Andreas Maerten
cba19d0c33
refactor!: Rewrite of the old notification service ( #2866 )
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The main goal was improving the readability of the original code however some ugliness remains.
- Swapped from pointer singleton to instance singleton
- Actually make use of the alpha logic that used to be present
- Added a counter to notifications to indicate if something is being spammed
- Notification timeouts reset if they're sent to the queue again
2024-03-23 00:04:49 +01:00
gir489
37468ca7b0
Converted all static strings to translation keys. ( #2284 )
2023-10-20 18:24:44 +02:00
maybegreat48
70efa40afe
Lua Scripting ( #1334 )
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Closes #83
Fixes #1309
Fixes #1287
Fixes #1129 (actually fixed now)
2023-06-06 09:40:40 +02:00
maybegreat48
9ccb77e8eb
Add more spoofing options and added clang-format ( #1020 )
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* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Yimura
f6c00f113d
refactor!: globals ( #717 )
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* refactor(globals): use macro's for to_json/from_json
* refactor(globals): switch from global pointer to global instance
2022-12-18 22:15:52 +00:00
tupoy-ya
1087146e56
refactor!: Replace premake5 with CMake. ( #551 )
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Co-authored-by: tupoy-ya <tupoy-ya@users.noreply.github.com>
2022-11-08 21:08:58 +00:00