* feat(vscode): added launch.json to dbg
* feat(file_manager): Make use of a global instance
* feat(file_manager): Allow for file and folder instances to be empty
* refactor(GlobalsService): Update code of global service (untested)
* feat(protections): filter invalid sector position from the player game state data node
* feat(chat): bypass chat delay
* fix(world): fix auto disarm
* fix(chat): true instant messaging
* feat(Toxic): add send to island
* feat(mobile): add helicopter backup
* refractor(mobile): update seperator
* feat(Troll): add set bounty
* tps
tp all to island
tp all to eclipse
tp to eclipse
* working hijack &, delete. + placeholders
* speed, derail
* drive train, working derail
* improved drive train
* exit train, rework delete
* using CReplayInterface
* feat(Commands): Prototype command system
* feat(Commands): Chat commands
* refactor(Toxic): convert most options into commands
* feat(Protections): block breakup kicks on other players as host
* refactor(Kicks): convert most options into commands
* refactor(Commands): add labels and descriptions to all commands
* feat(Commands): cleanup on unload
* refactor(Troll): convert most options into commands
* refactor(Misc): convert most options into commands
* refactor(Teleport): convert most options into commands
* feat(Commands): Variadic commands and toggleable bools
* feat(Hotkeys): hotkeys now use commands
* fix(Chat): fix the chat window locking up when a message is sent
* fix(Commands): properly handle spoofed username
* fix(Spam): update filter
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
* fix(NativeHooks): Fix softlock when loading Cayo Perico
* fear(netTime): Try to modify time remotely
* fix(timeSync): Make it work more consistently
* feat(netTime): net time sync for all!