#include "backend/looped/looped.hpp" #include "natives.hpp" namespace big { void looped::vehicle_rainbow_paint() { const Vehicle veh = PED::GET_VEHICLE_PED_IS_IN(PLAYER::PLAYER_PED_ID(), false); if (veh && g->vehicle.rainbow_paint) { if (g->vehicle.rainbow_paint == 1) { g->rgb.fade = true; g->rgb.spasm = false; } else if (g->vehicle.rainbow_paint == 2) { g->rgb.spasm = true; g->rgb.fade = false; } VEHICLE::SET_VEHICLE_CUSTOM_PRIMARY_COLOUR(veh, g->rgb.r, g->rgb.g, g->rgb.b); VEHICLE::SET_VEHICLE_CUSTOM_PRIMARY_COLOUR(veh, g->rgb.r, g->rgb.g, g->rgb.b); } } }