9 Commits

Author SHA1 Message Date
maybegreat48
4589b87553
Menu revamp (#3274)
* Complete player and network UI redesign, meant to show all features instead of stuffing them into tiny boxes
* Added option to delete player vehicles
* Better clone player (now clones head blend too)
* Better host token spoofing, with an option to enter your own
* Better host token spoofing detection
* Better desync kick prot detections
* A script blocker for the entire session (per-player options will be added later)
* Added option to spoof data/DLC hashes
* Logging framework that allows developers to easily debug false positives
* Major protection improvements
2024-06-27 10:32:17 +02:00
R.K
3d77d92db2
Crash Fixes (?) (#3081) 2024-05-09 23:09:59 +02:00
gir489
1f556a8c78
Redesigned the preview system entirely. (#2888) 2024-03-30 18:41:12 +01:00
Andreas Maerten
e07601347d
refactor: switch RAGE_JOAAT with string literal functions (#2806)
Why? Shorter to write and removes the macro usage

I used the following regex to find all occurrences:
```r
RAGE_JOAAT\("(.*?)"\)
```
then the following to replace it all:
```r
"$1"_J
```
2024-03-12 09:42:11 +01:00
lonelybud
c629dd1e09
fix: ped body clean up logic (#2764) 2024-02-23 21:00:26 +01:00
Anvar
ad1dfc71d2
refactor: move Request Model logic to helper function (#2669) 2024-01-31 10:47:03 +01:00
Anvar
3c59b3408f
refactor: improvement load_3d_ground_at_coords (#2654) 2024-01-27 18:29:02 +01:00
gir489
cf07cfec04
Redesigned Vehicle Spawn menus to have consistent features. (#2063)
Closes #2053
2023-08-31 15:43:55 +02:00
gir489
678a021f27
More general fixes (#2011)
* Closes #2008
* Closes #2016
* Closes #1917
* Closes #2012.
2023-08-24 20:23:50 +02:00