#include "backend/looped/looped.hpp" #include "gta/enums.hpp" #include "natives.hpp" #include "util/blip.hpp" #include "util/entity.hpp" #include "util/vehicle.hpp" namespace big { void looped::vehicle_auto_drive_to_waypoint() { static Vector3 location; static bool driving_to_wp = true; static bool ran_once = false; static int changing_driving_styles = false; static int current_driving_style = false; static float current_speed; if (g->vehicle.auto_drive_to_waypoint) { ran_once = true; driving_to_wp = false; if (!blip::get_blip_location(location, (int)BlipIcons::Waypoint)) { g_notification_service->push_warning("Warning", "No Waypoint found please set one first."); g->vehicle.auto_drive_to_waypoint = false; } else if (!self::veh) { g_notification_service->push_warning("Warning", "Please be in a car first then try again."); g->vehicle.auto_drive_to_waypoint = false; } else { blip::get_blip_location(location, (int)BlipIcons::Waypoint); if (!changing_driving_styles) { g_notification_service->push_warning("Auto Drive", "Starting Route To Destination"); g_notification_service->push_warning("Auto Drive", "Start driving or leave car to take back control."); } current_speed = g->vehicle.auto_drive_speed; current_driving_style = g->vehicle.driving_style_flags; TASK::CLEAR_VEHICLE_TASKS_(self::veh); TASK::CLEAR_PED_TASKS(self::ped); TASK::TASK_VEHICLE_DRIVE_TO_COORD( self::ped, self::veh, location.x, location.y, location.z, current_speed, 5, ENTITY::GET_ENTITY_MODEL(self::veh), current_driving_style, 20, true ); g->vehicle.auto_drive_to_waypoint = false; driving_to_wp = true; } } if (driving_to_wp) { if (!blip::get_blip_location(location, (int)BlipIcons::Waypoint) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_MOVE_LEFT_ONLY) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_MOVE_RIGHT_ONLY) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_ACCELERATE) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_BRAKE) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_EXIT) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_HANDBRAKE)) { if (!blip::get_blip_location(location, (int)BlipIcons::Waypoint)) { VEHICLE::SET_VEHICLE_FORWARD_SPEED(self::veh, 8); } g->vehicle.auto_drive_to_waypoint = false; if (ran_once) { g_notification_service->push_warning("Warning", "Autodrive Stopped"); } TASK::CLEAR_VEHICLE_TASKS_(self::veh); TASK::CLEAR_PED_TASKS(self::ped); driving_to_wp = false; } if (!ran_once) { TASK::CLEAR_VEHICLE_TASKS_(self::veh); TASK::CLEAR_PED_TASKS(self::ped); driving_to_wp = false; } else { if ((current_driving_style != g->vehicle.driving_style_flags) || (current_speed != g->vehicle.auto_drive_speed)) { changing_driving_styles = true; g->vehicle.auto_drive_to_waypoint = true; } } } } }