# Table: entities Table for manipulating GTA entities. ## Functions (3) ### `get_all_vehicles_as_handles()` - **Returns:** - `table`: Returns all vehicles as script handles **Example Usage:** ```lua table = entities.get_all_vehicles_as_handles() ``` ### `get_all_peds_as_handles()` - **Returns:** - `table`: Returns all peds as script handles **Example Usage:** ```lua table = entities.get_all_peds_as_handles() ``` ### `get_all_objects_as_handles()` - **Returns:** - `table`: Returns all objects as script handles **Example Usage:** ```lua table = entities.get_all_objects_as_handles() ```