#include "views/view.hpp" #include "services/player_database/player_database_service.hpp" #include "core/data/command_access_levels.hpp" namespace big { void view::player_info() { if (ImGui::TreeNode("Info")) { ImGui::Text("Player ID: %d", g_player_service->get_selected()->id()); ImGui::Text("Session Host: %s", g_player_service->get_selected()->is_host() ? "Yes" : "No"); ImGui::Separator(); if (CPlayerInfo* player_info = g_player_service->get_selected()->get_player_info(); player_info != nullptr) { ImGui::Text("Wanted Level: %d", player_info->m_wanted_level); } uint32_t ped_damage_bits = 0; uint32_t ped_task_flag = 0; uint32_t veh_damage_bits = 0; std::string mode_str = ""; if (CPed* ped = g_player_service->get_selected()->get_ped(); ped != nullptr) { ped_damage_bits = ped->m_damage_bits; ped_task_flag = ped->m_ped_task_flag; } if (ped_damage_bits & (uint32_t)eEntityProofs::GOD) { mode_str = "God"; } else { if (ped_damage_bits & (uint32_t)eEntityProofs::BULLET) { mode_str += "Bullet, "; } if (ped_damage_bits & (uint32_t)eEntityProofs::EXPLOSION) { mode_str += "Explosion, "; } } if (mode_str.empty()) { mode_str = "No"; } ImGui::Text("Player God Mode: %s", mode_str.c_str()); mode_str = ""; if (auto vehicle = g_player_service->get_selected()->get_current_vehicle(); vehicle != nullptr) { veh_damage_bits = vehicle->m_damage_bits; } if (ped_task_flag & (uint8_t)ePedTask::TASK_DRIVING) { if (veh_damage_bits & (uint32_t)eEntityProofs::GOD) { mode_str = "God"; } else { if (veh_damage_bits & (uint32_t)eEntityProofs::COLLISION) { mode_str += "Collision, "; } if (veh_damage_bits & (uint32_t)eEntityProofs::EXPLOSION) { mode_str += "Explosion, "; } } if (mode_str.empty()) { mode_str = "No"; } } else { mode_str = "No vehicle detected"; } ImGui::Text("Vehicle God Mode: %s", mode_str.c_str()); ImGui::Separator(); if (auto net_player_data = g_player_service->get_selected()->get_net_data(); net_player_data != nullptr) { ImGui::Text("Rockstar ID: %d", net_player_data->m_gamer_handle_2.m_rockstar_id); ImGui::SameLine(); if (ImGui::Button("Copy##rid")) ImGui::SetClipboardText(std::to_string(net_player_data->m_gamer_handle_2.m_rockstar_id).data()); ImGui::Text( "IP Address: %d.%d.%d.%d:%d", net_player_data->m_external_ip.m_field1, net_player_data->m_external_ip.m_field2, net_player_data->m_external_ip.m_field3, net_player_data->m_external_ip.m_field4, net_player_data->m_external_port ); ImGui::SameLine(); if (ImGui::Button("Copy##ip")) ImGui::SetClipboardText(std::format("{}.{}.{}.{}:{}", net_player_data->m_external_ip.m_field1, net_player_data->m_external_ip.m_field2, net_player_data->m_external_ip.m_field3, net_player_data->m_external_ip.m_field4, net_player_data->m_external_port).data()); } if (ImGui::BeginCombo("Chat Command Permissions", COMMAND_ACCESS_LEVELS[g_player_service->get_selected()->command_access_level.value_or(g.session.chat_command_default_access_level)])) { for (const auto& [type, name] : COMMAND_ACCESS_LEVELS) { if (ImGui::Selectable(name, type == g_player_service->get_selected()->command_access_level.value_or(g.session.chat_command_default_access_level))) { g.session.chat_command_default_access_level = type; g_player_database_service->get_or_create_player(g_player_service->get_selected())->command_access_level = type; g_player_database_service->save(); } if (type == g_player_service->get_selected()->command_access_level.value_or(g.session.chat_command_default_access_level)) { ImGui::SetItemDefaultFocus(); } } ImGui::EndCombo(); } if (ImGui::Button("Add To Database")) { g_player_database_service->get_or_create_player(g_player_service->get_selected()); } ImGui::TreePop(); } } }