#include "backend/looped/looped.hpp" #include "fiber_pool.hpp" #include "gta_util.hpp" #include "natives.hpp" #include "script.hpp" #include "services/players/player_service.hpp" #include namespace big { void looped::system_desync_kick_protection() { memset(>a_util::get_network()->m_game_complaint_mgr.m_host_tokens_complained, 0, 64 * sizeof(uint64_t)); if (!g_player_service->m_player_to_use_complaint_kick || !g_player_service->m_player_to_use_complaint_kick->get()->get_net_data()) gta_util::get_network()->m_game_complaint_mgr.m_num_tokens_complained = 0; else { gta_util::get_network()->m_game_complaint_mgr.m_num_tokens_complained = 1; gta_util::get_network()->m_game_complaint_mgr.m_host_tokens_complained[0] = g_player_service->m_player_to_use_complaint_kick->get()->get_net_data()->m_host_token; } auto old = gta_util::get_network()->m_game_complaint_mgr.m_host_token; if (gta_util::get_network()->m_game_session_state > 3 && gta_util::get_network()->m_game_session_state < 6 && g_player_service->m_player_to_use_complaint_kick && g_player_service->get_self()->is_valid() && !g_player_service->get_self()->is_host()) { g_pointers->m_gta.m_reset_network_complaints(>a_util::get_network()->m_game_complaint_mgr); } } }