#include "features.hpp" #include "logger.hpp" #include "natives.hpp" #include "script.hpp" namespace big { void features::run_tick() { g_playerId = PLAYER::PLAYER_ID(); update_player_structs(); update_screen_sizes(); god_mode(); never_wanted(); no_bike_fall(); no_idle_kick(); no_ragdoll(); off_radar(); spoof_rank(); super_sprint(); } void features::script_func() { while (true) { TRY_CLAUSE { run_tick(); } EXCEPT_CLAUSE script::get_current()->yield(); } } }