Commit Graph

1589 Commits

Author SHA1 Message Date
1088ec6d4b feat(Vehicle): Add auto drive (#182)
* Should be working

* Boy am I dumb

* Fixes and added wander and other shit
2022-05-09 14:59:38 +02:00
1443bc0cab Fix Script Event Handler hook from clogging event queue (#163)
* fixes #154

* fix(ReceivedEvent): BitBuffer was incorrectly initialised
2022-05-08 22:00:55 +02:00
2660c4f96d feat(System): Added looped feature to disable sigscanner
fixes #180
2022-05-08 18:31:36 +02:00
0832ae4603 Added variables for common self natives 2022-05-07 18:27:59 -04:00
07bdd6a927 fix: prevent dying while using spectate & freecam (#179) 2022-05-07 23:13:53 +02:00
525b4d6459 feat(Player): Added Flying vehicle
Co-authored-by: LiamD-Flop
2022-05-05 22:51:18 +02:00
410e0da91e fix(PlayerList): Scaling of window 2022-05-05 01:40:09 +02:00
1c2bb39409 chore: Cleanup code 2022-05-05 01:39:11 +02:00
a40e459788 File weirdness 2022-05-04 14:55:36 -04:00
0bd7c97337 feat(GUI): Simplifying the gui (#118)
Co-authored-by: Maddy <59680197+xM4ddy@users.noreply.github.com>
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-04 19:16:40 +02:00
93f38b20fc feat(Toxic): Kick from vehicle (#165) 2022-05-04 10:02:29 +02:00
7e344028db fix(Backend): g_local_player not updating 2022-05-03 18:37:59 +02:00
e211ddacb5 fix(Mechanic): Spawn Timer 2022-05-03 18:00:09 +02:00
1e9f4fb7ca fix(ESP): Elements getting cut off on screen edges (#160)
Co-authored-by: Caden <82620517+cl52902@users.noreply.github.com>
2022-05-03 15:03:39 +02:00
b6e2cd5172 fix: Globals, UI and removed super run (#161)
* RGB vehicle feature had broken UI
 * Globals updated to 1.59
 * Removed super run (ReClass outdated)
2022-05-03 15:02:18 +02:00
c56d9194f3 feat(Vehicle): Added rainbow options (#141) 2022-05-02 21:32:23 +02:00
d1749da34a feat(Vehicle): drive on water (#140) 2022-05-02 21:31:07 +02:00
98c5596864 feat(Self): Add local visibility option (#116) 2022-05-02 21:15:49 +02:00
be7e00f4f6 fix(Blips): Get blip location by color (#146)
Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-05-02 21:15:05 +02:00
a4f00f70b3 feat(VehiclePreview): Stop preview on spawn 2022-03-31 01:34:36 +02:00
dac6cf8cc6 fix(VehiclePreview): Issue w/ running fiber 2022-03-31 01:26:22 +02:00
b7db6b45dc fix(ScriptEventHandler): Filter rotate cam for current PlayerID 2022-03-31 01:06:15 +02:00
169f09cdaf feat(Pointers): Set SCREEN_RESOLUTION signature early 2022-03-31 00:21:05 +02:00
ee6e5e500c feat(GUI): Don't use natives for resolution 2022-03-31 00:06:20 +02:00
72cdf9bf61 fix(Hud): Bug where transition state 66 would remain active on screen 2022-03-30 23:55:52 +02:00
13c9a57575 fix(Spectate): Inverted FREEZE_ENTITY_POSITION toggle 2022-03-30 23:40:49 +02:00
3314208e4e fix(Max Vehicle): Set tires to bulletproof (#128) 2022-03-23 18:45:54 +01:00
583c0291a5 fix(ESP): Can't load through loading screen if we delete it (#131) 2022-03-23 18:44:21 +01:00
bb92e76425 fix(GUI): Call ImGui::End regardless of return of ImGui::Begin
Fixes #127
2022-03-22 23:39:33 +01:00
0efb118349 feat(session): Add Local Weather Options (#123)
Co-authored-by: LiamD-Flop <contact@liamd.me>
2022-03-21 22:06:16 +01:00
c659f68ab5 feat(spawn): Add Spawn Maxed Option (#124)
Co-authored-by: LiamD-Flop <contact@liamd.me>
2022-03-21 22:05:13 +01:00
52149aba33 feat(Logging): Added settings to toggle them (#126)
* feat(Settings): Added notification settings
2022-03-21 18:10:18 +01:00
24a7e7d906 refactor: Improvements and small changes (#125)
* fix(Looped): Typo in spectate function name

* fix(Spectate): Prevent falling through world

* feat(Pointers): Shortened useless part of signature

* feat(ReceivedEvent): Removed unused include

* feat(Protections): Optimised NET_ARRAY_ERROR protection

* feat(View/Settings): Restructured protections dropdown
2022-03-21 18:02:30 +01:00
30847d05cb feat(Session): Added local time modifiers 2022-03-19 23:15:38 +01:00
4ed4ce0ee3 feat(Pointers): Added screen resolution x/y 2022-03-17 12:08:03 +01:00
6a34e61aee feat(CarmodShop): Spoof unlock all features 2022-03-17 00:06:54 +01:00
644681092d feat(Debug): NETWORK_BAIL when I'm stuck 2022-03-17 00:06:26 +01:00
b644c89e1f feat(SpecialAmmo): Added special ammo options
- Removed frame flags #108
2022-03-16 19:16:52 +01:00
046759a8cc feat(Protections): Added version mismatch patch 2022-03-16 15:55:27 +01:00
dc43c5872c feat(Remote): Increased request timeout #114 2022-03-16 13:23:51 +01:00
1bf809aa77 chore(Pointers): Removed useless incompatible version "fix" 2022-03-16 00:04:09 +01:00
1ae77d66d4 feat(datBitBuffer): Renamed unkBit 2022-03-16 00:03:40 +01:00
d74792ca27 feat(Spawner): Preview vehicle before spawning (#113) 2022-03-14 23:31:30 +01:00
e7aefad039 chore(ci): rewrite autocloser response (#112)
chore(issue_template): add a comment for clarity to bug_report
2022-03-14 19:53:28 +01:00
a302c9ccf0 fix(ESP): Fixed esp crashing 2022-03-11 14:20:44 +01:00
493e01744e fix(TransitionState): Not shown because of broken if statement check 2022-03-10 00:53:34 +01:00
cba6b6e9c8 fix(ESP): Color picker fixed 2022-03-09 01:12:24 +01:00
d36711559b feat(ESP) (#90)
* feat(ESP): Basic esp

* feat(ESP): Optimized ESP, Added tracer & playername

* feat(ESP): Added health & distance

* feat(ESP): Added settings for esp

* feat(ESP): Toggle ESP

* feat(ESP): Small customizability added

* feat(ESP): Toggle settings on global toggle

* fix(ESP): Stupid mistake

* fix(ESP): Build warning

Co-authored-by: Yimura <andreas.maerten@scarlet.be>
2022-03-09 00:03:14 +01:00
2bd0c1f4bd feat(HUD): Added transition info in loading screens (#97) 2022-03-08 23:05:31 +01:00
63dbd6d13f fix(ViewPlayer): Certain Misc options were incorrectly placed 2022-03-08 20:06:37 +01:00