#include "features.hpp" namespace big { static bool bLastSuperSprint = false; static bool bSkyDiving = false; void features::super_sprint() { Ped player = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g_playerId); if (PED::IS_PED_IN_ANY_VEHICLE(player, true)) return; bool bSuperSprint = g_settings.options["super_sprint"].get(); if (bSuperSprint) { Vector3 vel = ENTITY::GET_ENTITY_VELOCITY(player); LOG(INFO) << vel.x << " " << vel.y << ", " << vel.z; ENTITY::SET_ENTITY_VELOCITY(player, vel.x * 2, vel.y * 2, vel.z); } /* if (bSuperSprint) { float height = ENTITY::GET_ENTITY_HEIGHT_ABOVE_GROUND(player); bool flying = height > 5; if (flying && !bSkyDiving) { TASK::TASK_SKY_DIVE(player, true); bSkyDiving = true; } else if (!flying && bSkyDiving) { bSkyDiving = false; flying = false; TASK::TASK_SKY_DIVE(player, false); } if (TASK::IS_PED_SPRINTING(player) || flying) { Vector3 offset = ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS(player, 0, 0.6, 0); ENTITY::APPLY_FORCE_TO_ENTITY(player, 1, 0.0f, 1.3, bSkyDiving ? 1.f : 0.f, 0.0f, 0.0f, 0.0f, 0, 1, 1, 1, 0, 1); PLAYER::SET_PLAYER_SPRINT(g_playerId, 1); PLAYER::SET_RUN_SPRINT_MULTIPLIER_FOR_PLAYER(g_playerId, 1.49); } else { PLAYER::SET_RUN_SPRINT_MULTIPLIER_FOR_PLAYER(g_playerId, 1.0); } } else if (!bSuperSprint && bSuperSprint != bLastSuperSprint) { PLAYER::SET_RUN_SPRINT_MULTIPLIER_FOR_PLAYER(g_playerId, 1.0); }*/ bLastSuperSprint = bSuperSprint; } }