and esp now shows bullet proof and explosion proof state. (#344) 2022-07-16 22:37:06 +02:00
aa15032261
14e0a112ae
Fix an issue where spawn max could crash the game for some vehicles (#341) 2022-07-16 22:36:05 +02:00
aa15032261
964a064297
Fixed an issue where LSC is not working for some vehicles. (#338) 2022-07-15 14:56:55 +02:00
mentolixite
4146d46d5a
feat(ScriptEventHandler): Block forced teleport to beach (#337) 2022-07-15 14:55:40 +02:00
aa15032261
4999c25e93
Added filter vehicle by class feature. (#336) 2022-07-15 14:54:23 +02:00
aa15032261
320cdbec34
Fixed an issue where the neon light section changing tire smoke color (#335)
Fixed an issue where the neon light section changing tire smoke color, also added an uncheck all button.
2022-07-15 14:53:48 +02:00
aa15032261
d852750810
Added headlight, neon light and custom tire options to LSC. (#332) 2022-07-14 16:16:30 +02:00
aa15032261
15ef1b874d
Added proofs to vehicle menu and improved waterproof feature. (#330)
- Added proofs section to vehicle menu that allows player to control damage bits. 
- Player can now drive or walk underwater with waterproof turned on.
- Added bring closest vehicle feature.
- Vehicle will not deform with collision proof on.
- Improved vehicle menu arrangement.
- Added plate changer in LSC.
- Updated LSC layout.
- Expanded wheel type feature.
- Fixed a bug where the mod section shows repetitive wheel mods.

Fixed issue #331
2022-07-12 16:42:07 +02:00
aa15032261
2d9021f0b8
feat(Personal Vehicle): Added clone personal vehicle feature. (#326) 2022-07-10 00:33:14 +02:00
Vanquish
964347dbe4
Disable player list in offline (#327)
Prevent the playerlist from being rendered if the user is not online.
2022-07-08 01:30:02 +02:00
Yimura
034931b670
feat(session): cleaned up switcher GUI (#324) 2022-07-06 11:59:08 +02:00
aa15032261
fa90f775e7
Weapon impact (#321) 2022-07-05 22:55:18 +02:00
mentolixite
6a4ee2b282
fix(ViewPlayer): Make "never wanted" feature independent for each player (#316)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-07-05 22:35:32 +02:00
aa15032261
3fdafbab45
feat(Gui): Improved playerlist. (#317) 2022-07-05 18:56:32 +02:00
mentolixite
f41b44478b
feat(ViewPlayer): Give health, armour, ammo, weapons (#261)
Co-authored-by: maybegreat48 <96936658+maybegreat48@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-07-03 00:03:07 +02:00
aa15032261
e987b665c2
Added "Fill Inventory" button. (#309) 2022-07-02 21:45:11 +02:00
aa15032261
51d03c8883
Added entity proofs (#304) 2022-07-02 17:15:22 +02:00
aa15032261
60911e657b
Fixed player list unable to display players with same name. (#305)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-07-02 14:55:37 +02:00
Yimura
dba617ae9f
refactor: cleaned up service directory structure (#300) 2022-06-30 00:11:54 +02:00
Quentin E. / iDeath
4d19585b20
feat context_menu_service (#293)
- add box around selected entity
- add option to select entity types 
- show reticle in middle of screen
2022-06-29 23:27:44 +02:00
DayibBaba
7bfc04bea0
Name and status variables for the Script system. (#244)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-06-27 20:12:45 +02:00
Quentin E. / iDeath
a64f016412
Feat vehicle gun improv (#291) 2022-06-27 15:59:25 +02:00
Quentin E. / iDeath
747af10277
Feat teleport improv (#292) 2022-06-27 15:45:26 +02:00
Quentin E. / iDeath
1384bd600d
Add vehicle jump (#290) 2022-06-27 15:42:53 +02:00
Yimura
bb3c4ec0bf
feat(Vehicle): Spawn list takes up entire screen 2022-06-26 00:31:51 +02:00
mentolixite
249f4800f7
feat(vehicle): LSC (Los Santos Customs) tab (#254)
Co-authored-by: mentolixite <mentolixite@pm.me>
2022-06-26 00:14:00 +02:00
Kim123LP
5f440165d0
feat(Self): Added Heal (#285) 2022-06-25 22:03:43 +02:00
Yimura
c02dedecd7
fix(PlayerList): Players rendered off-screen
Fixes #283
2022-06-24 23:57:52 +02:00
mentolixite
340e743e65
feat(PlayerList): Show self at the top, separated by a divider (#271)
Additionally I redesigned how the player service worked.

Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-06-24 19:48:03 +02:00
Yimura
cc566122e3
feat(Protections): Prevent TSE freeze and alternative send to cayo 2022-06-22 12:19:00 +02:00
Yimura
fbe219c02f
Removed detected stuff (#275) 2022-06-12 21:24:35 +02:00
Yimura
4e5ff4e366
feat(Detection): Disable sig scanner (#269)
* feat(vendor): Update GTAV-Classes
* feat(Detection): Disable sig scanner
2022-06-03 15:14:26 +02:00
LiamD-Flop
4e091eb851
feat(CTX MENU): Added ctx menu toggle (#265) 2022-06-02 12:36:16 +02:00
mentolixite
30a48b6c6f
feat(Hooks, PlayerList): CNetworkPlayerMgr::init(), add self (#251) 2022-05-28 17:44:05 +02:00
Maddy
d613347509
remove(Toxic): remove toxic options 2022-05-24 15:59:54 -04:00
Maddy
a9dbfdd138
Improved auto drive (#196)
* Improved logic to handle changes mid drive. Changed default styles. Split to waypoint and wander into two separate files for readability

* Fixed type to remove the hideous warnings

* Fixes

* wfvaenhiuefcsnhiojmfhnevioshnuefvsihnoijmefmvschnfvecshnfevSC

* iNcLuDeS aLpHaBeTiCaLlY
2022-05-24 15:59:25 -04:00
Maddy
f71c50167f
feat(vehicle): Add turn signals (#239)
* Initial

* Tiny update

* More small fixes

* Run in separate script.

* whoops
2022-05-22 20:00:23 -04:00
karifeld
04142b2d98
refactor: Modernized/optimized general code, bug fixing and more (#226)
* refactor: Use self globals

* refactor: Use gui::components

* fix(Vehicle Preview): Addresses #119

Previewed vehicle set to unclimbable

Only preview when hovered on vehicle

* fix(Infinite Clip): Disabling it now works

* fix(No Ragdoll): Disabling it now works

Removed unnecessary calls to natives (0xB128377056A54E2A should be enough)

* fix(Spawn): Wrong footer placement

* fix self globals file name typo

* refactor(Mobile): Clear ped tasks when set conditions are met

Only clear ped tasks if pv_teleport_into bool is true and ped is in a vehicle

* feat(Weapons): Remove current weapon

* refactor: Added missing variable in calls to self globals

* refactor: Utilize usage of ControllerInputs

* fix(Vehicle Fly): uninitialized local variable 'ped' used

* refactor(No Ragdoll, Infinite Clip): Only run on boolean change.

* refactor(Infinite Ammo): Simplified code

* refactor: Utilize ControllerInputs in other areas of code

* refactor: Utilize ControllerInputs in other areas of code
2022-05-22 18:38:45 -04:00
DayibBaba
ce1d22a238
Received clone sync hook (#235) 2022-05-23 00:31:21 +02:00
LiamD-Flop
794a84e149
F.A.R.T. Interface (#104)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-22 16:38:28 +02:00
xM4ddy
f383ac6dc1 Should be working. 2022-05-16 15:33:43 -04:00
xM4ddy
4d5c563f9b Added Vehicle Fly 2022-05-16 02:22:11 -04:00
Yimura
790d47932d
feat(TSE): Added protection against more script hashes
fixes #205
2022-05-16 00:56:15 +02:00
karifeld
f086efc4a6
fix(ESP): Patch for #198 (#204) 2022-05-16 00:09:31 +02:00
Yimura
445d6d3b23 feat(Project): Updated README & removed FEATURES 2022-05-13 22:41:40 +02:00
Yimura
42df28dd2c
feat(ErrorScreen): Removed detour hook as it's "detected" 2022-05-13 18:45:32 +02:00
Yimura
cf5fd35f56
fix(Debug): Send script event prevent AC detection 2022-05-13 15:10:23 +02:00
karifeld
e69927bacc
feat(ESP): Expand functionality 2022-05-11 12:00:54 +02:00