#include "views/view.hpp" namespace big { void view::gui_settings() { static ImVec4 col_gui = ImGui::ColorConvertU32ToFloat4(g->window.color); if (ImGui::ColorEdit4("Gui Color##gui_picker", (float*)&col_gui, ImGuiColorEditFlags_InputRGB | ImGuiColorEditFlags_NoSidePreview)) { g->window.color = ImGui::ColorConvertFloat4ToU32(col_gui); } } }