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karifeld 04142b2d98
refactor: Modernized/optimized general code, bug fixing and more (#226)
* refactor: Use self globals

* refactor: Use gui::components

* fix(Vehicle Preview): Addresses #119

Previewed vehicle set to unclimbable

Only preview when hovered on vehicle

* fix(Infinite Clip): Disabling it now works

* fix(No Ragdoll): Disabling it now works

Removed unnecessary calls to natives (0xB128377056A54E2A should be enough)

* fix(Spawn): Wrong footer placement

* fix self globals file name typo

* refactor(Mobile): Clear ped tasks when set conditions are met

Only clear ped tasks if pv_teleport_into bool is true and ped is in a vehicle

* feat(Weapons): Remove current weapon

* refactor: Added missing variable in calls to self globals

* refactor: Utilize usage of ControllerInputs

* fix(Vehicle Fly): uninitialized local variable 'ped' used

* refactor(No Ragdoll, Infinite Clip): Only run on boolean change.

* refactor(Infinite Ammo): Simplified code

* refactor: Utilize ControllerInputs in other areas of code

* refactor: Utilize ControllerInputs in other areas of code
2022-05-22 18:38:45 -04:00

115 lines
3.7 KiB
C++

#include "backend/looped/looped.hpp"
#include "natives.hpp"
#include "util/blip.hpp"
#include "util/entity.hpp"
#include "gta/enums.hpp"
namespace big
{
void looped::vehicle_auto_drive()
{
Vehicle vehicle = self::veh;
Ped ped = self::ped;
static Vector3 location;
static bool running = true;
static bool wandering = true;
static bool ran_once = false;
if (g->vehicle.auto_drive_to_waypoint)
{
running = false;
ran_once = true;
if (!blip::get_blip_location(location, (int)BlipIcons::Waypoint))
{
g_notification_service->push_warning("Warning", "No Waypoint found please set one first.");
g->vehicle.auto_drive_to_waypoint = false;
}
else if (!vehicle)
{
g_notification_service->push_warning("Warning", "Please be in a car first then try again.");
}
else
{
blip::get_blip_location(location, (int)BlipIcons::Waypoint);
g_notification_service->push_warning("Auto Drive", "Starting Route To Destination");
g_notification_service->push_warning("Auto Drive", "Start driving or leave car to take back control.");
TASK::CLEAR_VEHICLE_TASKS_(vehicle);
TASK::TASK_VEHICLE_DRIVE_TO_COORD(ped, vehicle, location.x, location.y, location.z,
static_cast<float>(g->vehicle.auto_drive_speed), 5, ENTITY::GET_ENTITY_MODEL(vehicle), g->vehicle.driving_style_flags, 20, true);
g->vehicle.auto_drive_to_waypoint = false;
running = true;
}
}
if (g->vehicle.auto_drive_wander)
{
ran_once = true;
wandering = false;
if (!vehicle)
{
g_notification_service->push_warning("Warning", "Please be in a car first then try again.");
g->vehicle.auto_drive_wander = false;
TASK::CLEAR_VEHICLE_TASKS_(vehicle);
}
else
{
g->vehicle.auto_drive_wander = false;
TASK::CLEAR_VEHICLE_TASKS_(vehicle);
TASK::CLEAR_PED_TASKS(ped);
TASK::TASK_VEHICLE_DRIVE_WANDER(ped, vehicle, static_cast<float>(g->vehicle.auto_drive_speed), g->vehicle.driving_style_flags);
wandering = true;
g_notification_service->push_warning("Starting Wondering", "Start driving or leave car to take back control.");
}
}
if (wandering && ran_once)
{
if (PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_MOVE_LEFT_ONLY) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_MOVE_RIGHT_ONLY) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_ACCELERATE) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_BRAKE) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_EXIT) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_HANDBRAKE))
{
TASK::CLEAR_VEHICLE_TASKS_(vehicle);
TASK::CLEAR_PED_TASKS(ped);
g_notification_service->push_warning("Warning", "Wandering Stopped");
g->vehicle.auto_drive_wander = false;
wandering = false;
}
}
if (running)
{
if (!blip::get_blip_location(location, (int)BlipIcons::Waypoint) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_MOVE_LEFT_ONLY) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_MOVE_RIGHT_ONLY) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_ACCELERATE) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_BRAKE) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_EXIT) || PAD::IS_CONTROL_PRESSED(0, (int)ControllerInputs::INPUT_VEH_HANDBRAKE))
{
if (!blip::get_blip_location(location, (int)BlipIcons::Waypoint))
{
VEHICLE::SET_VEHICLE_FORWARD_SPEED(vehicle, 8);
}
g->vehicle.auto_drive_to_waypoint = false;
if (ran_once)
{
g_notification_service->push_warning("Warning", "Autodrive Stopped");
}
TASK::CLEAR_VEHICLE_TASKS_(vehicle);
TASK::CLEAR_PED_TASKS(ped);
running = false;
}
}
}
}