#include "features.hpp" namespace big { static bool bLastNeverWanted = false; void features::never_wanted() { QUEUE_JOB_BEGIN_CLAUSE() { bool bNeverWanted = g_settings.options["never_wanted"].get(); if (bNeverWanted && PLAYER::GET_PLAYER_WANTED_LEVEL(g_playerId) > 0) { PLAYER::SET_PLAYER_WANTED_LEVEL(g_playerId, 0, true); PLAYER::SET_MAX_WANTED_LEVEL(0); } else if (!bNeverWanted && bNeverWanted != bLastNeverWanted) { PLAYER::SET_MAX_WANTED_LEVEL(5); } bLastNeverWanted = bNeverWanted; }QUEUE_JOB_END_CLAUSE } }