#include "hooking/hooking.hpp" #include "native_hooks/native_hooks.hpp" namespace big { rage::eThreadState hooks::gta_thread_kill(GtaThread* thread) { const auto result = g_hooking->get_original()(thread); if (g.notifications.gta_thread_kill.log) LOG(INFO) << "Script Thread '" << thread->m_name << "' terminated (" << thread->m_exit_message << ")."; if (g.notifications.gta_thread_kill.notify) g_notification_service.push("Script Thread Termination", std::format("Script Thread '{}' terminated.", thread->m_name)); if (thread == g.m_hunt_the_beast_thread) g.m_hunt_the_beast_thread = nullptr; if (thread == g.m_dance_thread) g.m_dance_thread = nullptr; if (thread == g.m_mission_creator_thread) g.m_mission_creator_thread = nullptr; if (thread == g.m_modshop_thread) g.m_modshop_thread = nullptr; return result; } }