33 lines
643 B
C++
33 lines
643 B
C++
#include "backend/looped/looped.hpp"
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#include "pointers.hpp"
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#include "natives.hpp"
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namespace big
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{
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static bool bReset = true;
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void looped::player_specate()
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{
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if (!g.selected_player.is_online || !g.player.spectating)
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{
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if (g.player.spectating) g.player.spectating = false;
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if (!bReset)
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{
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bReset = true;
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g_pointers->m_spectate_player(false, -1);
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HUD::SET_MINIMAP_IN_SPECTATOR_MODE(false, -1);
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}
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return;
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}
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Ped target = PLAYER::GET_PLAYER_PED_SCRIPT_INDEX(g.selected_player.id);
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g_pointers->m_spectate_player(true, target);
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HUD::SET_MINIMAP_IN_SPECTATOR_MODE(true, target);
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bReset = false;
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}
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} |