#include "gui/window.hpp" #include "gui/tab_bar.hpp" #include "features.hpp" namespace big { void window::render_handling_window() { if (g_handling_window && ImGui::Begin("Handling", &g_handling_window)) { if (g_in_vehicle && g_vehicle != nullptr) { ImGui::BeginTabBar("handling_tabbar"); tabbar::handling_physics(); tabbar::handling_brakes(); tabbar::handling_suspension(); tabbar::handling_traction(); tabbar::handling_transmission(); ImGui::EndTabBar(); } else ImGui::Text("You're not in a vehicle right now."); ImGui::End(); } } }