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YimMenu/src/views/players/player/player_kick.cpp
maybegreat48 4589b87553 Menu revamp (#3274)
* Complete player and network UI redesign, meant to show all features instead of stuffing them into tiny boxes
* Added option to delete player vehicles
* Better clone player (now clones head blend too)
* Better host token spoofing, with an option to enter your own
* Better host token spoofing detection
* Better desync kick prot detections
* A script blocker for the entire session (per-player options will be added later)
* Added option to spoof data/DLC hashes
* Logging framework that allows developers to easily debug false positives
* Major protection improvements
2024-06-27 10:32:17 +02:00

34 lines
1.1 KiB
C++

#include "util/teleport.hpp"
#include "util/toxic.hpp"
#include "views/view.hpp"
namespace big
{
void view::player_kick()
{
ImGui::SeparatorText("KICKS"_T.data());
if (!g_player_service->get_self()->is_host())
ImGui::Text("VIEW_PLAYER_KICK_HOST_AND_BREAKUP_KICK_REQUIRE_SESSION_HOST"_T.data());
ImGui::BeginDisabled(!g_player_service->get_self()->is_host());
components::player_command_button<"hostkick">(g_player_service->get_selected());
ImGui::SameLine();
components::player_command_button<"breakup">(g_player_service->get_selected());
ImGui::EndDisabled();
ImGui::SameLine();
components::command_checkbox<"breakupcheating">();
components::player_command_button<"smartkick">(g_player_service->get_selected());
ImGui::SameLine();
components::player_command_button<"oomkick">(g_player_service->get_selected());
ImGui::SameLine();
components::player_command_button<"shkick">(g_player_service->get_selected());
ImGui::SameLine();
components::player_command_button<"endkick">(g_player_service->get_selected());
ImGui::SameLine();
components::player_command_button<"desync">(g_player_service->get_selected());
}
}