50 Commits

Author SHA1 Message Date
gir489
b9b49790e7
Various Debug Locals fixes. (#2426)
* Fixed Debug -> Locals crashing if the user added an invalid Local Read.
Fixed Debug Local addendum being way too wide on the page.

* Added the same boundary check for Debug -> Globals.
2023-11-19 22:46:44 +01:00
gir489
48e83d9d5d
Clone Debug Globals into Debug Locals (#2419)
* Copied code from Debug Globals to Debug Locals.
Redesigned components::input_text to return the InputText result, and add an overloaded method to take a std::string.
Fixed Debug Globals having static text and not using components::input_text to prevent sending the input to the game.
Fixed view_debug_threads::thread_states not properly ending its string causing ImGui to read more than it should from memory.
Made Debug Globals cap the input index to UINT32, as the user could potentially overflow the get_ptr function and cause the game to crash.

* Removed extraneous does_thread_exist deceleration.
2023-11-16 14:17:46 +01:00
gir489
1193c0a520
feat: Improve Debug/Globals interface to match Debug/Locals (#2409) 2023-11-12 00:26:36 +01:00
Andreas Maerten
d2005ec42d
fix: thread pool rescaling incorrectly (#2357) 2023-10-31 20:21:40 +01:00
gir489
37468ca7b0
Converted all static strings to translation keys. (#2284) 2023-10-20 18:24:44 +02:00
gir489
d6c32533be
Fixed LOCAL_CPED translation keyword not being in all uppercase. (#2274) 2023-10-13 17:01:25 +02:00
gir489
347f33fb2d
Disable input when typing into a text field. (#2140)
Closes #2139
2023-09-17 22:23:26 +02:00
maybegreat48
5eead0436f
Huge protection improvements and other stuff (#1963)
* feat(protections): add a fuzzer
* feat(protections): improve protections
* feat(spoofing): add warning
* feat(world): force object cleanup
* fix(weapons): fix custom weapon code
* fix(weapons): fix for #1983
2023-08-19 13:01:08 +02:00
DayibBaba
ee364cd684
Ped animations interface (#1668) 2023-08-04 14:43:35 +02:00
gir489
9cd37dd81b
Use ImGui::SetClipboardText instead of inline function. (#1902) 2023-07-31 23:39:40 +02:00
gir489
cb4652b241
Debug: implement debugging tools for scripts (#1899)
Closes #1664
2023-07-31 22:34:10 +02:00
Andreas Maerten
96493b5a22
refactor!: Modify command argument handling and move on_ method to bool_command (#1826) 2023-07-26 22:22:40 +02:00
Andreas Maerten
17d3ad7658
refactor: make window hook into a bool command (#1824) 2023-07-23 22:52:30 +02:00
gir489
42d7714d48
Fixed Debug Locals using improper casting for the float scenario. (#1823) 2023-07-23 19:54:01 +02:00
gir489
65a5dbd88e
Fixed typo in view_debug_locals that caused freezing floats to inject garbage. (#1820) 2023-07-23 18:38:22 +02:00
gir489
81bd1f9dc7
Fixed Debug Globals displaying value as a 64-bit integer and not a 32-bit integer. (#1761)
Resolves #1760.
2023-07-18 20:46:38 +02:00
maybegreat48
61bb60d1f4
Player database improvements (#1705)
* feat(protections): add per-player sync block options
* feat(player_database): improve player tracker
* fix(rapid_fire): remove unnecessary log statement
* fix(player_database): default state should be UNKNOWN, not INVALID
2023-07-14 11:02:47 +02:00
gir489
5770466a84
Redesigned Debug Globals. (#1696) 2023-07-13 18:42:21 +02:00
Quentin
0c050d82c9
Log GTA error message boxes and don't make them close the game. (#1671)
* refactor: move utf 16 to code page string conversion to its own util file

* feat(error-handling): log error message box generated from gta.
2023-07-10 19:01:34 +02:00
Andreas Maerten
f13eab76a6
refactor!: File Manager (#1633)
* feat(vscode): added launch.json to dbg
* feat(file_manager): Make use of a global instance
* feat(file_manager): Allow for file and folder instances to be empty
* refactor(GlobalsService): Update code of global service (untested)
2023-07-08 17:54:59 +02:00
Quentin
d1e839651b
Fix lua native bindings and lua script reload (#1575)
* fix: script manager and lua scripts: change the api so that the m_scripts array is only modified in a specific safe location: before it gets ticked.
* fix script manager: don't expose the script vector directly, for multithreading safety
* fix lua manager usage: don't iterate the module array without locking, nor un/load module from a script thread
* lua script: only do actual loading of lua modules in script mgr
* lua native bindin: fix pointer parameters, out C style parameters are returned as multiple return values lua-style
2023-07-01 22:40:17 +02:00
DayibBaba
5fc6ef8fb5
General UI tweaks (#1538) 2023-06-27 14:05:44 +02:00
tupoy-ya
1eae251012
feat(Outfit Editor): Add [+] & [-] buttons (#1441)
* And other general UI improvements
2023-06-23 10:44:06 +02:00
maybegreat48
5e0efaaed5
Tunables service fix and theme changes (#1507) 2023-06-23 08:43:44 +02:00
Rxann
ffc955f6c1
chore(debug misc translations) (#1331) 2023-06-10 15:21:57 +02:00
Andreas Maerten
118c9acedc
fix(Debug/Threads): can't switch to later tabs (#1378) 2023-05-28 17:36:15 +01:00
DayibBaba
6d9026e26b
Added dev tool for animations (#1332) 2023-05-10 22:29:40 +01:00
Takoyaki White
c2c776553f
Fix DEBUG_REMOVE_FROM_BAD_SPORT (#1296) 2023-04-26 19:16:41 +01:00
DayibBaba
a908b3fbc8
Squad Spawner (#1250) 2023-04-23 16:23:00 +01:00
DayibBaba
530a798d62
Improved does_script_exist() and local editor (#1265) 2023-04-20 20:07:16 +01:00
maybegreat48
3c2245f780
General fixes (#1251) 2023-04-16 19:28:49 +01:00
Quentin E. / iDeath
74c3931209
Feat ptr cache continued (#1227) 2023-04-14 17:54:07 +01:00
DayibBaba
31d2db48df
Locals editor (#1211) 2023-04-11 20:36:43 +01:00
DayibBaba
96d1c26242
feat: Vehicle control & Summon (#1175) 2023-04-05 18:54:29 +01:00
maybegreat48
ad90ee3f6a
Play audio on voice chat and more (#1053)
* feat(VC): audio through voice chat
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(LSC): reimplement LSC
* feat(Protections): add (untested) protections for vehicle kick and remote teleport
2023-03-09 12:23:01 +00:00
Andreas Maerten
64106cb6a0
feat(translations): add support for GUI tabs (#1039)
* fix(translation service): formatting of download
* fix(views): debug window not popping up
2023-03-04 11:13:13 +00:00
maybegreat48
9ccb77e8eb
Add more spoofing options and added clang-format (#1020)
* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Aure7138
5c8e7e8a15
debug options (#1002) 2023-02-19 22:04:13 +00:00
maybegreat48
1f5a118cb9
Bug fixes and improvements (#984)
* feat(KickFromInterior): improve kick from interior

Fixes #968
Fixes #953
Fixes #901
Fixes #899
Fixes #813
Fixes #726
Fixes #723

Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-02-13 20:38:30 +00:00
Yimura
335e9325b0
feat(logger): use AsyncLogger instead of g3log (#882)
* feat(exception_handler): skip certain exception codes
* feat(zydis): Disable BUILD_DOXYGEN and FEATURE_ENCODER
* feat(cmake): link dbghelp
* feat(exception_handler): implement stack dumper
* feat(logger): differentiate between wine and non-wine
* feat(logger): add NO_COLOR env var support
* fix(logger): fix wine logging (#960)
* feat(exception_handler): added string logging of exception
* fix(logger): exception access violation NO_COLOR

--------

Co-authored-by: Aure7138 <100095051+Aure7138@users.noreply.github.com>
Co-authored-by: tupoy-ya <72797377+tupoy-ya@users.noreply.github.com>
2023-02-08 22:36:55 +00:00
maybegreat48
7f37def248
More fixes for 1.66 (#944)
* fix(Menu): more update fixes
* fix(Spoofing): remove spoofing
* fix(Globals): update globals
* fix(Classes): upstream classes
* fix(Misc): remove debug code
* fix(Merge)
2023-02-04 17:35:18 +01:00
Johann
c25e7d3fad
feat: add ragequit option + hotkey (#925) 2023-02-01 18:48:50 +00:00
Yimura
d4f2960c77
feat: Translation Service (#844)
Co-authored-by: mrwoowoo <github@hiqaq.com>
Co-authored-by: LiamD-Flop <40887493+LiamD-Flop@users.noreply.github.com>
2023-02-01 18:46:33 +00:00
TheGreenBandit
2ce44e8d98
Feat(Debug Misc): Added Options (#883) 2023-01-23 11:56:21 +01:00
maybegreat48
d45d0c1ffc
Toxic features and improve protections (#897) 2023-01-22 21:57:32 +00:00
Yimura
f6c00f113d
refactor!: globals (#717)
* refactor(globals): use macro's for to_json/from_json
* refactor(globals): switch from global pointer to global instance
2022-12-18 22:15:52 +00:00
maybegreat48
8c3953ab20
Toxic update (#641) 2022-12-06 16:12:02 +00:00
maybegreat48
88aa1f8e56
Add session browser (#633) 2022-11-24 22:49:05 +01:00
maybegreat48
ab49103171
Improve protections again and player database (#606) 2022-11-19 02:49:36 +01:00
tupoy-ya
1087146e56
refactor!: Replace premake5 with CMake. (#551)
Co-authored-by: tupoy-ya <tupoy-ya@users.noreply.github.com>
2022-11-08 21:08:58 +00:00