#include "gta/enums.hpp" #include "gta/net_game_event.hpp" #include "hooking.hpp" #include #include "gta/script_id.hpp" #include "util/notify.hpp" #include namespace big { static void script_id_deserialize(CGameScriptId& id, rage::datBitBuffer& buffer) { id.m_hash = buffer.Read(32); id.m_timestamp = buffer.Read(32); if (buffer.Read(1)) id.m_position_hash = buffer.Read(32); if (buffer.Read(1)) id.m_instance_id = buffer.Read(8); } void scan_explosion_event(CNetGamePlayer* player, rage::datBitBuffer* buffer) { uint16_t f186; uint16_t f208; int ownerNetId; uint16_t f214; eExplosionTag explosionType; float damageScale; float posX; float posY; float posZ; bool f242; uint16_t f104; float cameraShake; bool isAudible; bool f189; bool isInvisible; bool f126; bool f241; bool f243; uint16_t f210; float unkX; float unkY; float unkZ; bool f190; bool f191; uint32_t f164; float posX224; float posY224; float posZ224; bool f240; uint16_t f218; bool f216; f186 = buffer->Read(16); f208 = buffer->Read(13); ownerNetId = buffer->Read(13); f214 = buffer->Read(13); // 1604+ explosionType = (eExplosionTag)buffer->ReadSigned(8); // 1604+ bit size damageScale = buffer->Read(8) / 255.0f; posX = buffer->ReadSignedFloat(22, 27648.0f); posY = buffer->ReadSignedFloat(22, 27648.0f); posZ = buffer->ReadFloat(22, 4416.0f) - 1700.0f; f242 = buffer->Read(1); f104 = buffer->Read(16); cameraShake = buffer->Read(8) / 127.0f; isAudible = buffer->Read(1); f189 = buffer->Read(1); isInvisible = buffer->Read(1); f126 = buffer->Read(1); f241 = buffer->Read(1); f243 = buffer->Read(1); // 1604+ f210 = buffer->Read(13); unkX = buffer->ReadSignedFloat(16, 1.1f); unkY = buffer->ReadSignedFloat(16, 1.1f); unkZ = buffer->ReadSignedFloat(16, 1.1f); f190 = buffer->Read(1); f191 = buffer->Read(1); f164 = buffer->Read(32); if (f242) { posX224 = buffer->ReadSignedFloat(31, 27648.0f); posY224 = buffer->ReadSignedFloat(31, 27648.0f); posZ224 = buffer->ReadFloat(31, 4416.0f) - 1700.0f; } else { posX224 = 0; posY224 = 0; posZ224 = 0; } auto f168 = buffer->Read(32); // >= 1868: f_168 f240 = buffer->Read(1); if (f240) { f218 = buffer->Read(16); if (f191) { f216 = buffer->Read(8); } } buffer->Seek(0); auto object = g_pointers->m_get_net_object(*g_pointers->m_network_object_mgr, ownerNetId, true); auto entity = object ? object->GetGameObject() : nullptr; if (f208 == 0 && entity && entity->gap28 == 4 && reinterpret_cast(entity)->m_player_info && player->m_player_info->m_ped && player->m_player_info->m_ped->m_net_object && ownerNetId != player->m_player_info->m_ped->m_net_object->m_object_id) { g_notification_service->push_error("Warning!", std::format("{} blamed {} for explosion", player->get_name(), reinterpret_cast(entity)->m_player_info->m_net_player_data.m_name)); session::add_infraction(g_player_service->get_by_id(player->m_player_id), Infraction::BLAME_EXPLOSION_DETECTED); } } void hooks::received_event( rage::netEventMgr* event_manager, CNetGamePlayer* source_player, CNetGamePlayer* target_player, uint16_t event_id, int event_index, int event_handled_bitset, int buffer_size, rage::datBitBuffer* buffer ) { if (event_id > 91u) { g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset); return; } const auto event_name = *(char**)((DWORD64)event_manager + 8i64 * event_id + 243376); if (event_name == nullptr || source_player == nullptr || source_player->m_player_id < 0 || source_player->m_player_id >= 32) { g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset); return; } switch (static_cast(event_id)) { case eNetworkEvents::KICK_VOTES_EVENT: { std::uint32_t player_bitfield = buffer->Read(32); if (player_bitfield & (1 << target_player->m_player_id)) { if (g->notifications.received_event.kick_vote.log) LOG(INFO) << "RECEIVED_EVENT_HANDLER : " << source_player->get_name() << " is voting to kick us."; if (g->notifications.received_event.kick_vote.notify) g_notification_service->push_warning("Kick Vote", std::format("{} is voting to kick us.", source_player->get_name())); } buffer->Seek(0); break; } case eNetworkEvents::NETWORK_INCREMENT_STAT_EVENT: { const auto increment_stat_event = std::make_unique(); buffer->ReadDword(&increment_stat_event->m_stat, 0x20); buffer->ReadDword(&increment_stat_event->m_amount, 0x20); if (hooks::increment_stat_event(increment_stat_event.get(), source_player)) { g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset); return; } buffer->Seek(0); break; } case eNetworkEvents::SCRIPT_ENTITY_STATE_CHANGE_EVENT: { uint16_t entity = buffer->Read(13); auto type = buffer->Read(4); uint32_t unk = buffer->Read(32); if (type == ScriptEntityChangeType::SettingOfTaskVehicleTempAction) { uint16_t ped_id = buffer->Read(13); uint32_t action = buffer->Read(8); if ((action >= 15 && action <= 18) || action == 33) { g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset); notify::crash_blocked(source_player, "vehicle temp action"); return; } } buffer->Seek(0); break; } case eNetworkEvents::SCRIPTED_GAME_EVENT: { const auto scripted_game_event = std::make_unique(); buffer->ReadDword(&scripted_game_event->m_args_size, 32); if (scripted_game_event->m_args_size - 1 <= 0x1AF) buffer->ReadArray(&scripted_game_event->m_args, 8 * scripted_game_event->m_args_size); if (hooks::scripted_game_event(scripted_game_event.get(), source_player)) { g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset); return; } buffer->Seek(0); break; } case eNetworkEvents::NETWORK_CLEAR_PED_TASKS_EVENT: { int net_id = buffer->Read(13); if (g_local_player && g_local_player->m_net_object && g_local_player->m_net_object->m_object_id == net_id) { g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset); if (g->notifications.received_event.clear_ped_task.log) LOG(INFO) << "RECEIVED_EVENT_HANDLER : " << source_player->get_name() << " sent CLEAR_PED_TASKS event."; if (g->notifications.received_event.clear_ped_task.notify) g_notification_service->push_warning("Protections", std::format("{} tried to freeze player.", source_player->get_name())); return; } buffer->Seek(0); break; } case eNetworkEvents::RAGDOLL_REQUEST_EVENT: { int net_id = buffer->Read(13); if (g_local_player && g_local_player->m_net_object && g_local_player->m_net_object->m_object_id == net_id) { g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset); if (g->notifications.received_event.clear_ped_task.log) LOG(INFO) << "RECEIVED_EVENT_HANDLER : " << source_player->get_name() << " sent RAGDOLL_REQUEST event."; if (g->notifications.received_event.clear_ped_task.notify) g_notification_service->push_warning("Protections", std::format("{} tried to ragdoll player.", source_player->get_name())); return; } buffer->Seek(0); break; } // Don't block this event, we still want to report this player // because if we still report others, our account seems less fishy case eNetworkEvents::REPORT_CASH_SPAWN_EVENT: { uint32_t money; buffer->Seek(64); buffer->ReadDword(&money, 32); buffer->Seek(0); if (money >= 2000) { if (g->notifications.received_event.report_cash_spawn.log) LOG(INFO) << "RECEIVED_EVENT_HANDLER : " << source_player->get_name() << " sent REPORT_CASH_SPAWN event."; if (g->notifications.received_event.report_cash_spawn.notify) g_notification_service->push_warning("Protections", std::format("{} is spawning cash.", source_player->get_name())); } break; } // player sending this event is a modder case eNetworkEvents::REPORT_MYSELF_EVENT: { if (g->notifications.received_event.modder_detect.log) LOG(INFO) << "RECEIVED_EVENT_HANDLER : " << source_player->get_name() << " sent modder event."; if (g->notifications.received_event.modder_detect.notify) g_notification_service->push_warning("Protections", std::format("{} sent out a modder event.", source_player->get_name())); if (auto plyr = g_player_service->get_by_id(source_player->m_player_id)) session::add_infraction(plyr, Infraction::TRIGGERED_ANTICHEAT); break; } case eNetworkEvents::REQUEST_CONTROL_EVENT: { int net_id = buffer->Read(13); if (g_local_player && g_local_player->m_vehicle && g_local_player->m_vehicle->m_net_object && g_local_player->m_vehicle->m_net_object->m_object_id == net_id) { g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset); if (g->notifications.received_event.request_control_event.log) LOG(INFO) << "RECEIVED_EVENT_HANDLER : " << source_player->get_name() << " requested control of player vehicle."; if (g->notifications.received_event.request_control_event.notify) g_notification_service->push_warning("Protections", std::format("Denied player control request from {}", source_player->get_name())); return; } buffer->Seek(0); break; } case eNetworkEvents::SCRIPT_WORLD_STATE_EVENT: { auto type = buffer->Read(4); buffer->Read(1); CGameScriptId id; script_id_deserialize(id, *buffer); if (type == WorldStateDataType::Rope) { buffer->Read(9); // network rope id buffer->Read(19); // pos x buffer->Read(19); // pos y buffer->Read(19); // pos z buffer->Read(19); // rot x buffer->Read(19); // rot y buffer->Read(19); // rot z buffer->Read(16); // length int type = buffer->Read(4); if (type != 7) { // most definitely a crash LOG(INFO) << std::hex << std::uppercase << "0x" << id.m_hash; notify::crash_blocked(source_player, "rope"); g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset); return; } } else if (type == WorldStateDataType::PopGroupOverride) { int pop_schedule = buffer->ReadSigned(8); // Pop Schedule int pop_group = buffer->Read(32); // Pop Group int percentage = buffer->Read(7); // Percentage if (pop_group == 0 && (percentage == 0 || percentage == 103)) { notify::crash_blocked(source_player, "pop group override"); g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset); return; } } buffer->Seek(0); break; } case eNetworkEvents::REMOVE_WEAPON_EVENT: { int net_id = buffer->Read(13); uint32_t hash = buffer->Read(32); if (hash == RAGE_JOAAT("WEAPON_UNARMED")) { notify::crash_blocked(source_player, "remove unarmed"); g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset); return; } if (g_local_player && g_local_player->m_net_object && g_local_player->m_net_object->m_object_id == net_id) { g_notification_service->push_warning("Protections", std::format("{} tried to remove a weapon.", source_player->get_name())); g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset); return; } buffer->Seek(0); break; } case eNetworkEvents::REMOVE_ALL_WEAPONS_EVENT: { int net_id = buffer->Read(13); if (g_local_player && g_local_player->m_net_object && g_local_player->m_net_object->m_object_id == net_id) { g_notification_service->push_warning("Protections", std::format("{} tried to remove all weapons.", source_player->get_name())); g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset); return; } buffer->Seek(0); break; } case eNetworkEvents::GIVE_CONTROL_EVENT: { uint32_t timestamp = buffer->Read(32); int count = buffer->Read(2); bool all_objects_migrate_together = buffer->Read(1); if (count > 3) { count = 3; } for (int i = 0; i < count; i++) { int net_id = buffer->Read(13); eNetObjType object_type = buffer->Read(4); int migration_type = buffer->Read(3); if (object_type < eNetObjType::NET_OBJ_TYPE_AUTOMOBILE || object_type > eNetObjType::NET_OBJ_TYPE_TRAIN) { notify::crash_blocked(source_player, "out of bounds give control type"); g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset); return; } } buffer->Seek(0); g->m_syncing_player = source_player; break; } case eNetworkEvents::NETWORK_PLAY_SOUND_EVENT: { auto plyr = g_player_service->get_by_id(source_player->m_player_id); if (plyr->m_play_sound_rate_limit.process()) { if (plyr->m_play_sound_rate_limit.exceeded_last_process()) { notify::crash_blocked(source_player, "sound spam"); } g_pointers->m_send_event_ack(event_manager, source_player, target_player, event_index, event_handled_bitset); return; } break; } case eNetworkEvents::EXPLOSION_EVENT: { scan_explosion_event(source_player, buffer); break; } default: break; } return g_hooking->get_original()(event_manager, source_player, target_player, event_id, event_index, event_handled_bitset, buffer_size, buffer); } }