maybegreat48
f09b1cbda3
General improvements ( #1693 )
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* remove(replay): remove replay interface
* fix(context_menu): better console controls
* feat(protections): improve protections
* feat(protections): actually fix parachute crash
* feat(protections): kick rejoin
* feat(context_menu): more context menu stuff
2023-07-12 19:03:29 +02:00
Andreas Maerten
47891cbcae
chore(CanApply): remove notifications for sector and train prots ( #1679 )
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* chore(CanApply): remove notifications for sector and train prots
* revert: partial revert
@maybegreat48 will be implementing a fix for the false positives.
2023-07-11 10:02:55 +02:00
maybegreat48
cbc80e6caf
Mission fixes and modder detection improvements ( #1598 )
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* feat(protections): improve protections
* fix: fix mission start
2023-07-05 09:30:06 +02:00
Andreas Maerten
f96356960a
refactor!: General changes ( #1578 )
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- Removed try catch from main.cpp for better error logging
- Added migration code to the YimMenu folder
- Renamed globals to settings
- refactor!: changed symlink
2023-07-02 00:52:36 +02:00
maybegreat48
57ac1a315c
Chat delay fix and improved crash protections ( #1572 )
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* feat(protections): filter invalid sector position from the player game state data node
* feat(chat): bypass chat delay
* fix(world): fix auto disarm
* fix(chat): true instant messaging
2023-07-01 00:03:17 +02:00
DayibBaba
c35c7fdff9
More bug fixes ( #1557 )
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Fixed nearby features affecting players and local ped.
Removed faulty vehicle kick protection from can_apply
Fixes #1540
2023-06-30 13:38:44 +02:00
Quentin
f8f63a789a
fix(CanApply): issue with selecting the correct datanode ( #1533 )
2023-06-25 23:04:01 +02:00
Andreas Maerten
305f6e7e8d
refactor: CanApply use structs instead of std::pair ( #1523 )
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* refactor: CanApply use structs instead of std::pair
* feat(CanApply): format nodes
2023-06-24 23:57:34 +02:00
maybegreat48
0ff99ececc
Update to 1.67 ( #1407 )
2023-06-14 23:29:25 +02:00
maybegreat48
70efa40afe
Lua Scripting ( #1334 )
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Closes #83
Fixes #1309
Fixes #1287
Fixes #1129 (actually fixed now)
2023-06-06 09:40:40 +02:00
Quentin E. / iDeath
74c3931209
Feat ptr cache continued ( #1227 )
2023-04-14 17:54:07 +01:00
Quentin E. / iDeath
042ec19495
potential fix for attachment infinite loop crash ( #1183 )
2023-04-03 22:48:56 +01:00
maybegreat48
4af9c7f258
fix(Toxic): fix typo ( #1062 )
2023-03-10 23:41:46 +01:00
maybegreat48
ad90ee3f6a
Play audio on voice chat and more ( #1053 )
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* feat(VC): audio through voice chat
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(LSC): reimplement LSC
* feat(Protections): add (untested) protections for vehicle kick and remote teleport
2023-03-09 12:23:01 +00:00
maybegreat48
9ccb77e8eb
Add more spoofing options and added clang-format ( #1020 )
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* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Aure7138
5e3c08ce23
feat(protection): model mismatch ( #1014 )
2023-02-22 10:23:47 +01:00
Aure7138
df33a922b6
fix: can_apply_data ( #1006 )
2023-02-19 12:54:59 +01:00
maybegreat48
1f5a118cb9
Bug fixes and improvements ( #984 )
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* feat(KickFromInterior): improve kick from interior
Fixes #968
Fixes #953
Fixes #901
Fixes #899
Fixes #813
Fixes #726
Fixes #723
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-02-13 20:38:30 +00:00
maybegreat48
d45d0c1ffc
Toxic features and improve protections ( #897 )
2023-01-22 21:57:32 +00:00
Yimura
5909af7fd2
feat(Protections): Reenabled CanApplyData ( #740 )
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* fix(CanApplyData): correct crash_blocked msg
2022-12-30 10:48:59 +00:00
Yimura
f6c00f113d
refactor!: globals ( #717 )
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* refactor(globals): use macro's for to_json/from_json
* refactor(globals): switch from global pointer to global instance
2022-12-18 22:15:52 +00:00
Yimura
173d01145d
Code cleanup ( #667 )
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* chore: Changed detour_hook extension back to cpp
* chore(crossmap): split crossmap into header and source file
* chore(logger): rename macro's to code style
* chore(logger): removed unused local variable
* chore(benchmark): changed extension to C++ header
* chore: cleanup pickup_rewards file
* chore(gta): cleanup code and file naming
* chore(CanApplyData): Removed unused code
2022-12-08 12:35:41 +00:00
maybegreat48
8c3953ab20
Toxic update ( #641 )
2022-12-06 16:12:02 +00:00
maybegreat48
ab49103171
Improve protections again and player database ( #606 )
2022-11-19 02:49:36 +01:00