
* Refactored TRIGGER_SCRIPT_EVENT for the duplicate f_2 argument they added in 3095. Fixed OOB gadget spam caused by the tow truck. Increased max interiors in InteriorControl. * Updated scripted_game_event. * Update GTAV-Classes repo. * Fixed locals for 3095. * Bump project to Build 3095.
218 lines
5.7 KiB
C++
218 lines
5.7 KiB
C++
#pragma once
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#include "core/enums.hpp"
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#include "core/scr_globals.hpp"
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#include "globals.hpp"
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#include "gta_util.hpp"
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#include "misc.hpp"
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#include "natives.hpp"
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#include "notify.hpp"
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#include "script.hpp"
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#include "core/scr_globals.hpp"
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#include "script_local.hpp"
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#include "vehicle.hpp"
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namespace big::mobile
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{
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namespace util
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{
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int get_current_personal_vehicle(); // forward declare
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inline void despawn_current_personal_vehicle()
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{
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misc::clear_bits(scr_globals::vehicle_global.at(get_current_personal_vehicle(), 142).at(103).as<int*>(), eVehicleFlags::TRIGGER_SPAWN_TOGGLE);
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}
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inline int get_current_personal_vehicle()
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{
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return *scr_globals::stats.at(0, 5568).at(681).at(2).as<int*>();
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}
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}
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namespace merry_weather
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{
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inline void request_ammo_drop()
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{
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*scr_globals::freemode_global.at(891).as<int*>() = 1;
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}
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inline void request_boat_pickup()
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{
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*scr_globals::freemode_global.at(892).as<int*>() = 1;
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}
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inline void request_helicopter_pickup()
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{
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*scr_globals::freemode_global.at(893).as<int*>() = 1;
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}
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inline void request_backup_helicopter()
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{
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*scr_globals::freemode_global.at(4491).as<int*>() = 1;
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}
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inline void request_airstrike()
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{
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*scr_globals::freemode_global.at(4492).as<int*>() = 1;
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}
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}
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namespace mors_mutual
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{
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inline bool fix_index(int veh_idx, bool spawn_veh = false)
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{
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bool can_be_fixed = misc::has_bits_set(scr_globals::vehicle_global.at(veh_idx, 142).at(103).as<int*>(), eVehicleFlags::DESTROYED | eVehicleFlags::HAS_INSURANCE);
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if (can_be_fixed)
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{
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misc::clear_bits(scr_globals::vehicle_global.at(veh_idx, 142).at(103).as<int*>(), eVehicleFlags::DESTROYED | eVehicleFlags::IMPOUNDED | eVehicleFlags::UNK2);
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if (spawn_veh)
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{
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misc::set_bits(scr_globals::vehicle_global.at(veh_idx, 142).at(103).as<int*>(), eVehicleFlags::TRIGGER_SPAWN_TOGGLE | eVehicleFlags::SPAWN_AT_MORS_MUTUAL);
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}
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}
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return can_be_fixed;
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}
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inline int fix_all()
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{
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int fixed_count = 0;
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const int arr_size = *scr_globals::vehicle_global.as<int*>();
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for (int i = 0; i < arr_size; i++)
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if (fix_index(i, true))
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fixed_count++;
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return fixed_count;
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}
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}
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namespace ceo_abilities
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{
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inline void request_bullshark_testosterone()
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{
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*scr_globals::freemode_properties.at(3690).as<int*>() = 1;
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}
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inline void request_ballistic_armor() //i think this is a ceo ability atleast?
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{
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*scr_globals::freemode_global.at(896).as<int*>() = 1;
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}
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}
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namespace services
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{
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inline void request_avenger()
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{
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*scr_globals::freemode_global.at(938).as<int*>() = 1;
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}
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inline void request_kosatka()
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{
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*scr_globals::freemode_global.at(960).as<int*>() = 1;
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}
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inline void request_mobile_operations_center()
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{
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*scr_globals::freemode_global.at(930).as<int*>() = 1;
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}
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inline void request_terrorbyte()
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{
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*scr_globals::freemode_global.at(943).as<int*>() = 1;
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}
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inline void request_acidlab()
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{
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*scr_globals::freemode_global.at(944).as<int*>() = 1;
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}
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inline void request_acidlab_bike()
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{
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*scr_globals::freemode_global.at(994).as<int*>() = 1;
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}
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}
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namespace mechanic
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{
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inline Vehicle get_personal_vehicle()
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{
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return *scr_globals::freemode_global.at(299).as<Vehicle*>();
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}
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inline void summon_vehicle_by_index(int veh_idx)
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{
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if (*scr_globals::freemode_global.at(985).as<int*>() != -1)
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return g_notification_service->push_warning("Vehicle", "Mechanic is not ready to deliver a vehicle right now.");
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if (g.clone_pv.spawn_inside && self::veh)
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TASK::CLEAR_PED_TASKS_IMMEDIATELY(PLAYER::PLAYER_PED_ID());
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// despawn current veh
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util::despawn_current_personal_vehicle();
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mors_mutual::fix_index(veh_idx);
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script::get_current()->yield(100ms);
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// only do this when spawn inside is enabled otherwise the vehicle will spawn relatively far away from players
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if (g.clone_pv.spawn_inside)
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{
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*scr_globals::freemode_global.at(942).as<int*>() = 1; // disable vehicle node distance check
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}
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*scr_globals::freemode_global.at(928).as<int*>() = 1; // tell freemode to spawn our vehicle
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*scr_globals::freemode_global.at(988).as<int*>() = 0; // required
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*scr_globals::freemode_global.at(985).as<int*>() = veh_idx;
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script::get_current()->yield(100ms);
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GtaThread* freemode_thread = gta_util::find_script_thread(RAGE_JOAAT("freemode"));
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if (freemode_thread)
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{
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// regex to find this shit easily
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// \(func_\d{3}\(&\(uParam0->f_\d{3}\), \d+000, 0\) \|\| func
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// or if you prefer a string "VD_FAIL4"
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// or if you really prefer an image https://i.imgur.com/K8vMILe.png
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*scr_locals::freemode::mobile.set(freemode_thread).at(176).as<int*>() = 0; // spawn vehicle instantly
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}
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// blocking call till vehicle is delivered
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notify::busy_spinner("Delivering vehicle...", scr_globals::freemode_global.at(985).as<int*>(), -1);
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if (g.clone_pv.spawn_inside)
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{
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vehicle::bring(get_personal_vehicle(), self::pos, true);
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}
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}
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}
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namespace mobile_misc
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{
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inline void request_taxi()
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{
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*scr_globals::freemode_global.at(853).as<int*>() = 1;
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}
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inline void request_gun_van()
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{
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auto local_pos = self::pos;
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auto forward_vector = ENTITY::GET_ENTITY_FORWARD_VECTOR(self::ped);
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Vector3 spawn_point;
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if (MISC::FIND_SPAWN_POINT_IN_DIRECTION(local_pos.x,
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local_pos.y,
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local_pos.z,
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forward_vector.x,
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forward_vector.y,
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forward_vector.z,
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25.f,
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&spawn_point))
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{
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*scr_globals::gun_van.as<Vector3*>() = spawn_point;
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return g_notification_service->push_success("GUI_TAB_MOBILE"_T.data(), "REQUEST_GUN_VAN_NOTIFY_SUCCESS"_T.data());
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}
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g_notification_service->push_warning("GUI_TAB_MOBILE"_T.data(), "REQUEST_GUN_VAN_NOTIFY_FAILED"_T.data());
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}
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}
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}
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