maybegreat48
5eead0436f
Huge protection improvements and other stuff ( #1963 )
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* feat(protections): add a fuzzer
* feat(protections): improve protections
* feat(spoofing): add warning
* feat(world): force object cleanup
* fix(weapons): fix custom weapon code
* fix(weapons): fix for #1983
2023-08-19 13:01:08 +02:00
Quentin
c686fde0ec
feat(debug): log msvc c++ exception properly. ( #1790 )
2023-07-21 16:00:01 +02:00
Bugisoft
74ba7b6860
Custom Sky Color and unify some stuff ( #1779 )
2023-07-20 22:46:32 +02:00
gir489
152642cf1b
Refactored Allow All Weapons In Vehicle to force all vehicles to use … ( #1730 )
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* Refactored Allow All Weapons In Vehicle to force all vehicles to use all GROUPs.
* Refactored project to not depend on src/gta files that already exist in the GTA-V-Classes project.
* feat(cmake): bump GTAV-Classes
2023-07-16 18:24:40 +02:00
maybegreat48
70efa40afe
Lua Scripting ( #1334 )
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Closes #83
Fixes #1309
Fixes #1287
Fixes #1129 (actually fixed now)
2023-06-06 09:40:40 +02:00
Andreas Maerten
10ebcbbdaa
feat(ExceptionHandler): Force logs syncronously ( #1317 )
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Closes #1303
2023-05-01 23:07:36 +01:00
Andreas Maerten
2206995a9c
fix(exception_handler): crash on unload ( #1280 )
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Restore the value the ErrorMode and the UnhandledExceptionFilter values.
2023-04-23 21:00:37 +01:00
Andreas Maerten
fc52860e02
feat(ExceptionHandler): Don't log repeating exceptions ( #1244 )
2023-04-15 23:20:48 +01:00
Andreas Maerten
6df7be6f06
General code and GUI cleanup ( #1200 )
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* feat(native_hooks): removed useless bail kick hook
* feat(Translations): add button to force update languages
* refactor: reorganize GUI for world
* refactor: improve exception handler
Modified the exception handler to not catch C++ try/catch blocks before those could gracefully catch the error.
* chore: debug removed crash test button
* chore: removed script exception handler
* feat(OrbitalDrone): add translations
* feat(VehicleController): add translation keys
* feat: added player admin detected translation keys
* feat(Views): add cache sub menu
2023-04-07 23:08:34 +02:00
maybegreat48
ad90ee3f6a
Play audio on voice chat and more ( #1053 )
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* feat(VC): audio through voice chat
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(LSC): reimplement LSC
* feat(Protections): add (untested) protections for vehicle kick and remote teleport
2023-03-09 12:23:01 +00:00
maybegreat48
9ccb77e8eb
Add more spoofing options and added clang-format ( #1020 )
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* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Aure7138
555e9e45ba
chore(logger): module output once ( #1025 )
2023-02-28 09:16:12 +00:00
Yimura
0701f63ccf
feat(exception_handler): use single stack_trace instance ( #979 )
2023-02-12 00:09:27 +00:00
Aure7138
53061a98c1
feat: Improved exception handling ( #969 )
2023-02-09 18:18:12 +00:00
Yimura
335e9325b0
feat(logger): use AsyncLogger instead of g3log ( #882 )
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* feat(exception_handler): skip certain exception codes
* feat(zydis): Disable BUILD_DOXYGEN and FEATURE_ENCODER
* feat(cmake): link dbghelp
* feat(exception_handler): implement stack dumper
* feat(logger): differentiate between wine and non-wine
* feat(logger): add NO_COLOR env var support
* fix(logger): fix wine logging (#960 )
* feat(exception_handler): added string logging of exception
* fix(logger): exception access violation NO_COLOR
--------
Co-authored-by: Aure7138 <100095051+Aure7138@users.noreply.github.com>
Co-authored-by: tupoy-ya <72797377+tupoy-ya@users.noreply.github.com>
2023-02-08 22:36:55 +00:00