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YimMenu/src/lua/bindings/vector.hpp

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C++

#pragma once
namespace lua::vector
{
// Lua API: Class
// Name: vec3
// Class representing a 3D vector.
// Lua API: Constructor
// Class: vec3
// Param: x: float: x component of the vector.
// Param: y: float: y component of the vector.
// Param: z: float: z component of the vector.
// Returns a vector that contains the x, y, and z values.
// Lua API: Field
// Class: vec3
// Field: x: float
// x component of the vector.
// Lua API: Field
// Class: vec3
// Field: y: float
// y component of the vector.
// Lua API: Field
// Class: vec3
// Field: z: float
// z component of the vector.
void bind(sol::state& state);
}