#include "fiber_pool.hpp" #include "util/entity.hpp" #include "util/player.hpp" #include "views/view.hpp" namespace big { void view::self() { components::button("Suicide", [] { ENTITY::SET_ENTITY_HEALTH(self::ped, 0, 0); }); ImGui::SameLine(); components::button("Heal", [] { ENTITY::SET_ENTITY_HEALTH(self::ped, PED::GET_PED_MAX_HEALTH(self::ped), 0); PED::SET_PED_ARMOUR(self::ped, PLAYER::GET_PLAYER_MAX_ARMOUR(self::id)); }); ImGui::SameLine(); components::button("Fill Inventory", [] { std::string mpPrefix = player::get_mp_prefix(); STATS::STAT_SET_INT(rage::joaat(mpPrefix + "NO_BOUGHT_YUM_SNACKS"), 30, true); STATS::STAT_SET_INT(rage::joaat(mpPrefix + "NO_BOUGHT_HEALTH_SNACKS"), 15, true); STATS::STAT_SET_INT(rage::joaat(mpPrefix + "NO_BOUGHT_EPIC_SNACKS"), 5, true); STATS::STAT_SET_INT(rage::joaat(mpPrefix + "MP_CHAR_ARMOUR_1_COUNT"), 10, true); STATS::STAT_SET_INT(rage::joaat(mpPrefix + "MP_CHAR_ARMOUR_2_COUNT"), 10, true); STATS::STAT_SET_INT(rage::joaat(mpPrefix + "MP_CHAR_ARMOUR_3_COUNT"), 10, true); STATS::STAT_SET_INT(rage::joaat(mpPrefix + "MP_CHAR_ARMOUR_4_COUNT"), 10, true); STATS::STAT_SET_INT(rage::joaat(mpPrefix + "MP_CHAR_ARMOUR_5_COUNT"), 10, true); }); ImGui::SameLine(); components::button("Skip Cutscene", [] { CUTSCENE::STOP_CUTSCENE_IMMEDIATELY(); }); static char model[32]; components::input_text_with_hint("Model Name###player_ped_model", "Player Model Name", model, sizeof(model), ImGuiInputTextFlags_EnterReturnsTrue, [] { g_fiber_pool->queue_job([] { const Hash hash = rage::joaat(model); for (uint8_t i = 0; !STREAMING::HAS_MODEL_LOADED(hash) && i < 100; i++) { STREAMING::REQUEST_MODEL(hash); script::get_current()->yield(); } if (!STREAMING::HAS_MODEL_LOADED(hash)) { g_notification_service->push_error("Self", "Failed to spawn model, did you give an incorrect model ? "); return; } PLAYER::SET_PLAYER_MODEL(PLAYER::GET_PLAYER_INDEX(), hash); PED::SET_PED_DEFAULT_COMPONENT_VARIATION(self::ped); script::get_current()->yield(); STREAMING::SET_MODEL_AS_NO_LONGER_NEEDED(hash); }); }); ImGui::Separator(); components::small_text("General"); ImGui::BeginGroup(); ImGui::Checkbox("God Mode", &g->self.godmode); ImGui::Checkbox("Off Radar", &g->self.off_radar); ImGui::Checkbox("Free Cam", &g->self.free_cam); ImGui::Checkbox("Disable Phone", &g->tunables.disable_phone); ImGui::EndGroup(); ImGui::SameLine(); ImGui::BeginGroup(); ImGui::Checkbox("No Clip", &g->self.noclip); ImGui::Checkbox("No Ragdoll", &g->self.no_ragdoll); ImGui::Checkbox("Super Run", &g->self.super_run); ImGui::Checkbox("No Idle Kick", &g->tunables.no_idle_kick); ImGui::EndGroup(); ImGui::SameLine(); ImGui::BeginGroup(); ImGui::Checkbox("Invisibility", &g->self.invisibility); if (g->self.invisibility) { ImGui::Checkbox("Locally Visible", &g->self.local_visibility); } ImGui::Checkbox("Keep Player Clean", &g->self.clean_player); components::button("Clean Player", [] { entity::clean_ped(self::ped); }); ImGui::EndGroup(); ImGui::Separator(); components::small_text("Police"); ImGui::Checkbox("Never Wanted", &g->self.never_wanted); if (!g->self.never_wanted) { ImGui::Checkbox("Force Wanted Level", &g->self.force_wanted_level); ImGui::Text("Wanted Level"); if ( ImGui::SliderInt("###wanted_level", &g->self.wanted_level, 0, 5) && !g->self.force_wanted_level && g_local_player != nullptr ) { g_local_player->m_player_info->m_wanted_level = g->self.wanted_level; } } ImGui::Separator(); components::small_text("Proofs"); if (ImGui::Button("Check all")) { g->self.proof_bullet = true; g->self.proof_fire = true; g->self.proof_collision = true; g->self.proof_melee = true; g->self.proof_explosion = true; g->self.proof_steam = true; g->self.proof_drown = true; g->self.proof_water = true; } ImGui::SameLine(); if (ImGui::Button("Uncheck all")) { g->self.proof_bullet = false; g->self.proof_fire = false; g->self.proof_collision = false; g->self.proof_melee = false; g->self.proof_explosion = false; g->self.proof_steam = false; g->self.proof_drown = false; g->self.proof_water = false; } ImGui::BeginGroup(); ImGui::Checkbox("Bullet", &g->self.proof_bullet); ImGui::Checkbox("Fire", &g->self.proof_fire); ImGui::EndGroup(); ImGui::SameLine(); ImGui::BeginGroup(); ImGui::Checkbox("Collision", &g->self.proof_collision); ImGui::Checkbox("Melee", &g->self.proof_melee); ImGui::EndGroup(); ImGui::SameLine(); ImGui::BeginGroup(); ImGui::Checkbox("Explosion", &g->self.proof_explosion); ImGui::Checkbox("Steam", &g->self.proof_steam); ImGui::EndGroup(); ImGui::SameLine(); ImGui::BeginGroup(); ImGui::Checkbox("Drown", &g->self.proof_drown); ImGui::Checkbox("Water", &g->self.proof_water); ImGui::EndGroup(); g->self.proof_mask = 0; if (g->self.godmode) { g->self.proof_mask |= static_cast(eEntityProofs::GOD); } else { if (g->self.proof_bullet) { g->self.proof_mask |= static_cast(eEntityProofs::BULLET); } if (g->self.proof_fire) { g->self.proof_mask |= static_cast(eEntityProofs::FIRE); } if (g->self.proof_collision) { g->self.proof_mask |= static_cast(eEntityProofs::COLLISION); } if (g->self.proof_melee) { g->self.proof_mask |= static_cast(eEntityProofs::MELEE); } if (g->self.proof_explosion) { g->self.proof_mask |= static_cast(eEntityProofs::EXPLOSION); } if (g->self.proof_steam) { g->self.proof_mask |= static_cast(eEntityProofs::STEAM); } if (g->self.proof_drown) { g->self.proof_mask |= static_cast(eEntityProofs::DROWN); } if (g->self.proof_water) { g->self.proof_mask |= static_cast(eEntityProofs::WATER); } } } }