#include "features.hpp" namespace big { void features::speedo_meter() { static const float x = .9f; static const float y = .72f; int64_t speedo_type = g_settings.options["speedo_type"].get(); if (speedo_type == 0 || HUD::IS_PAUSE_MENU_ACTIVE()) return; Vehicle veh = PED::GET_VEHICLE_PED_IS_IN(PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_playerId), false); if (veh == 0) return; char speed_type[16], speed[32]; float veh_speed = ENTITY::GET_ENTITY_SPEED(veh); switch (speedo_type) { case 1: veh_speed *= 3.6; strcpy(speed_type, "kph"); break; case 2: veh_speed *= 2.2369; strcpy(speed_type, "mph"); break; } sprintf(speed, "%d", (int)veh_speed); HUD::SET_TEXT_FONT(2); HUD::SET_TEXT_SCALE(.9f, .9f); HUD::SET_TEXT_OUTLINE(); HUD::BEGIN_TEXT_COMMAND_DISPLAY_TEXT("STRING"); HUD::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME(speed); HUD::END_TEXT_COMMAND_DISPLAY_TEXT(x, y + .04f, 1); HUD::SET_TEXT_FONT(2); HUD::SET_TEXT_SCALE(.91f, .91f); HUD::SET_TEXT_OUTLINE(); HUD::BEGIN_TEXT_COMMAND_DISPLAY_TEXT("STRING"); HUD::ADD_TEXT_COMPONENT_SUBSTRING_PLAYER_NAME(speed_type); HUD::END_TEXT_COMMAND_DISPLAY_TEXT(x, y, 1); } }