#include "backend/command.hpp" #include "natives.hpp" namespace big { class heal : command { using command::command; virtual void execute(const command_arguments&, const std::shared_ptr ctx) override { ENTITY::SET_ENTITY_HEALTH(self::ped, PED::GET_PED_MAX_HEALTH(self::ped), 0, 0); PED::SET_PED_ARMOUR(self::ped, PLAYER::GET_PLAYER_MAX_ARMOUR(self::id)); } }; heal g_heal("heal", "HEAL", "HEAL_DESC", 0); }