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33 lines
643 B
C++

#include "backend/looped/looped.hpp"
#include "pointers.hpp"
#include "natives.hpp"
namespace big
{
static bool bReset = true;
void looped::player_specate()
{
if (!g.selected_player.is_online || !g.player.spectating)
{
if (g.player.spectating) g.player.spectating = false;
if (!bReset)
{
bReset = true;
g_pointers->m_spectate_player(false, -1);
HUD::SET_MINIMAP_IN_SPECTATOR_MODE(false, -1);
}
return;
}
Ped target = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g.selected_player.id);
g_pointers->m_spectate_player(true, target);
HUD::SET_MINIMAP_IN_SPECTATOR_MODE(true, target);
bReset = false;
}
}