Quentin E. / iDeath
4d19585b20
feat context_menu_service ( #293 )
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- add box around selected entity
- add option to select entity types
- show reticle in middle of screen
2022-06-29 23:27:44 +02:00
DayibBaba
7bfc04bea0
Name and status variables for the Script system. ( #244 )
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Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-06-27 20:12:45 +02:00
Quentin E. / iDeath
a64f016412
Feat vehicle gun improv ( #291 )
2022-06-27 15:59:25 +02:00
Quentin E. / iDeath
747af10277
Feat teleport improv ( #292 )
2022-06-27 15:45:26 +02:00
Quentin E. / iDeath
1384bd600d
Add vehicle jump ( #290 )
2022-06-27 15:42:53 +02:00
Yimura
bb3c4ec0bf
feat(Vehicle): Spawn list takes up entire screen
2022-06-26 00:31:51 +02:00
mentolixite
249f4800f7
feat(vehicle): LSC (Los Santos Customs) tab ( #254 )
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Co-authored-by: mentolixite <mentolixite@pm.me>
2022-06-26 00:14:00 +02:00
Kim123LP
5f440165d0
feat(Self): Added Heal ( #285 )
2022-06-25 22:03:43 +02:00
Yimura
c02dedecd7
fix(PlayerList): Players rendered off-screen
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Fixes #283
2022-06-24 23:57:52 +02:00
mentolixite
340e743e65
feat(PlayerList): Show self at the top, separated by a divider ( #271 )
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Additionally I redesigned how the player service worked.
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-06-24 19:48:03 +02:00
Yimura
cc566122e3
feat(Protections): Prevent TSE freeze and alternative send to cayo
2022-06-22 12:19:00 +02:00
Yimura
fbe219c02f
Removed detected stuff ( #275 )
2022-06-12 21:24:35 +02:00
Yimura
4e5ff4e366
feat(Detection): Disable sig scanner ( #269 )
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* feat(vendor): Update GTAV-Classes
* feat(Detection): Disable sig scanner
2022-06-03 15:14:26 +02:00
LiamD-Flop
4e091eb851
feat(CTX MENU): Added ctx menu toggle ( #265 )
2022-06-02 12:36:16 +02:00
mentolixite
30a48b6c6f
feat(Hooks, PlayerList): CNetworkPlayerMgr::init(), add self ( #251 )
2022-05-28 17:44:05 +02:00
Maddy
d613347509
remove(Toxic): remove toxic options
2022-05-24 15:59:54 -04:00
Maddy
a9dbfdd138
Improved auto drive ( #196 )
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* Improved logic to handle changes mid drive. Changed default styles. Split to waypoint and wander into two separate files for readability
* Fixed type to remove the hideous warnings
* Fixes
* wfvaenhiuefcsnhiojmfhnevioshnuefvsihnoijmefmvschnfvecshnfevSC
* iNcLuDeS aLpHaBeTiCaLlY
2022-05-24 15:59:25 -04:00
Maddy
f71c50167f
feat(vehicle): Add turn signals ( #239 )
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* Initial
* Tiny update
* More small fixes
* Run in separate script.
* whoops
2022-05-22 20:00:23 -04:00
karifeld
04142b2d98
refactor: Modernized/optimized general code, bug fixing and more ( #226 )
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* refactor: Use self globals
* refactor: Use gui::components
* fix(Vehicle Preview): Addresses #119
Previewed vehicle set to unclimbable
Only preview when hovered on vehicle
* fix(Infinite Clip): Disabling it now works
* fix(No Ragdoll): Disabling it now works
Removed unnecessary calls to natives (0xB128377056A54E2A should be enough)
* fix(Spawn): Wrong footer placement
* fix self globals file name typo
* refactor(Mobile): Clear ped tasks when set conditions are met
Only clear ped tasks if pv_teleport_into bool is true and ped is in a vehicle
* feat(Weapons): Remove current weapon
* refactor: Added missing variable in calls to self globals
* refactor: Utilize usage of ControllerInputs
* fix(Vehicle Fly): uninitialized local variable 'ped' used
* refactor(No Ragdoll, Infinite Clip): Only run on boolean change.
* refactor(Infinite Ammo): Simplified code
* refactor: Utilize ControllerInputs in other areas of code
* refactor: Utilize ControllerInputs in other areas of code
2022-05-22 18:38:45 -04:00
DayibBaba
ce1d22a238
Received clone sync hook ( #235 )
2022-05-23 00:31:21 +02:00
LiamD-Flop
794a84e149
F.A.R.T. Interface ( #104 )
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Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-22 16:38:28 +02:00
xM4ddy
f383ac6dc1
Should be working.
2022-05-16 15:33:43 -04:00
xM4ddy
4d5c563f9b
Added Vehicle Fly
2022-05-16 02:22:11 -04:00
Yimura
790d47932d
feat(TSE): Added protection against more script hashes
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fixes #205
2022-05-16 00:56:15 +02:00
karifeld
f086efc4a6
fix(ESP): Patch for #198 ( #204 )
2022-05-16 00:09:31 +02:00
Yimura
445d6d3b23
feat(Project): Updated README & removed FEATURES
2022-05-13 22:41:40 +02:00
Yimura
42df28dd2c
feat(ErrorScreen): Removed detour hook as it's "detected"
2022-05-13 18:45:32 +02:00
Yimura
cf5fd35f56
fix(Debug): Send script event prevent AC detection
2022-05-13 15:10:23 +02:00
karifeld
e69927bacc
feat(ESP): Expand functionality
2022-05-11 12:00:54 +02:00
Yimura
54829582f5
fix(Mobile): Typo in text for empty personal vehicle list
2022-05-10 20:55:13 +02:00
Yimura
5024ea4d9d
fix(Mobile): Crash while in loading (before globals are available)
2022-05-10 20:38:24 +02:00
Yimura
7ddca9d877
feat(Protection): Added TASK_TEMP_VEHICLE_ACTION anti-crash
2022-05-10 20:23:48 +02:00
Yimura
7ac3632553
refactor(MobileService): Auto load personal vehicles, modernized code & improved caching ( #195 )
2022-05-10 19:02:30 +02:00
Yimura
cbbf276d8f
fix(ViewPlayer): Added lost TreePop
2022-05-10 16:54:38 +02:00
Aure7138
6bd9041555
feat(Teleport): Added more teleport to objective ( #185 )
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Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-09 23:00:50 +02:00
MoneyDropLobby
135d3b80ff
feat(Vehicle): Instant into vehicle (globals) ( #181 )
2022-05-09 22:58:53 +02:00
Maddy
1088ec6d4b
feat(Vehicle): Add auto drive ( #182 )
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* Should be working
* Boy am I dumb
* Fixes and added wander and other shit
2022-05-09 14:59:38 +02:00
xM4ddy
0832ae4603
Added variables for common self natives
2022-05-07 18:27:59 -04:00
Mystro
525b4d6459
feat(Player): Added Flying vehicle
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Co-authored-by: LiamD-Flop
2022-05-05 22:51:18 +02:00
Yimura
410e0da91e
fix(PlayerList): Scaling of window
2022-05-05 01:40:09 +02:00
Yimura
1c2bb39409
chore: Cleanup code
2022-05-05 01:39:11 +02:00
LiamD-Flop
0bd7c97337
feat(GUI): Simplifying the gui ( #118 )
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Co-authored-by: Maddy <59680197+xM4ddy@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-04 19:16:40 +02:00
Mystro
93f38b20fc
feat(Toxic): Kick from vehicle ( #165 )
2022-05-04 10:02:29 +02:00
cl1xa
1e9f4fb7ca
fix(ESP): Elements getting cut off on screen edges ( #160 )
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Co-authored-by: Caden <82620517+cl52902@users.noreply.github.com>
2022-05-03 15:03:39 +02:00
Maddy
b6e2cd5172
fix: Globals, UI and removed super run ( #161 )
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* RGB vehicle feature had broken UI
* Globals updated to 1.59
* Removed super run (ReClass outdated)
2022-05-03 15:02:18 +02:00
Maddy
c56d9194f3
feat(Vehicle): Added rainbow options ( #141 )
2022-05-02 21:32:23 +02:00
Maddy
d1749da34a
feat(Vehicle): drive on water ( #140 )
2022-05-02 21:31:07 +02:00
Maddy
98c5596864
feat(Self): Add local visibility option ( #116 )
2022-05-02 21:15:49 +02:00
Yimura
a4f00f70b3
feat(VehiclePreview): Stop preview on spawn
2022-03-31 01:34:36 +02:00
Yimura
ee6e5e500c
feat(GUI): Don't use natives for resolution
2022-03-31 00:06:20 +02:00