#include "features.hpp" namespace big { void features::sticky_tyres() { if (g_settings.options["sticky_tyres"].get()) { QUEUE_JOB_BEGIN_CLAUSE() { Vehicle veh = PED::GET_VEHICLE_PED_IS_IN(PLAYER::PLAYER_PED_ID(), false); if (veh) { while (!NETWORK::NETWORK_HAS_CONTROL_OF_ENTITY(veh)) { NETWORK::NETWORK_REQUEST_CONTROL_OF_ENTITY(veh); script::get_current()->yield(); } VEHICLE::SET_VEHICLE_ON_GROUND_PROPERLY(veh, 5.f); } }QUEUE_JOB_END_CLAUSE } } }