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YimMenu
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This repository has been archived on
2024-10-22
. You can view files and clone it, but cannot push or open issues or pull requests.
YimMenu
/
src
/
backend
/
looped
/
weapons
History
T14D3
6c1e821d60
Various fixes (
#1983
)
...
*
Closes
#1928
*
Closes
#1925
*
Closes
#1864
2023-08-19 13:01:59 +02:00
..
aimbot.cpp
Lua Scripting (
#1334
)
2023-06-06 09:40:40 +02:00
always_full_ammo.cpp
Added Always Full Ammo. (
#1616
)
2023-07-05 23:29:07 +02:00
ammo_special_type.cpp
Add more spoofing options and added clang-format (
#1020
)
2023-03-01 21:27:15 +00:00
c4_limit.cpp
Add more spoofing options and added clang-format (
#1020
)
2023-03-01 21:27:15 +00:00
cage_gun.cpp
Tp, Paintgun, refractor rainbow controller, refractor raycast (
#1708
)
2023-07-14 23:31:03 +02:00
custom_gun_disable_control_action.cpp
Add more spoofing options and added clang-format (
#1020
)
2023-03-01 21:27:15 +00:00
delete_gun.cpp
General fixes (
#1251
)
2023-04-16 19:28:49 +01:00
do_persist_weapons.cpp
Persist Weapons (
#1647
)
2023-07-09 23:01:42 +02:00
gravity_gun.cpp
feat(Notifications): Added push_success function (
#1340
)
2023-06-05 21:46:20 +02:00
increase_damage.cpp
Various fixes (
#1983
)
2023-08-19 13:01:59 +02:00
infinite_ammo.cpp
Several feature additions (
#889
)
2023-03-13 21:10:21 +00:00
infinite_mag.cpp
Add more spoofing options and added clang-format (
#1020
)
2023-03-01 21:27:15 +00:00
infinite_range.cpp
Lua Scripting (
#1334
)
2023-06-06 09:40:40 +02:00
no_recoil.cpp
Lua Scripting (
#1334
)
2023-06-06 09:40:40 +02:00
no_spread.cpp
Lua Scripting (
#1334
)
2023-06-06 09:40:40 +02:00
paintgun.cpp
Rework rgb for fun vehicle and paintgun (
#1783
)
2023-07-23 18:51:57 +02:00
rapid_fire.cpp
Player database improvements (
#1705
)
2023-07-14 11:02:47 +02:00
repair_gun.cpp
General fixes (
#1251
)
2023-04-16 19:28:49 +01:00
steal_vehicle_gun.cpp
General fixes (
#1251
)
2023-04-16 19:28:49 +01:00
tpgun.cpp
Huge protection improvements and other stuff (
#1963
)
2023-08-19 13:01:08 +02:00
triggerbot.cpp
Add more spoofing options and added clang-format (
#1020
)
2023-03-01 21:27:15 +00:00
vehicle_gun.cpp
feat(CustomWeapons): deactivate when weapon is holstered (
#1231
)
2023-04-15 22:17:43 +01:00
weapon_hotkeys.cpp
Player database improvements (
#1705
)
2023-07-14 11:02:47 +02:00