#include "gui/window.hpp" #include "gui/tab_bar.hpp" namespace big { void window::render_main_window() { if (ImGui::Begin("Yimura's Mod Menu")) { ImGui::BeginTabBar("tabbar"); tabbar::render_self(); tabbar::render_weapons(); tabbar::render_tunables(); tabbar::render_teleport(); tabbar::render_vehicle(); tabbar::render_world(); tabbar::render_online(); tabbar::render_misc(); tabbar::render_spawn(); tabbar::render_settings(); ImGui::EndTabBar(); } ImGui::End(); } }