#include "backend/player_command.hpp" #include "fiber_pool.hpp" #include "natives.hpp" #include "pointers.hpp" #include "util/teleport.hpp" namespace big { class bring : player_command { using player_command::player_command; virtual void execute(player_ptr player, const command_arguments& _args, const std::shared_ptr ctx) { teleport::bring_player(player); } }; class bring_all : command { using command::command; virtual void execute(const command_arguments& _args, const std::shared_ptr ctx) { for (auto& player : g_player_service->players()) g_fiber_pool->queue_job([player]() { teleport::bring_player(player.second); }); } }; bring g_bring("bring", "BRING", "BRING_DESC", 0, false); bring_all g_bring_all("bringall", "BRING_ALL", "BRING_ALL_DESC", 0, false); }