* fix(script-mgr / lua): first kill all scripts, then unload lua modules: because the lua scripts depend on lua state (which is stored inside lua module instance), killing the lua module first would not allow proper cleaning because of the lua state getting destroyed while the lua script might still be running.
* fix(unloading): Why even reset the fiber pool here?
* fix(lua): don't allow for io / os lua lib to be accessed for security reasons.
* fix(lua): Potential fix for C stack overflow error by using lua coroutine yielding instead of calling fiber yield directly from lua functions.
* feat(unloading): allow to unload in the main title screen. Also revert 309c374602 due to fiber pool being potentially exhausted, we want commands to have their cleanup code ran in priority.
* lua manager: pass down the scripts folder to the instance instead of hard coding calls to the file manager everywhere
* lua: add open lua scripts folder button
* lua api: change script binding so that user cannot by mistake try to sleep or yield in a non script context