Yimura
e7bfb4a8f1
Update menu for 1.61 ( #360 )
2022-07-27 14:39:22 +02:00
aa15032261
14e0a112ae
Fix an issue where spawn max could crash the game for some vehicles ( #341 )
2022-07-16 22:36:05 +02:00
aa15032261
d852750810
Added headlight, neon light and custom tire options to LSC. ( #332 )
2022-07-14 16:16:30 +02:00
aa15032261
15ef1b874d
Added proofs to vehicle menu and improved waterproof feature. ( #330 )
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- Added proofs section to vehicle menu that allows player to control damage bits.
- Player can now drive or walk underwater with waterproof turned on.
- Added bring closest vehicle feature.
- Vehicle will not deform with collision proof on.
- Improved vehicle menu arrangement.
- Added plate changer in LSC.
- Updated LSC layout.
- Expanded wheel type feature.
- Fixed a bug where the mod section shows repetitive wheel mods.
Fixed issue #331
2022-07-12 16:42:07 +02:00
Forever Gone
10f549183b
feat(hooks): General cleanup on hooks and pointers ( #322 )
2022-07-05 22:54:45 +02:00
mentolixite
f41b44478b
feat(ViewPlayer): Give health, armour, ammo, weapons ( #261 )
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Co-authored-by: maybegreat48 <96936658+maybegreat48@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-07-03 00:03:07 +02:00
mentolixite
249f4800f7
feat(vehicle): LSC (Los Santos Customs) tab ( #254 )
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Co-authored-by: mentolixite <mentolixite@pm.me>
2022-06-26 00:14:00 +02:00
LiamD-Flop
794a84e149
F.A.R.T. Interface ( #104 )
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Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-22 16:38:28 +02:00
Reece Watson
b525638fa2
feat(Protections): Added desync protection and notification ( Closes #156 ) ( #220 )
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* feat(Protections): Added desync protection and notification (#156 )
* fix(Protections): Fix warning and revert Premake VS version
2022-05-20 18:17:41 -04:00
Arxan-Technologies
2dad296af2
Remove unused and confusing class ( #217 )
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Co-authored-by: MetaClient <metaclientauth@gmail.com>
2022-05-17 22:03:58 +02:00
Yimura
1ae77d66d4
feat(datBitBuffer): Renamed unkBit
2022-03-16 00:03:40 +01:00
Maddy
9971e8c06b
feat: Added suggestions from #64
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Added:
* Give All Weapons
* No spread
* No recoil
* Force Crosshair
* Weapon Damage Modifier
* Clean Player & Keep Player Clean
* Invisibility
Modified:
* Welcome notification shows the current hotkey to open menu
* Weapons.h has been updated with the most recent weapons
2022-03-02 14:48:53 +01:00
Yimura
37e9e36713
feat(PlayerList): Rewrite of entire player management system
2022-01-31 18:27:35 +01:00
Yimura
3e8679792a
feat(vendor): Updated GTAV-Classes
2022-01-30 00:23:26 +01:00
Yimura
8247370a72
feat(GTA/Enums): Added other gamestates
2022-01-26 14:01:38 +01:00
Yimura
88c5a35830
refactor(Core): Removed eExplosionType and updated gta/enums instead
2022-01-04 23:10:27 +01:00
Yimura
762e14ed6c
chore(Classes): Modified code to reflect changes made in GTAV-Classes vendor
2021-12-18 01:42:44 +01:00
Yimura
1ca95270c9
feat(ScriptProgram): Add methods for script hashes and names
2021-11-08 13:02:35 +01:00
Yimura
a152427ae7
feat(Natives): Updated natives list
2021-11-08 13:00:04 +01:00
Yimura
d542d414dc
fix(GTA/player): rage::netPlayerData moved 0x20
2021-07-27 11:30:06 +02:00
Yimura
45f0fdb174
fix(GTA/Player): Updated CNetGamePlayer
2021-07-26 21:22:59 +02:00
Yimura
ad99272383
fix(Invoker): TLS Context size changed
2021-07-23 00:46:33 +02:00
Yimura
e2db18ead5
refactor(Hooks): Swapped net_event_struct with CNetworkIncrementStatEvent
2021-05-26 14:45:36 +02:00
Yimura
b21d6d23f3
feat(Classes): Added CPedFactory and others
2021-05-21 13:16:40 +02:00
Yimura
f8784c3255
feat(srcVector): Added operators
2021-05-20 23:18:14 +02:00
Yimura
ac65297fb6
refactor(Enums): Changed to enum class
2021-05-20 15:48:36 +02:00
Yimura
4a3093f0be
feat(Project): Fresh start
2021-05-18 23:03:42 +02:00
Yimura
237045b613
feat(PedFactory): Updated classes
2021-02-19 15:45:19 +01:00
Yimura
021e77caf9
feat(Pointers): Fixed pointers for RECEIVED EVENT and EVENT ACK
2021-02-19 15:42:39 +01:00
Yimura
ccda1feae4
wip(Hooks): Received event protections
2021-02-07 17:08:25 +01:00
Yimura
d274a309b3
feat(GTA/enums): Added PedTypes enum
2021-02-07 17:05:29 +01:00
Yimura
df76333dab
feat(PedFactory): Updated classes
2021-01-29 18:55:19 +01:00
Yimura
8eef040e30
feat(CHandlingData): Added more class members
2021-01-22 12:35:24 +01:00
Yimura
ff0866a009
feat(Handling): Added around 32 handling properties to modify
2021-01-22 02:10:08 +01:00
Yimura
e472870c72
fix(GTA/player): Commented old CPlayerInfo
2021-01-20 03:45:11 +01:00
Yimura
f83375ad10
feat(GTA): Reverse GTA classes from PedFactory
2021-01-20 03:44:49 +01:00
Yimura
04eb6617b1
feat(GTA): Added ref to class Replay, Object & Vehicle
2021-01-15 16:48:30 +01:00
Yimura
d00094de96
feat(GravityGun): Added velocity based gravity gun
2021-01-13 15:36:13 +01:00
Yimura
79a59603b5
feat(ScriptEventHandler): Improved logging and added join msg
2021-01-13 15:35:21 +01:00
Yimura
d68faff094
fix(Events): Made all event hashes, function definitions and event enum to int64_t
2021-01-02 11:52:36 +01:00
Yimura
2b8679289e
feat(Hooking): Added protections for remote events on GetEventData function.
2020-12-31 23:22:28 +01:00
Yimura
80aeb4f943
feat(GTA Levels): Added a list for GTA levels
2020-12-29 16:20:10 +01:00
gir489
4144d32568
Update for 2189.
2020-12-16 17:13:31 -05:00
gir489
badd5cef2d
Updated CNetGamePlayer.
2020-12-06 16:14:10 -05:00
gir489
99154207de
Updated offsets for CPed and CPlayerInfo.
2020-12-06 10:50:34 -05:00
gir489
adecc49471
Added 1.51 Natives from 272.
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Fixed CPed and netPlayerData classes for 1.51 offsets.
2020-08-11 18:51:49 -04:00
gir489
59aa1c6de2
Removed duplicate [] operator for atArray.
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Fixed warning C4312 from << operator.
2020-05-01 08:44:35 -04:00
gir489
3c94c7f832
Fixed atArray operator<< to allow for pointer handling and not handling endl scenario properly.
2020-04-17 11:52:54 -04:00
gir489
b6a6961ad8
Added compiler pack alignment value for atArray to allow for proper inline atArrays.
2020-03-14 02:05:51 -04:00
gir489
30bb2cec00
Added more append overloads to atArray.
2020-03-13 22:39:35 -04:00