12 Commits

Author SHA1 Message Date
Mr-X-GTA
013b463536
Misc stuff (#3515)
Some checks are pending
Nightly Build / Check Recent Commit (push) Successful in 42s
Nightly Build / Build Nightly (push) Waiting to run
Nightly Build / Recreate Release (push) Blocked by required conditions
* feat(hotkeys): add support for mouse buttons
* feat: show message box with version note if pattern scan fails
* feat(exception handler): set destination register to 0 on move instructions
* feat: update r* admin list
* fix: fix spawned vehicle not being deleted when using bring player
* fix: fix exceptions when using bring player
* fix: fix gravity gun not working while requesting control
* fix: dont request control of entities that are not CPhysical
* fix: fix take_control_of not requesting control if timeout is 0
* fix: fix crash when executing commands on all players
* fix: fix cmd executor style being applied to all windows if command is invalid
* fix: fix rare exceptions in esp::draw_player
* fix: fix exceptions when using gravity gun on objects or dying with some models
* fix: fix incorrect reading of m_model_type
2024-08-05 09:15:42 +02:00
gir489
8d5d5cb73c
Redesigned triggerbot (#3396)
* Redesigned triggerbot to respect the same configuration the user has setup for the aimbot.
Triggerbot will not force fire the player's current weapon instead of just silently spawning a bullet.

* Delay grabbing player velocity until after we've confirmed the target velocity has at least one tick of information to use.

* Fixed some mission peds not being aimbotted/triggerbotted when using only enemies.
Removed unused global.

* Refactored enemy checks to only run the enemy determination code if the user has it enabled.
2024-07-22 10:16:16 +02:00
maybegreat48
61ddba1634
Update for b3258 (#3288)
* fix: update script names
* fix: use original chat sender
* feat(tunables): fix tunable service
* fix: explode patch (thanks @Mr-X-GTA)
* fix: fix compile errors
* fix: use unique_ptr
* Added 1.69 vehicles.
* Added new weather for 1.69 and updated stack sizes.
* Fixed garage.
* Made Unload button a developer-only feature. (Disabled on Release)
* Redesigned Network tab to not be a giant mess.
* Added new json_serializer code from @tupoy-ya.
* chore: correct dependency

------

Co-authored-by: maybegreat48 <email@hostname>
Co-authored-by: Andreas Maerten <24669514+Yimura@users.noreply.github.com>
Co-authored-by: gir489returns <redacted@example.com>
2024-07-03 23:04:06 +02:00
maybegreat48
4589b87553
Menu revamp (#3274)
* Complete player and network UI redesign, meant to show all features instead of stuffing them into tiny boxes
* Added option to delete player vehicles
* Better clone player (now clones head blend too)
* Better host token spoofing, with an option to enter your own
* Better host token spoofing detection
* Better desync kick prot detections
* A script blocker for the entire session (per-player options will be added later)
* Added option to spoof data/DLC hashes
* Logging framework that allows developers to easily debug false positives
* Major protection improvements
2024-06-27 10:32:17 +02:00
R.K
3d77d92db2
Crash Fixes (?) (#3081) 2024-05-09 23:09:59 +02:00
gir489
1f556a8c78
Redesigned the preview system entirely. (#2888) 2024-03-30 18:41:12 +01:00
Andreas Maerten
e07601347d
refactor: switch RAGE_JOAAT with string literal functions (#2806)
Why? Shorter to write and removes the macro usage

I used the following regex to find all occurrences:
```r
RAGE_JOAAT\("(.*?)"\)
```
then the following to replace it all:
```r
"$1"_J
```
2024-03-12 09:42:11 +01:00
lonelybud
c629dd1e09
fix: ped body clean up logic (#2764) 2024-02-23 21:00:26 +01:00
Anvar
ad1dfc71d2
refactor: move Request Model logic to helper function (#2669) 2024-01-31 10:47:03 +01:00
Anvar
3c59b3408f
refactor: improvement load_3d_ground_at_coords (#2654) 2024-01-27 18:29:02 +01:00
gir489
cf07cfec04
Redesigned Vehicle Spawn menus to have consistent features. (#2063)
Closes #2053
2023-08-31 15:43:55 +02:00
gir489
678a021f27
More general fixes (#2011)
* Closes #2008
* Closes #2016
* Closes #1917
* Closes #2012.
2023-08-24 20:23:50 +02:00