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YimMenu
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This repository has been archived on
2024-10-22
. You can view files and clone it, but cannot push or open issues or pull requests.
YimMenu
/
src
/
backend
/
looped
/
vehicle
History
gir489returns
0217c5e281
Fixed vehicle repaired/vehicle godmode code not running if the player was offline/did not have a personal vehicle deployed.
2024-08-16 23:34:38 -04:00
..
allow_all_vehicles_in_heists.cpp
Disable dupe detector in freemode. (
#3449
)
2024-07-27 21:01:19 +02:00
allow_all_weapons.cpp
Give optimisation hints to compiler (
#2929
)
2024-04-22 19:48:22 +02:00
auto_drive.cpp
Removed errant waypoint icons in get_objective_location. (
#3509
)
2024-08-03 18:19:43 +02:00
block_homing.cpp
Fix crash reaction and add more translation key (
#1850
)
2023-07-26 18:26:09 +02:00
boost_behavior.cpp
Added g_local_player pointer sanity checks. (
#2792
)
2024-03-01 17:48:20 +01:00
bypass_dupe_detector.cpp
Disable dupe detector in freemode. (
#3449
)
2024-07-27 21:01:19 +02:00
disable_siren.cpp
Fix crash reaction and add more translation key (
#1850
)
2023-07-26 18:26:09 +02:00
drive_on_water.cpp
Menu revamp (
#3274
)
2024-06-27 10:32:17 +02:00
fly.cpp
Disable Vehicle Heading Updates When Vehicle Flying in First-Person Mode (
#2991
)
2024-05-30 22:07:41 +02:00
horn_boost.cpp
Fix crash reaction and add more translation key (
#1850
)
2023-07-26 18:26:09 +02:00
infinite_veh_ammo.cpp
feat: Added Infinite Vehicle Ammo (
#3003
)
2024-04-30 20:52:49 +02:00
instant_brake.cpp
Fix crash reaction and add more translation key (
#1850
)
2023-07-26 18:26:09 +02:00
invisibility.cpp
Fix crash reaction and add more translation key (
#1850
)
2023-07-26 18:26:09 +02:00
keep_engine_running.cpp
Fix crash reaction and add more translation key (
#1850
)
2023-07-26 18:26:09 +02:00
keep_on_ground.cpp
Fix crash reaction and add more translation key (
#1850
)
2023-07-26 18:26:09 +02:00
keep_vehicle_clean.cpp
Prevent vehicle looped functions from running on vehicles we are not currently driving. (
#3548
)
2024-08-11 01:12:29 +02:00
keep_vehicle_repaired.cpp
Fixed vehicle repaired/vehicle godmode code not running if the player was offline/did not have a personal vehicle deployed.
2024-08-16 23:34:38 -04:00
no_collision.cpp
refactor!: Modify command argument handling and move
on_
method to bool_command (
#1826
)
2023-07-26 22:22:40 +02:00
no_water_collision.cpp
Fix crash reaction and add more translation key (
#1850
)
2023-07-26 18:26:09 +02:00
rgb_paint.cpp
Converted all static strings to translation keys. (
#2284
)
2023-10-20 18:24:44 +02:00
seatbelt.cpp
(fix) Seatbelt values are set to opposite (
#2085
)
2023-09-08 23:58:51 +02:00
speedo_meter.cpp
Change MIPH with MPH (
#3128
)
2024-05-16 00:05:51 +02:00
turn_signals.cpp
refactor!: Rewrite of the old notification service (
#2866
)
2024-03-23 00:04:49 +01:00
unlimited_weapons.cpp
refactor!: Modify command argument handling and move
on_
method to bool_command (
#1826
)
2023-07-26 22:22:40 +02:00
vehicle_abilities.cpp
Added g_local_player pointer sanity checks. (
#2792
)
2024-03-01 17:48:20 +01:00
vehicle_ammo_special_type.cpp
refactor: switch RAGE_JOAAT with string literal functions (
#2806
)
2024-03-12 09:42:11 +01:00
vehicle_god.cpp
Fixed vehicle repaired/vehicle godmode code not running if the player was offline/did not have a personal vehicle deployed.
2024-08-16 23:34:38 -04:00
vehicle_jump.cpp
Fix crash reaction and add more translation key (
#1850
)
2023-07-26 18:26:09 +02:00