DayibBaba
174e1e5412
Basic hostile ped disarm ( #1437 )
2023-06-17 18:39:16 +02:00
DayibBaba
dca82a4060
fix: Made breakup conditional (being host) ( #1436 )
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Closes #1448
2023-06-17 15:49:48 +02:00
Sixhei Tartari
5848599c60
feat(Vehicle): Added keep engine running functionality ( #1426 )
2023-06-16 14:27:47 +02:00
Johann
6aa713c831
fix: update more globals to 1.67 ( #1415 )
2023-06-15 13:20:08 +02:00
maybegreat48
0ff99ececc
Update to 1.67 ( #1407 )
2023-06-14 23:29:25 +02:00
DayibBaba
5f7b3569d3
feat: TP on top error fix & Manual Teleport & Infractions in player list & Max Performance ( #1394 )
2023-06-10 14:47:19 +02:00
maybegreat48
70efa40afe
Lua Scripting ( #1334 )
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Closes #83
Fixes #1309
Fixes #1287
Fixes #1129 (actually fixed now)
2023-06-06 09:40:40 +02:00
Rxann
56d9d39b71
feat(Notifications): Added push_success function ( #1340 )
2023-06-05 21:46:20 +02:00
I am Cypher
4389e57439
feat: Add Disable siren ( #1383 )
2023-06-05 21:32:49 +02:00
oPiloto
c3d1ffeb5a
fix(TrollPlayer): fixed flip_180 and downgrade_vehicle ( #1385 )
2023-06-05 21:32:31 +02:00
FireFox101889
49235195b5
feat: Keep model dimension in mind when determining spawn location ( #1316 )
2023-05-10 22:11:59 +01:00
Rxann
4422655b32
chore: change C-style casts to dynamic_cast ( #1299 )
2023-04-27 10:11:05 +02:00
DayibBaba
a908b3fbc8
Squad Spawner ( #1250 )
2023-04-23 16:23:00 +01:00
maybegreat48
3c2245f780
General fixes ( #1251 )
2023-04-16 19:28:49 +01:00
Rxann
60e1c2e3c6
feat(CustomWeapons): deactivate when weapon is holstered ( #1231 )
2023-04-15 22:17:43 +01:00
Andreas Maerten
8a9c6a22c0
fix(Hotkey): Fast run and Freecam not working ( #1242 )
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* fix(noclip): not working properly in single player
Fixes #1178
2023-04-15 21:34:39 +01:00
Andreas Maerten
461e1b5138
Add vehicle gears to speedo meter ( #1236 )
2023-04-15 15:47:36 +01:00
Rxann
2bb0557946
custom gun refactor ( #1230 )
2023-04-14 18:02:00 +01:00
Quentin E. / iDeath
74c3931209
Feat ptr cache continued ( #1227 )
2023-04-14 17:54:07 +01:00
Aure7138
51e3b6e132
refactor: all weapons in vehicle ( #1197 )
2023-04-05 20:25:20 +02:00
DayibBaba
96d1c26242
feat: Vehicle control & Summon ( #1175 )
2023-04-05 18:54:29 +01:00
Andreas Maerten
06a215b90c
refactor(ContextMenu): improve code ( #1173 )
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* chore: remove unused classes from replay
* feat(ContextMenu): keep drawing even if menu is open
2023-04-02 00:30:51 +01:00
DayibBaba
92400a956a
Orbital Drone Feature ( #1148 )
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* Orbital Drone Feature
* Fixed PR review comments
* chore: cleanup code
* UI & globals saving
* Fixed typo
* Fixed noclip conflict & Applied review suggestions & Added another changeable variable
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Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-30 00:37:10 +02:00
DayibBaba
67b18ca5eb
More context menu operations ( #1154 )
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Vehicle table:
-Copy vehicle
-Boost
-Launch
-Eject
Ped table:
-Disarm
-Ragdoll
-Dance
Player table:
-Breakup kick
-Kick
-Disarm
-Ragdoll
Shared table:
-Enflame
These additions required some other tools and fixes such as:
-Remove weapons command fix.
-Ped animation player tool in ped.hpp
-get player from ped tool in ped.hpp.
-A fiber pool queue on execution of Context menu operations.
2023-03-28 22:28:25 +01:00
Rxann
5144d6ce45
feat(Hotkey): Add Repair PV hotkey ( #1138 )
2023-03-26 18:45:46 +01:00
Seanghost117
711b08be75
revert: Increase Damage ( #1108 )
...
Part of the changes made in #889
2023-03-18 20:52:44 +01:00
TheGreenBandit
0a35d129d5
fix clear wanted level ( #1101 )
2023-03-16 10:51:41 +00:00
Seanghost117
c71c5c6a39
fix(AutoKickHost): use existing kick command ( #1098 )
2023-03-15 20:47:26 +00:00
TheGreenBandit
d87caaa6d7
Several feature additions ( #889 )
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* Added Infinite Range
* Added Fill Ammo
* Added Aim Assist
* Added Hud Color Options
* Added Clear Wanted Level
* Added Health Regen
* curly brackets in invisibility
* Added hotkeys
* Improved Increased Damage
2023-03-13 21:10:21 +00:00
TheGreenBandit
43fcc4cf6e
feat(nearby): add riot mode ( #1043 )
2023-03-12 18:38:27 +01:00
Johann
10bbf1f4bb
feat: command executor (search bar) ( #1029 )
2023-03-11 00:06:09 +01:00
maybegreat48
ad90ee3f6a
Play audio on voice chat and more ( #1053 )
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* feat(VC): audio through voice chat
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(LSC): reimplement LSC
* feat(Protections): add (untested) protections for vehicle kick and remote teleport
2023-03-09 12:23:01 +00:00
JDMJay
2d44f14a22
feat(players): Vehicle Tree ( #903 )
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* feat(player_info): Open Social Club Overlay
2023-03-04 11:23:45 +00:00
maybegreat48
9ccb77e8eb
Add more spoofing options and added clang-format ( #1020 )
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* feat(Spoofing): add spoofing
* feat(Spoofing): prepare code for player attach
* remove(PlayerAttach): isn't going to work due to netsync architecture
* fix(GUI): fix scaling
* feat(Project): add clang-format file
* feat(Classes): update classes
* fix(BlackHole): remove unnecessary cleanup
* fix(Formatting): fix formatting for initializer lists
* feat(clang-format): Set tab width and 1 space before comment
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-03-01 21:27:15 +00:00
Aure7138
168a85c139
feat(vehicle): no collision and all weapons ( #1030 )
2023-02-28 12:42:23 +00:00
Seanghost117
7084ce510b
Feature Additions, GUI Tweaks, Fixes ( #975 )
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* Added view nearby to view header, moved get_entities function to entities and refactored some code. Also implemented a sphere scale to the blackhole as it can get big
* added delete and kill nearby peds and updated ped header
* added some nearby ped looped commands, and some changes to extend the buttons
* add vehicle options to nearby
* add most ciritcal feature kill enemies
* changes to ignore peds based off of some of maybegreat's suggestions, same with ped_rain, removed loose comment. Updated vehicle.hpp, changed size of vehicle buttons and inlined kill enemies
* fixed a problem where the vehicle options crashed + added color
* updated colors and added on disable for ped_rush
* finished and added vehicle rain feature
* added aimbot and triggerbot, added templating to buttons
* update vehicle rain desc
* added vdistance check, player check, police check, enemy check. Added even more commenting... sue me. 3 toggles added for the checks and slider for dist. Will tweak more later
* switched to goto statements instead of continue, should be done now
* removed delete nearby vehicles
* there was no check in get_entities for our local vehicle
2023-02-25 21:33:16 +01:00
maybegreat48
1f5a118cb9
Bug fixes and improvements ( #984 )
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* feat(KickFromInterior): improve kick from interior
Fixes #968
Fixes #953
Fixes #901
Fixes #899
Fixes #813
Fixes #726
Fixes #723
Co-authored-by: Yimura <24669514+Yimura@users.noreply.github.com>
2023-02-13 20:38:30 +00:00
Aure7138
da0d98ef0e
refactor: c4 limit and some general fixes ( #970 )
2023-02-10 21:33:47 +00:00
Johann
94b1917796
feat(self): add superman mode ( #924 )
2023-02-09 18:17:10 +00:00
Johann
bf8a98932c
feat(world): blackhole ( #951 )
2023-02-08 21:50:26 +00:00
pzy2000
f12cc48796
feat(Spam): update spam list ( #938 )
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* Added translation for force wanted level
2023-02-06 23:41:40 +00:00
yasmasdas
b87d4e0e1b
feat: added boat pickup, ballistic armor and keep on ground ( #932 )
2023-02-04 23:49:44 +01:00
maybegreat48
7f37def248
More fixes for 1.66 ( #944 )
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* fix(Menu): more update fixes
* fix(Spoofing): remove spoofing
* fix(Globals): update globals
* fix(Classes): upstream classes
* fix(Misc): remove debug code
* fix(Merge)
2023-02-04 17:35:18 +01:00
Yimura
5c01d393b9
Update for 1.66 ( #929 )
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* feat(crossmap): update thanks @Aure7138
* feat(TSE): updated most hashes
* feat(ScriptEventHandler): Remove abused TSE hashes
* feat(pointers): fix snitl
* fix(pointers): region code
* fix(pointers): handle join request
* fix(pointers): decode session info
* fix(pointers): connect to peer
* fix(pointers): decode peer info
* fix(pointers): add player to session
* fix(pointers): handle join request
* fix(pointers): Is Matchmaking Session Valid
* fix(pointers): send session matchmaking attributes
* fix(pointers): process matchmaking find response
* fix(pointers): serialize join request message
* fix(TSE): updated lost few, thanks @Rimmuru
* fix(Menu): update menu (#930 )
* fix(globals): mechanic global
* feat(meta): bump version
* feat(spoofing): remove patched stuff
* fix(self): off radar timer offset
* fix(overlay): retain last position
* feat(self): commented dance mode
* feat(spoofing): add note about spoofing not working
Co-authored-by: maybegreat48 <96936658+maybegreat48@users.noreply.github.com>
2023-02-03 23:00:56 +00:00
Johann
c25e7d3fad
feat: add ragequit option + hotkey ( #925 )
2023-02-01 18:48:50 +00:00
Johann
0214d85edd
feat(self): add ptfx player effects ( #917 )
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Co-authored-by: Seanghost117 <36561158+Seanghost117@users.noreply.github.com>
2023-02-01 18:48:31 +00:00
Johann
469850098a
fix(self): fix auto tp to waypoint ( #919 )
2023-01-30 23:19:05 +00:00
maybegreat48
d45d0c1ffc
Toxic features and improve protections ( #897 )
2023-01-22 21:57:32 +00:00
LiamD-Flop
bc9583b990
Multi select for gravity gun ( #690 )
2023-01-16 21:16:06 +00:00
Maddy
f6a6682c86
feat(Self): Part Water (Moses Mode) ( #838 )
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Co-authored-by: TheGreenBandit <106003542+TheGreenBandit@users.noreply.github.com>
2023-01-15 21:39:57 +00:00