#include "lua_native_binding.hpp" #include "natives.hpp" namespace lua::native { static void LUA_NATIVE_PATHFIND_SET_ROADS_IN_AREA( float x1, float y1, float z1, float x2, float y2, float z2, bool nodeEnabled, bool unknown2 ) { PATHFIND::SET_ROADS_IN_AREA(x1, y1, z1, x2, y2, z2, nodeEnabled, unknown2); } static void LUA_NATIVE_PATHFIND_SET_ROADS_IN_ANGLED_AREA( float x1, float y1, float z1, float x2, float y2, float z2, float width, bool unknown1, bool unknown2, bool unknown3 ) { PATHFIND::SET_ROADS_IN_ANGLED_AREA(x1, y1, z1, x2, y2, z2, width, unknown1, unknown2, unknown3); } static void LUA_NATIVE_PATHFIND_SET_PED_PATHS_IN_AREA( float x1, float y1, float z1, float x2, float y2, float z2, bool p6, Any p7 ) { PATHFIND::SET_PED_PATHS_IN_AREA(x1, y1, z1, x2, y2, z2, p6, p7); } static std::tuple LUA_NATIVE_PATHFIND_GET_SAFE_COORD_FOR_PED( float x, float y, float z, bool onGround, Vector3 outPosition, int flags ) { std::tuple return_values; std::get<0>(return_values) = (bool)PATHFIND::GET_SAFE_COORD_FOR_PED(x, y, z, onGround, &outPosition, flags); std::get<1>(return_values) = outPosition; return return_values; } static std::tuple LUA_NATIVE_PATHFIND_GET_CLOSEST_VEHICLE_NODE( float x, float y, float z, Vector3 outPosition, int nodeFlags, float p5, float p6 ) { std::tuple return_values; std::get<0>(return_values) = (bool)PATHFIND::GET_CLOSEST_VEHICLE_NODE(x, y, z, &outPosition, nodeFlags, p5, p6); std::get<1>(return_values) = outPosition; return return_values; } static std::tuple LUA_NATIVE_PATHFIND_GET_CLOSEST_MAJOR_VEHICLE_NODE( float x, float y, float z, Vector3 outPosition, float unknown1, float unknown2 ) { std::tuple return_values; std::get<0>(return_values) = (bool)PATHFIND::GET_CLOSEST_MAJOR_VEHICLE_NODE(x, y, z, &outPosition, unknown1, unknown2); std::get<1>(return_values) = outPosition; return return_values; } static std::tuple LUA_NATIVE_PATHFIND_GET_CLOSEST_VEHICLE_NODE_WITH_HEADING( float x, float y, float z, Vector3 outPosition, float outHeading, int nodeType, float p6, float p7 ) { std::tuple return_values; std::get<0>(return_values) = (bool)PATHFIND::GET_CLOSEST_VEHICLE_NODE_WITH_HEADING(x, y, z, &outPosition, &outHeading, nodeType, p6, p7); std::get<1>(return_values) = outPosition; std::get<2>(return_values) = outHeading; return return_values; } static std::tuple LUA_NATIVE_PATHFIND_GET_NTH_CLOSEST_VEHICLE_NODE( float x, float y, float z, int nthClosest, Vector3 outPosition, int nodeFlags, float unknown1, float unknown2 ) { std::tuple return_values; std::get<0>(return_values) = (bool)PATHFIND::GET_NTH_CLOSEST_VEHICLE_NODE(x, y, z, nthClosest, &outPosition, nodeFlags, unknown1, unknown2); std::get<1>(return_values) = outPosition; return return_values; } static int LUA_NATIVE_PATHFIND_GET_NTH_CLOSEST_VEHICLE_NODE_ID( float x, float y, float z, int nth, int nodeFlags, float p5, float p6 ) { auto retval = PATHFIND::GET_NTH_CLOSEST_VEHICLE_NODE_ID(x, y, z, nth, nodeFlags, p5, p6); return retval; } static std::tuple LUA_NATIVE_PATHFIND_GET_NTH_CLOSEST_VEHICLE_NODE_WITH_HEADING( float x, float y, float z, int nthClosest, Vector3 outPosition, float outHeading, int outNumLanes, int nodeFlags, float unknown3, float unknown4 ) { std::tuple return_values; std::get<0>(return_values) = (bool)PATHFIND::GET_NTH_CLOSEST_VEHICLE_NODE_WITH_HEADING(x, y, z, nthClosest, &outPosition, &outHeading, &outNumLanes, nodeFlags, unknown3, unknown4); std::get<1>(return_values) = outPosition; std::get<2>(return_values) = outHeading; std::get<3>(return_values) = outNumLanes; return return_values; } static std::tuple LUA_NATIVE_PATHFIND_GET_NTH_CLOSEST_VEHICLE_NODE_ID_WITH_HEADING( float x, float y, float z, int nthClosest, Vector3 outPosition, float outHeading, int nodeFlags, float p7, float p8 ) { std::tuple return_values; std::get<0>(return_values) = PATHFIND::GET_NTH_CLOSEST_VEHICLE_NODE_ID_WITH_HEADING(x, y, z, nthClosest, &outPosition, &outHeading, nodeFlags, p7, p8); std::get<1>(return_values) = outPosition; std::get<2>(return_values) = outHeading; return return_values; } static std::tuple LUA_NATIVE_PATHFIND_GET_NTH_CLOSEST_VEHICLE_NODE_FAVOUR_DIRECTION( float x, float y, float z, float desiredX, float desiredY, float desiredZ, int nthClosest, Vector3 outPosition, float outHeading, int nodeFlags, float p10, float p11 ) { std::tuple return_values; std::get<0>(return_values) = (bool)PATHFIND::GET_NTH_CLOSEST_VEHICLE_NODE_FAVOUR_DIRECTION(x, y, z, desiredX, desiredY, desiredZ, nthClosest, &outPosition, &outHeading, nodeFlags, p10, p11); std::get<1>(return_values) = outPosition; std::get<2>(return_values) = outHeading; return return_values; } static std::tuple LUA_NATIVE_PATHFIND_GET_VEHICLE_NODE_PROPERTIES( float x, float y, float z, int density, int flags ) { std::tuple return_values; std::get<0>(return_values) = (bool)PATHFIND::GET_VEHICLE_NODE_PROPERTIES(x, y, z, &density, &flags); std::get<1>(return_values) = density; std::get<2>(return_values) = flags; return return_values; } static bool LUA_NATIVE_PATHFIND_IS_VEHICLE_NODE_ID_VALID( int vehicleNodeId ) { auto retval = (bool)PATHFIND::IS_VEHICLE_NODE_ID_VALID(vehicleNodeId); return retval; } static Vector3 LUA_NATIVE_PATHFIND_GET_VEHICLE_NODE_POSITION( int nodeId, Vector3 outPosition ) { PATHFIND::GET_VEHICLE_NODE_POSITION(nodeId, &outPosition); return outPosition; } static bool LUA_NATIVE_PATHFIND_GET_VEHICLE_NODE_IS_GPS_ALLOWED( int nodeID ) { auto retval = (bool)PATHFIND::GET_VEHICLE_NODE_IS_GPS_ALLOWED(nodeID); return retval; } static bool LUA_NATIVE_PATHFIND_GET_VEHICLE_NODE_IS_SWITCHED_OFF( int nodeID ) { auto retval = (bool)PATHFIND::GET_VEHICLE_NODE_IS_SWITCHED_OFF(nodeID); return retval; } static std::tuple LUA_NATIVE_PATHFIND_GET_CLOSEST_ROAD( float x, float y, float z, float p3, int p4, Vector3 p5, Vector3 p6, Any p7, Any p8, float p9, bool p10 ) { std::tuple return_values; std::get<0>(return_values) = (bool)PATHFIND::GET_CLOSEST_ROAD(x, y, z, p3, p4, &p5, &p6, &p7, &p8, &p9, p10); std::get<1>(return_values) = p5; std::get<2>(return_values) = p6; std::get<3>(return_values) = p7; std::get<4>(return_values) = p8; std::get<5>(return_values) = p9; return return_values; } static bool LUA_NATIVE_PATHFIND_LOAD_ALL_PATH_NODES( bool set ) { auto retval = (bool)PATHFIND::LOAD_ALL_PATH_NODES(set); return retval; } static void LUA_NATIVE_PATHFIND_SET_ALLOW_STREAM_PROLOGUE_NODES( bool toggle ) { PATHFIND::SET_ALLOW_STREAM_PROLOGUE_NODES(toggle); } static void LUA_NATIVE_PATHFIND_SET_ALLOW_STREAM_HEIST_ISLAND_NODES( int type ) { PATHFIND::SET_ALLOW_STREAM_HEIST_ISLAND_NODES(type); } static bool LUA_NATIVE_PATHFIND_ARE_NODES_LOADED_FOR_AREA( float x1, float y1, float x2, float y2 ) { auto retval = (bool)PATHFIND::ARE_NODES_LOADED_FOR_AREA(x1, y1, x2, y2); return retval; } static bool LUA_NATIVE_PATHFIND_REQUEST_PATH_NODES_IN_AREA_THIS_FRAME( float x1, float y1, float x2, float y2 ) { auto retval = (bool)PATHFIND::REQUEST_PATH_NODES_IN_AREA_THIS_FRAME(x1, y1, x2, y2); return retval; } static void LUA_NATIVE_PATHFIND_SET_ROADS_BACK_TO_ORIGINAL( float p0, float p1, float p2, float p3, float p4, float p5, Any p6 ) { PATHFIND::SET_ROADS_BACK_TO_ORIGINAL(p0, p1, p2, p3, p4, p5, p6); } static void LUA_NATIVE_PATHFIND_SET_ROADS_BACK_TO_ORIGINAL_IN_ANGLED_AREA( float x1, float y1, float z1, float x2, float y2, float z2, float width, Any p7 ) { PATHFIND::SET_ROADS_BACK_TO_ORIGINAL_IN_ANGLED_AREA(x1, y1, z1, x2, y2, z2, width, p7); } static void LUA_NATIVE_PATHFIND_SET_AMBIENT_PED_RANGE_MULTIPLIER_THIS_FRAME( float multiplier ) { PATHFIND::SET_AMBIENT_PED_RANGE_MULTIPLIER_THIS_FRAME(multiplier); } static void LUA_NATIVE_PATHFIND_ADJUST_AMBIENT_PED_SPAWN_DENSITIES_THIS_FRAME( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 ) { PATHFIND::ADJUST_AMBIENT_PED_SPAWN_DENSITIES_THIS_FRAME(p0, p1, p2, p3, p4, p5, p6); } static void LUA_NATIVE_PATHFIND_SET_PED_PATHS_BACK_TO_ORIGINAL( float x1, float y1, float z1, float x2, float y2, float z2, Any p6 ) { PATHFIND::SET_PED_PATHS_BACK_TO_ORIGINAL(x1, y1, z1, x2, y2, z2, p6); } static std::tuple LUA_NATIVE_PATHFIND_GET_RANDOM_VEHICLE_NODE( float x, float y, float z, float radius, bool p4, bool p5, bool p6, Vector3 outPosition, int nodeId ) { std::tuple return_values; std::get<0>(return_values) = (bool)PATHFIND::GET_RANDOM_VEHICLE_NODE(x, y, z, radius, p4, p5, p6, &outPosition, &nodeId); std::get<1>(return_values) = outPosition; std::get<2>(return_values) = nodeId; return return_values; } static std::tuple LUA_NATIVE_PATHFIND_GET_SPAWN_COORDS_FOR_VEHICLE_NODE( int nodeAddress, float towardsCoorsX, float towardsCoorsY, float towardsCoorsZ, Vector3 centrePoint, float heading ) { std::tuple return_values; std::get<0>(return_values) = PATHFIND::GET_SPAWN_COORDS_FOR_VEHICLE_NODE(nodeAddress, towardsCoorsX, towardsCoorsY, towardsCoorsZ, ¢rePoint, &heading); std::get<1>(return_values) = centrePoint; std::get<2>(return_values) = heading; return return_values; } static std::tuple LUA_NATIVE_PATHFIND_GET_STREET_NAME_AT_COORD( float x, float y, float z, Hash streetName, Hash crossingRoad ) { std::tuple return_values; PATHFIND::GET_STREET_NAME_AT_COORD(x, y, z, &streetName, &crossingRoad); std::get<0>(return_values) = streetName; std::get<1>(return_values) = crossingRoad; return return_values; } static std::tuple LUA_NATIVE_PATHFIND_GENERATE_DIRECTIONS_TO_COORD( float x, float y, float z, bool p3, int direction, float p5, float distToNxJunction ) { std::tuple return_values; std::get<0>(return_values) = PATHFIND::GENERATE_DIRECTIONS_TO_COORD(x, y, z, p3, &direction, &p5, &distToNxJunction); std::get<1>(return_values) = direction; std::get<2>(return_values) = p5; std::get<3>(return_values) = distToNxJunction; return return_values; } static void LUA_NATIVE_PATHFIND_SET_IGNORE_NO_GPS_FLAG( bool toggle ) { PATHFIND::SET_IGNORE_NO_GPS_FLAG(toggle); } static void LUA_NATIVE_PATHFIND_SET_IGNORE_NO_GPS_FLAG_UNTIL_FIRST_NORMAL_NODE( bool toggle ) { PATHFIND::SET_IGNORE_NO_GPS_FLAG_UNTIL_FIRST_NORMAL_NODE(toggle); } static void LUA_NATIVE_PATHFIND_SET_GPS_DISABLED_ZONE( float x1, float y1, float z1, float x2, float y2, float z3 ) { PATHFIND::SET_GPS_DISABLED_ZONE(x1, y1, z1, x2, y2, z3); } static int LUA_NATIVE_PATHFIND_GET_GPS_BLIP_ROUTE_LENGTH( ) { auto retval = PATHFIND::GET_GPS_BLIP_ROUTE_LENGTH(); return retval; } static std::tuple LUA_NATIVE_PATHFIND_GET_POS_ALONG_GPS_TYPE_ROUTE( Vector3 result, bool p1, float p2, int p3 ) { std::tuple return_values; std::get<0>(return_values) = (bool)PATHFIND::GET_POS_ALONG_GPS_TYPE_ROUTE(&result, p1, p2, p3); std::get<1>(return_values) = result; return return_values; } static bool LUA_NATIVE_PATHFIND_GET_GPS_BLIP_ROUTE_FOUND( ) { auto retval = (bool)PATHFIND::GET_GPS_BLIP_ROUTE_FOUND(); return retval; } static std::tuple LUA_NATIVE_PATHFIND_GET_ROAD_BOUNDARY_USING_HEADING( float x, float y, float z, float heading, Vector3 outPosition ) { std::tuple return_values; std::get<0>(return_values) = (bool)PATHFIND::GET_ROAD_BOUNDARY_USING_HEADING(x, y, z, heading, &outPosition); std::get<1>(return_values) = outPosition; return return_values; } static std::tuple LUA_NATIVE_PATHFIND_GET_POSITION_BY_SIDE_OF_ROAD( float x, float y, float z, int p3, Vector3 outPosition ) { std::tuple return_values; std::get<0>(return_values) = (bool)PATHFIND::GET_POSITION_BY_SIDE_OF_ROAD(x, y, z, p3, &outPosition); std::get<1>(return_values) = outPosition; return return_values; } static bool LUA_NATIVE_PATHFIND_IS_POINT_ON_ROAD( float x, float y, float z, Vehicle vehicle ) { auto retval = (bool)PATHFIND::IS_POINT_ON_ROAD(x, y, z, vehicle); return retval; } static int LUA_NATIVE_PATHFIND_GET_NEXT_GPS_DISABLED_ZONE_INDEX( ) { auto retval = PATHFIND::GET_NEXT_GPS_DISABLED_ZONE_INDEX(); return retval; } static void LUA_NATIVE_PATHFIND_SET_GPS_DISABLED_ZONE_AT_INDEX( float x1, float y1, float z1, float x2, float y2, float z2, int index ) { PATHFIND::SET_GPS_DISABLED_ZONE_AT_INDEX(x1, y1, z1, x2, y2, z2, index); } static void LUA_NATIVE_PATHFIND_CLEAR_GPS_DISABLED_ZONE_AT_INDEX( int index ) { PATHFIND::CLEAR_GPS_DISABLED_ZONE_AT_INDEX(index); } static void LUA_NATIVE_PATHFIND_ADD_NAVMESH_REQUIRED_REGION( float x, float y, float radius ) { PATHFIND::ADD_NAVMESH_REQUIRED_REGION(x, y, radius); } static void LUA_NATIVE_PATHFIND_REMOVE_NAVMESH_REQUIRED_REGIONS( ) { PATHFIND::REMOVE_NAVMESH_REQUIRED_REGIONS(); } static bool LUA_NATIVE_PATHFIND_IS_NAVMESH_REQUIRED_REGION_IN_USE( ) { auto retval = (bool)PATHFIND::IS_NAVMESH_REQUIRED_REGION_IN_USE(); return retval; } static void LUA_NATIVE_PATHFIND_DISABLE_NAVMESH_IN_AREA( float x1, float y1, float z1, float x2, float y2, float z2, bool toggle ) { PATHFIND::DISABLE_NAVMESH_IN_AREA(x1, y1, z1, x2, y2, z2, toggle); } static bool LUA_NATIVE_PATHFIND_ARE_ALL_NAVMESH_REGIONS_LOADED( ) { auto retval = (bool)PATHFIND::ARE_ALL_NAVMESH_REGIONS_LOADED(); return retval; } static bool LUA_NATIVE_PATHFIND_IS_NAVMESH_LOADED_IN_AREA( float x1, float y1, float z1, float x2, float y2, float z2 ) { auto retval = (bool)PATHFIND::IS_NAVMESH_LOADED_IN_AREA(x1, y1, z1, x2, y2, z2); return retval; } static int LUA_NATIVE_PATHFIND_GET_NUM_NAVMESHES_EXISTING_IN_AREA( float x1, float y1, float z1, float x2, float y2, float z2 ) { auto retval = PATHFIND::GET_NUM_NAVMESHES_EXISTING_IN_AREA(x1, y1, z1, x2, y2, z2); return retval; } static int LUA_NATIVE_PATHFIND_ADD_NAVMESH_BLOCKING_OBJECT( float p0, float p1, float p2, float p3, float p4, float p5, float p6, bool p7, Any p8 ) { auto retval = PATHFIND::ADD_NAVMESH_BLOCKING_OBJECT(p0, p1, p2, p3, p4, p5, p6, p7, p8); return retval; } static void LUA_NATIVE_PATHFIND_UPDATE_NAVMESH_BLOCKING_OBJECT( Any p0, float p1, float p2, float p3, float p4, float p5, float p6, float p7, Any p8 ) { PATHFIND::UPDATE_NAVMESH_BLOCKING_OBJECT(p0, p1, p2, p3, p4, p5, p6, p7, p8); } static void LUA_NATIVE_PATHFIND_REMOVE_NAVMESH_BLOCKING_OBJECT( Any p0 ) { PATHFIND::REMOVE_NAVMESH_BLOCKING_OBJECT(p0); } static bool LUA_NATIVE_PATHFIND_DOES_NAVMESH_BLOCKING_OBJECT_EXIST( Any p0 ) { auto retval = (bool)PATHFIND::DOES_NAVMESH_BLOCKING_OBJECT_EXIST(p0); return retval; } static float LUA_NATIVE_PATHFIND_GET_APPROX_HEIGHT_FOR_POINT( float x, float y ) { auto retval = PATHFIND::GET_APPROX_HEIGHT_FOR_POINT(x, y); return retval; } static float LUA_NATIVE_PATHFIND_GET_APPROX_HEIGHT_FOR_AREA( float x1, float y1, float x2, float y2 ) { auto retval = PATHFIND::GET_APPROX_HEIGHT_FOR_AREA(x1, y1, x2, y2); return retval; } static float LUA_NATIVE_PATHFIND_GET_APPROX_FLOOR_FOR_POINT( float x, float y ) { auto retval = PATHFIND::GET_APPROX_FLOOR_FOR_POINT(x, y); return retval; } static float LUA_NATIVE_PATHFIND_GET_APPROX_FLOOR_FOR_AREA( float x1, float y1, float x2, float y2 ) { auto retval = PATHFIND::GET_APPROX_FLOOR_FOR_AREA(x1, y1, x2, y2); return retval; } static float LUA_NATIVE_PATHFIND_CALCULATE_TRAVEL_DISTANCE_BETWEEN_POINTS( float x1, float y1, float z1, float x2, float y2, float z2 ) { auto retval = PATHFIND::CALCULATE_TRAVEL_DISTANCE_BETWEEN_POINTS(x1, y1, z1, x2, y2, z2); return retval; } void init_native_binding_PATHFIND(sol::state& L) { auto PATHFIND = L["PATHFIND"].get_or_create(); PATHFIND.set_function("SET_ROADS_IN_AREA", LUA_NATIVE_PATHFIND_SET_ROADS_IN_AREA); PATHFIND.set_function("SET_ROADS_IN_ANGLED_AREA", LUA_NATIVE_PATHFIND_SET_ROADS_IN_ANGLED_AREA); PATHFIND.set_function("SET_PED_PATHS_IN_AREA", LUA_NATIVE_PATHFIND_SET_PED_PATHS_IN_AREA); PATHFIND.set_function("GET_SAFE_COORD_FOR_PED", LUA_NATIVE_PATHFIND_GET_SAFE_COORD_FOR_PED); PATHFIND.set_function("GET_CLOSEST_VEHICLE_NODE", LUA_NATIVE_PATHFIND_GET_CLOSEST_VEHICLE_NODE); PATHFIND.set_function("GET_CLOSEST_MAJOR_VEHICLE_NODE", LUA_NATIVE_PATHFIND_GET_CLOSEST_MAJOR_VEHICLE_NODE); PATHFIND.set_function("GET_CLOSEST_VEHICLE_NODE_WITH_HEADING", LUA_NATIVE_PATHFIND_GET_CLOSEST_VEHICLE_NODE_WITH_HEADING); PATHFIND.set_function("GET_NTH_CLOSEST_VEHICLE_NODE", LUA_NATIVE_PATHFIND_GET_NTH_CLOSEST_VEHICLE_NODE); PATHFIND.set_function("GET_NTH_CLOSEST_VEHICLE_NODE_ID", LUA_NATIVE_PATHFIND_GET_NTH_CLOSEST_VEHICLE_NODE_ID); PATHFIND.set_function("GET_NTH_CLOSEST_VEHICLE_NODE_WITH_HEADING", LUA_NATIVE_PATHFIND_GET_NTH_CLOSEST_VEHICLE_NODE_WITH_HEADING); PATHFIND.set_function("GET_NTH_CLOSEST_VEHICLE_NODE_ID_WITH_HEADING", LUA_NATIVE_PATHFIND_GET_NTH_CLOSEST_VEHICLE_NODE_ID_WITH_HEADING); PATHFIND.set_function("GET_NTH_CLOSEST_VEHICLE_NODE_FAVOUR_DIRECTION", LUA_NATIVE_PATHFIND_GET_NTH_CLOSEST_VEHICLE_NODE_FAVOUR_DIRECTION); PATHFIND.set_function("GET_VEHICLE_NODE_PROPERTIES", LUA_NATIVE_PATHFIND_GET_VEHICLE_NODE_PROPERTIES); PATHFIND.set_function("IS_VEHICLE_NODE_ID_VALID", LUA_NATIVE_PATHFIND_IS_VEHICLE_NODE_ID_VALID); PATHFIND.set_function("GET_VEHICLE_NODE_POSITION", LUA_NATIVE_PATHFIND_GET_VEHICLE_NODE_POSITION); PATHFIND.set_function("GET_VEHICLE_NODE_IS_GPS_ALLOWED", LUA_NATIVE_PATHFIND_GET_VEHICLE_NODE_IS_GPS_ALLOWED); PATHFIND.set_function("GET_VEHICLE_NODE_IS_SWITCHED_OFF", LUA_NATIVE_PATHFIND_GET_VEHICLE_NODE_IS_SWITCHED_OFF); PATHFIND.set_function("GET_CLOSEST_ROAD", LUA_NATIVE_PATHFIND_GET_CLOSEST_ROAD); PATHFIND.set_function("LOAD_ALL_PATH_NODES", LUA_NATIVE_PATHFIND_LOAD_ALL_PATH_NODES); PATHFIND.set_function("SET_ALLOW_STREAM_PROLOGUE_NODES", LUA_NATIVE_PATHFIND_SET_ALLOW_STREAM_PROLOGUE_NODES); PATHFIND.set_function("SET_ALLOW_STREAM_HEIST_ISLAND_NODES", LUA_NATIVE_PATHFIND_SET_ALLOW_STREAM_HEIST_ISLAND_NODES); PATHFIND.set_function("ARE_NODES_LOADED_FOR_AREA", LUA_NATIVE_PATHFIND_ARE_NODES_LOADED_FOR_AREA); PATHFIND.set_function("REQUEST_PATH_NODES_IN_AREA_THIS_FRAME", LUA_NATIVE_PATHFIND_REQUEST_PATH_NODES_IN_AREA_THIS_FRAME); PATHFIND.set_function("SET_ROADS_BACK_TO_ORIGINAL", LUA_NATIVE_PATHFIND_SET_ROADS_BACK_TO_ORIGINAL); PATHFIND.set_function("SET_ROADS_BACK_TO_ORIGINAL_IN_ANGLED_AREA", LUA_NATIVE_PATHFIND_SET_ROADS_BACK_TO_ORIGINAL_IN_ANGLED_AREA); PATHFIND.set_function("SET_AMBIENT_PED_RANGE_MULTIPLIER_THIS_FRAME", LUA_NATIVE_PATHFIND_SET_AMBIENT_PED_RANGE_MULTIPLIER_THIS_FRAME); PATHFIND.set_function("ADJUST_AMBIENT_PED_SPAWN_DENSITIES_THIS_FRAME", LUA_NATIVE_PATHFIND_ADJUST_AMBIENT_PED_SPAWN_DENSITIES_THIS_FRAME); PATHFIND.set_function("SET_PED_PATHS_BACK_TO_ORIGINAL", LUA_NATIVE_PATHFIND_SET_PED_PATHS_BACK_TO_ORIGINAL); PATHFIND.set_function("GET_RANDOM_VEHICLE_NODE", LUA_NATIVE_PATHFIND_GET_RANDOM_VEHICLE_NODE); PATHFIND.set_function("GET_SPAWN_COORDS_FOR_VEHICLE_NODE", LUA_NATIVE_PATHFIND_GET_SPAWN_COORDS_FOR_VEHICLE_NODE); PATHFIND.set_function("GET_STREET_NAME_AT_COORD", LUA_NATIVE_PATHFIND_GET_STREET_NAME_AT_COORD); PATHFIND.set_function("GENERATE_DIRECTIONS_TO_COORD", LUA_NATIVE_PATHFIND_GENERATE_DIRECTIONS_TO_COORD); PATHFIND.set_function("SET_IGNORE_NO_GPS_FLAG", LUA_NATIVE_PATHFIND_SET_IGNORE_NO_GPS_FLAG); PATHFIND.set_function("SET_IGNORE_NO_GPS_FLAG_UNTIL_FIRST_NORMAL_NODE", LUA_NATIVE_PATHFIND_SET_IGNORE_NO_GPS_FLAG_UNTIL_FIRST_NORMAL_NODE); PATHFIND.set_function("SET_GPS_DISABLED_ZONE", LUA_NATIVE_PATHFIND_SET_GPS_DISABLED_ZONE); PATHFIND.set_function("GET_GPS_BLIP_ROUTE_LENGTH", LUA_NATIVE_PATHFIND_GET_GPS_BLIP_ROUTE_LENGTH); PATHFIND.set_function("GET_POS_ALONG_GPS_TYPE_ROUTE", LUA_NATIVE_PATHFIND_GET_POS_ALONG_GPS_TYPE_ROUTE); PATHFIND.set_function("GET_GPS_BLIP_ROUTE_FOUND", LUA_NATIVE_PATHFIND_GET_GPS_BLIP_ROUTE_FOUND); PATHFIND.set_function("GET_ROAD_BOUNDARY_USING_HEADING", LUA_NATIVE_PATHFIND_GET_ROAD_BOUNDARY_USING_HEADING); PATHFIND.set_function("GET_POSITION_BY_SIDE_OF_ROAD", LUA_NATIVE_PATHFIND_GET_POSITION_BY_SIDE_OF_ROAD); PATHFIND.set_function("IS_POINT_ON_ROAD", LUA_NATIVE_PATHFIND_IS_POINT_ON_ROAD); PATHFIND.set_function("GET_NEXT_GPS_DISABLED_ZONE_INDEX", LUA_NATIVE_PATHFIND_GET_NEXT_GPS_DISABLED_ZONE_INDEX); PATHFIND.set_function("SET_GPS_DISABLED_ZONE_AT_INDEX", LUA_NATIVE_PATHFIND_SET_GPS_DISABLED_ZONE_AT_INDEX); PATHFIND.set_function("CLEAR_GPS_DISABLED_ZONE_AT_INDEX", LUA_NATIVE_PATHFIND_CLEAR_GPS_DISABLED_ZONE_AT_INDEX); PATHFIND.set_function("ADD_NAVMESH_REQUIRED_REGION", LUA_NATIVE_PATHFIND_ADD_NAVMESH_REQUIRED_REGION); PATHFIND.set_function("REMOVE_NAVMESH_REQUIRED_REGIONS", LUA_NATIVE_PATHFIND_REMOVE_NAVMESH_REQUIRED_REGIONS); PATHFIND.set_function("IS_NAVMESH_REQUIRED_REGION_IN_USE", LUA_NATIVE_PATHFIND_IS_NAVMESH_REQUIRED_REGION_IN_USE); PATHFIND.set_function("DISABLE_NAVMESH_IN_AREA", LUA_NATIVE_PATHFIND_DISABLE_NAVMESH_IN_AREA); PATHFIND.set_function("ARE_ALL_NAVMESH_REGIONS_LOADED", LUA_NATIVE_PATHFIND_ARE_ALL_NAVMESH_REGIONS_LOADED); PATHFIND.set_function("IS_NAVMESH_LOADED_IN_AREA", LUA_NATIVE_PATHFIND_IS_NAVMESH_LOADED_IN_AREA); PATHFIND.set_function("GET_NUM_NAVMESHES_EXISTING_IN_AREA", LUA_NATIVE_PATHFIND_GET_NUM_NAVMESHES_EXISTING_IN_AREA); PATHFIND.set_function("ADD_NAVMESH_BLOCKING_OBJECT", LUA_NATIVE_PATHFIND_ADD_NAVMESH_BLOCKING_OBJECT); PATHFIND.set_function("UPDATE_NAVMESH_BLOCKING_OBJECT", LUA_NATIVE_PATHFIND_UPDATE_NAVMESH_BLOCKING_OBJECT); PATHFIND.set_function("REMOVE_NAVMESH_BLOCKING_OBJECT", LUA_NATIVE_PATHFIND_REMOVE_NAVMESH_BLOCKING_OBJECT); PATHFIND.set_function("DOES_NAVMESH_BLOCKING_OBJECT_EXIST", LUA_NATIVE_PATHFIND_DOES_NAVMESH_BLOCKING_OBJECT_EXIST); PATHFIND.set_function("GET_APPROX_HEIGHT_FOR_POINT", LUA_NATIVE_PATHFIND_GET_APPROX_HEIGHT_FOR_POINT); PATHFIND.set_function("GET_APPROX_HEIGHT_FOR_AREA", LUA_NATIVE_PATHFIND_GET_APPROX_HEIGHT_FOR_AREA); PATHFIND.set_function("GET_APPROX_FLOOR_FOR_POINT", LUA_NATIVE_PATHFIND_GET_APPROX_FLOOR_FOR_POINT); PATHFIND.set_function("GET_APPROX_FLOOR_FOR_AREA", LUA_NATIVE_PATHFIND_GET_APPROX_FLOOR_FOR_AREA); PATHFIND.set_function("CALCULATE_TRAVEL_DISTANCE_BETWEEN_POINTS", LUA_NATIVE_PATHFIND_CALCULATE_TRAVEL_DISTANCE_BETWEEN_POINTS); } }