* feat(native_hooks): removed useless bail kick hook
* feat(Translations): add button to force update languages
* refactor: reorganize GUI for world
* refactor: improve exception handler
Modified the exception handler to not catch C++ try/catch blocks before those could gracefully catch the error.
* chore: debug removed crash test button
* chore: removed script exception handler
* feat(OrbitalDrone): add translations
* feat(VehicleController): add translation keys
* feat: added player admin detected translation keys
* feat(Views): add cache sub menu
* Spoofs your local name by using natives and writing to a single struct (couldn't spoof name in chat otherwise)
* Add tooltip to IP spoofing to mention that it may cause you to get dropped from a session while connecting
* Expanded explanation in spoofing section to include that spoofing is server-side and not client-side.
* Add force session host and update protections
* Remove old popgroup protection
* Harden script patcher
* Replace looped options with script patches
* Missing break
* Use enums
* Forgot to break again...
* Add tooltip for force session host
Co-authored-by: user <email@hostname>