Commit Graph

1499 Commits

Author SHA1 Message Date
3bf7c034d2 Fixed garage globals for 3095. (#2529) 2023-12-13 19:33:07 +01:00
b7b901d77f Fixed TRIGGER_SCRIPT_EVENT for 3095. (#2527) 2023-12-13 19:32:26 +01:00
cb5f01567c Made LS Customs accept any car. (#2524) 2023-12-13 18:25:39 +01:00
efef962fe8 Fix script patch signature causing crash (yubie-re) (#2523)
Redesigned the script patcher to assign the signatures names, so if they fail, it will print out its name.
2023-12-12 23:37:31 +01:00
5bf69531b5 Added pointers for 3095. (#2519) 2023-12-12 21:34:49 +01:00
8b3a45bbb4 Updated Globals for 3095. (#2517) 2023-12-12 18:09:04 +01:00
0798a413f9 Updated vehicle_abilities.cpp to work with latest GTAV-Classes PR (#2509) 2023-12-12 15:46:59 +01:00
7299be8cb8 fix(player_command): memory leak (#2504) 2023-12-12 09:50:52 +01:00
d2bcd69eac Fixed Jet Assisted Take Off not working on Bombushka if the player was using Instant Refill of boost. (#2511) 2023-12-12 09:50:07 +01:00
3b9413db92 Input sanitation for Debug Locals (#2505) 2023-12-12 09:19:51 +01:00
1869389606 refactor(command): get_suggestions (#2507) 2023-12-12 09:18:41 +01:00
e6c4a6a1d6 fix(player_command): execution failure (#2503) 2023-12-11 08:42:13 +01:00
461ce57ac6 feat: allow invalid outfits to be applied (#2501) 2023-12-10 12:52:42 +01:00
a2eff686cb Enabled strict sol for type safety and function enforcement. (#2502) 2023-12-10 12:51:29 +01:00
6d64bcd1d7 feat: Unlock Interaction Menu, Weapon Explosion Radius Modifier & improve fast respawn(#2489) 2023-12-08 14:13:06 +01:00
bb5dfd1484 feat(lua): expose io.open (limited to scripts_config folder) (#2495) 2023-12-08 09:14:57 +01:00
b432407dce fix(lua): add default handler to every protected function calls, until now there was none/scuffed and nothing was getting output to the user making debugging very difficult (#2494) 2023-12-08 09:11:36 +01:00
95b9724fff Added more spam messages to the filter. (#2488)
* Added more spam messages to the filter.

* Removed duplicate remote control vehicle button from the player vehicle menu.

* Added heuristical spam detector.

* Fixed clock in spam logger.

* Added date output to the chat logger.

* Added a message to show the user when someone is spamming.
More static text translations.

* Removed redundant mobile global in scr_globals.hpp.

* Added a spam reason to the spam logger.

* Added team/all to the chat logger.
Added a logger call for the user's chats.
2023-12-07 20:04:00 +01:00
b80865f34c Vehicle Abilities (#2474)
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-12-05 11:35:05 +01:00
11d48f49f9 feat(lua): added weapon and vehicle cache bindings (#2477)
* Replaced bad example in entities documentation.
* Updated Lua documentation for vehicles/weapons to allow for auto generation.
* Added Vector3 support to the Lua globals/locals class.
* Fixed a bug with get_float in globals/locals returning an int instead of a float.
* Fixed globals get_uint/set_uint using signed types for the return/parameter.
* Added unsigned int helpers to the locals Lua class.
2023-12-05 09:58:35 +01:00
c5c3713137 fix(anticheat): Fix AC bypass not working when injecting too early (#2473) 2023-12-02 17:31:09 +01:00
468af617d7 fix(anticheat): Fix nullsub scanning in PE header (#2469) 2023-12-02 12:06:44 +01:00
afd0efd621 Added G's Cache to ESP. (#2461)
* Redesigned G's Cache to use Globals that are more reliable (and actually work).
Refactored START_NEW_SCRIPT_WITH_ARGS to use a static unordered_set so that it's not constantly constructing it each call, and potentially closes #2462
Added Pickup Pool.
2023-12-02 11:48:28 +01:00
062c95b374 feat(anticheat): Anticheat bypass improvements (#2463)
- Add more metrics to bad_metrics set
- Add MM Filtering (This metric shouldnt be normally called anyway)
- Improve QD Hook to increase AC verifier delay when detected
- Removed gameskeleton hook in favor of patching ac at init
- Added tamperactions check to gameskeleton patcher
2023-11-30 10:47:39 +01:00
f0302ab135 Added packed stats handler to the stats Lua class. (#2460) 2023-11-29 23:15:10 +01:00
5c3b50cab7 New am_launcher scripts to block. (#2456)
* Added new scripts from Incorruptible to the am_launcher blocker.
Refactored START_NEW_SCRIPT_WITH_ARGS hook to use O(1) operation instead of 50 if compares, lmao.
2023-11-27 18:01:57 +01:00
0f775d438e fix(Metrics): block MM metric (#2455) 2023-11-26 23:42:31 +01:00
5e82c6e8ee Removed GET_STAT_HASH_FOR_CHARACTER_STAT dependency. (#2452) 2023-11-26 21:59:55 +01:00
c01043cfb1 refactor(Metrics): filter out "bad" metrics and allow normal ones to be sent (#2453) 2023-11-26 21:59:01 +01:00
b365d7d16e Added more weapon jitter fixes. (#2450)
* Fixed hangar_carmod being called a non-existent script hangar_carmod_shop.
2023-11-26 10:41:54 +01:00
522fd3bac3 Fixed player getting ejected from nightclub while holding weapon. (#2447)
* Fixed nightclub ejecting the player if they had weapons equipped with Allow Weapons in Interiors on.
* Fix jittering weapons in the freakshop.
* Added all carmod shop scripts to prevent jittering in interiors.
2023-11-24 21:34:33 +01:00
a5fb18c06b Revert #2431 and #2421. (#2434) 2023-11-20 13:29:49 +01:00
5d538cf53c Rewrite AC bypass (#2430)
* fix(anticheat): rewrite AC bypass again (the old one isn't detected but this is cleaner)
* fix(chat): some chat tweaks
* fix(anticheat): fix memory leak
* feat(lua): add is_player_friend
* fix(protections): fix possible false positives with the vehicle task mismatch protection
* feat(protections): add debug logs to trace false positive
* fix(spam): add some more stuff
2023-11-19 23:20:15 +01:00
b9b49790e7 Various Debug Locals fixes. (#2426)
* Fixed Debug -> Locals crashing if the user added an invalid Local Read.
Fixed Debug Local addendum being way too wide on the page.

* Added the same boundary check for Debug -> Globals.
2023-11-19 22:46:44 +01:00
36fdc7fc56 Fixed Player ESP potentially crashing on invalid models. (#2431)
* Check for and handle non-normal player models when doing ESP to prevent crashes.

* Added sanity checks to the non-MP model scenario.
2023-11-19 22:45:43 +01:00
6e1fc370ae Add language input criteria for future tickets (Closes #2381) (#2432) 2023-11-19 22:45:12 +01:00
8fa0583f05 chore: remove migration code (#2424) 2023-11-16 23:43:04 +01:00
3275459431 Removed globalplayer_bd IsInvisible set call. (#2416) 2023-11-16 19:47:19 +01:00
e56ee4e2b8 Fix jittering Player ESP (#2421) 2023-11-16 19:46:52 +01:00
af287d2593 Removed log.info call from tunables_service. (#2420) 2023-11-16 14:18:39 +01:00
48e83d9d5d Clone Debug Globals into Debug Locals (#2419)
* Copied code from Debug Globals to Debug Locals.
Redesigned components::input_text to return the InputText result, and add an overloaded method to take a std::string.
Fixed Debug Globals having static text and not using components::input_text to prevent sending the input to the game.
Fixed view_debug_threads::thread_states not properly ending its string causing ImGui to read more than it should from memory.
Made Debug Globals cap the input index to UINT32, as the user could potentially overflow the get_ptr function and cause the game to crash.

* Removed extraneous does_thread_exist deceleration.
2023-11-16 14:17:46 +01:00
3e99fd0ae1 Redesigned Persist Car to check if the player is already in the car they want to spawn, and just forward self::veh as if it was the vehicle spawned. (#2418) 2023-11-16 14:15:21 +01:00
3914ebee72 feat(lua): add tunable overloads for getting / setting values through the already joaated tunable value. (#2417) 2023-11-14 20:21:03 +01:00
d2acc65af0 fix(lua): small lua / lau doc fixes (#2415)
* fix(lua): small lua / lau doc fixes: expose stats.get_character_index like intended. also add a bit of doc to button and sameline pages so that the user is correctly refered to the tab class doc
2023-11-14 20:20:45 +01:00
ef355736a2 Player Database Enhancement (#2411)
Added 'Send Friend Request' through the player's rockstar ID.
2023-11-14 20:20:26 +01:00
cadb6dab92 refactor: Rework Persist Car Service (#2394) 2023-11-12 18:38:05 +01:00
b943891c24 Refactored ImGui::Bitfield to use std::format. (#2410) 2023-11-12 14:20:08 +01:00
1193c0a520 feat: Improve Debug/Globals interface to match Debug/Locals (#2409) 2023-11-12 00:26:36 +01:00
5c86d767a7 Fix 'Disable Ocean' not resetting ocean heights correctly on disable (#2404) 2023-11-11 00:02:43 +01:00
762507802f Fixed teleport::to_coords not setting the player's yaw if they were not in a vehicle. (#2401) 2023-11-09 23:07:30 +01:00