#pragma once #include "lua/sol.hpp" namespace lua::global_table { // Lua API: Table // Name: Global Table // Custom fields, functions, etc added to The Lua [Global Table](https://www.lua.org/pil/15.4.html). // Lua API: Function // Table: Global Table // Name: joaat // Param: str: string: The string that needs to be joaat hashed. // Returns: integer: The joaat hashed input string. void bind(sol::state& state) { state["joaat"] = rage::joaat; } }